Player Matchup

Chaac
Chaac
 
Chaac
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
GojoSensei
Ra
Level 24
God Stats
0W - 1L
1,272 SR
Queue Stats
5W - 4L
1,468 Elo+
Party 1
Ishtar
Ishtar
NickSnr22
Ishtar
Level 148
God Stats
3W - 3L
1,340 SR
Queue Stats
336W - 349L
1,436 Elo+
Solo
Ymir
Ymir
Popurie
Ymir
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,533 Elo+
Party 1
Anhur
Anhur
ree5pf
Anhur
Level 29
God Stats
1W - 3L
1,391 SR
Queue Stats
79W - 120L
1,367 Elo+
Solo
Team Averages
Level 66
1,401 SR
1,461 Elo+

VS

Team Averages
Level 83
1,574 SR
1,421 Elo+
Skadi
Skadi
BubblesMain
Skadi
Level 129
God Stats
7W - 1L
1,807 SR
Queue Stats
215W - 217L
1,468 Elo+
Party 2
Guan Yu
Guan Yu
DaTim
Guan Yu
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 43L
1,418 Elo+
Party 3
Hera
Hera
Dimensi0n Hop
Hera
Level 102
God Stats
5W - 5L
1,564 SR
Queue Stats
176W - 139L
1,490 Elo+
Party 2
Cabrakan
Cabrakan
GingieBreadBoy
Cabrakan
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 36L
1,429 Elo+
Party 3
Ares
Ares
weezyfblakey88
Ares
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
2 / 2 / 6
6,625
828
5,208
6,650
5,938
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
4 / 1 / 3
7,470
934
5,929
4,357
2,079
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ishtar
NickSnr22
Ishtar
12
2 / 1 / 5
6,808
851
5,866
5,138
2,047
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
Popurie
Ymir
13
1 / 3 / 7
7,231
904
4,625
10,775
9,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anhur
ree5pf
Anhur
11
1 / 3 / 5
6,637
830
4,948
10,822
4,568
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 3
8,397
1,050
11,329
8,110
3,353
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
DaTim
Guan Yu
13
2 / 2 / 6
7,262
908
4,407
6,605
7,063
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 1 / 8
7,099
887
9,227
4,658
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
13
2 / 1 / 7
7,549
944
3,738
8,030
10,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 3 / 7
6,732
842
3,391
9,136
6,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
41
10
Kills
10
10
Deaths
10
26
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
2
6
2.5
W
5
3
3
2.17
W
Guan Yu
DaTim
Guan Yu
2
2
6
2.5
W
1
1
8
5
W
Cabrakan
2
1
7
5.5
L
4
1
3
5.5
L
Ishtar
NickSnr22
Ishtar
2
1
5
4.5
L
Ymir
Popurie
Ymir
1
3
7
1.5
L
Anhur
ree5pf
Anhur
1
3
5
1.17
W
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,576
Damage
32,092
37,742
Taken
36,539
24,379
Mitigated
29,985
10,000
Healing
11,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,208
611
246
1,393
6,650
5,938
0
2,157
4,404
0
10,958
W
11,329
4,154
812
1,766
8,110
3,353
1,100
3,180
4,930
0
28,966
W
Guan Yu
DaTim
Guan Yu
4,407
555
2,540
1,684
6,605
7,063
603
2,449
4,156
0
6,396
W
9,227
2,248
404
528
4,658
1,927
1,136
742
3,916
15,604
0
W
Cabrakan
3,738
132
1,700
1,322
8,030
10,772
506
1,802
6,228
7,063
0
L
5,929
339
2,029
733
4,357
2,079
228
1,916
2,412
18,037
0
L
Ishtar
NickSnr22
Ishtar
5,866
2,418
730
769
5,138
2,047
82
2,618
2,520
0
12,727
L
Ymir
Popurie
Ymir
4,625
549
476
888
10,775
9,747
0
5,496
5,081
9,936
0
L
Anhur
ree5pf
Anhur
4,948
2,889
538
2,198
10,822
4,568
576
3,788
6,969
0
10,091
W
3,391
135
422
742
9,136
6,870
661
2,381
6,755
7,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,771
Gold Earned
37,039
76
Minions Killed
69
0
Camps Cleared
0
658,190
Distance Traveled
769,387
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,625
828
3
0
0
100,216
2
W
Skadi
8,397
1,050
23
3
0
156,140
0
W
Guan Yu
7,262
908
9
1
0
154,178
0
W
Hera
7,099
887
18
2
0
184,186
0
W
Cabrakan
7,549
944
9
1
0
139,293
0
L
Ra
7,470
934
36
5
0
142,222
0
L
Ishtar
6,808
851
16
2
0
121,576
0
L
Ymir
7,231
904
5
1
0
144,380
0
L
Anhur
6,637
830
16
2
0
149,796
2
W
Ares
6,732
842
10
1
0
135,590
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role