Player Matchup

Ra
Ra
Arnorki
Ra
Level 109
God Stats
15W - 12L
1,615 SR
Queue Stats
313W - 328L
1,350 Elo+
Solo
Chaac
Chaac
DT_WLRD1
Chaac
Level 82
God Stats
27W - 18L
1,282 SR
Queue Stats
108W - 117L
1,287 Elo+
Solo
Ares
Ares
HormigaVeloz
Ares
Level 39
God Stats
2W - 1L
1,689 SR
Queue Stats
25W - 34L
1,266 Elo+
Solo
Ishtar
Ishtar
WolfyChan13
Ishtar
Level 27
God Stats
12W - 10L
1,473 SR
Queue Stats
23W - 39L
1,182 Elo+
Party 1
Athena
Athena
xShaDowKingx658
Athena
Level 64
God Stats
17W - 24L
1,445 SR
Queue Stats
171W - 217L
1,332 Elo+
Party 1
Team Averages
Level 64
1,501 SR
1,283 Elo+

VS

Team Averages
Level 77
1,423 SR
1,321 Elo+
Cthulhu
Cthulhu
FistocuffsKERPOW
Cthulhu
Level 56
God Stats
1W - 0L
1,216 SR
Queue Stats
12W - 13L
1,239 Elo+
Solo
King Arthur
King Arthur
SaddamHusseal
King Arthur
Level 69
God Stats
49W - 27L
1,607 SR
Queue Stats
370W - 357L
1,356 Elo+
Solo
Hades
Hades
Train0078640
Hades
Level 127
God Stats
61W - 39L
1,545 SR
Queue Stats
318W - 337L
1,330 Elo+
Solo
Ishtar
Ishtar
Uniqe Fox
Ishtar
Level 43
God Stats
9W - 4L
1,492 SR
Queue Stats
30W - 28L
1,338 Elo+
Solo
Erlang Shen
Erlang Shen
gamerpro0612
Erlang Shen
Level 88
God Stats
3W - 3L
1,256 SR
Queue Stats
185W - 191L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 2
9,476
499
8,912
7,492
3,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
DT_WLRD1
Chaac
15
2 / 4 / 2
9,279
488
9,289
19,610
16,734
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
3 / 6 / 3
9,038
476
5,414
18,183
15,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
13
1 / 5 / 2
7,901
416
8,923
12,562
5,205
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 8 / 1
7,951
418
10,632
22,776
11,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 8
9,026
475
8,362
12,222
9,125
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
SaddamHusseal
King Arthur
17
4 / 0 / 4
10,526
554
12,013
13,753
15,366
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 3 / 5
9,090
478
9,123
13,720
7,235
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ishtar
Uniqe Fox
Ishtar
15
7 / 3 / 3
9,284
489
11,293
14,445
5,652
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
gamerpro0612
Erlang Shen
17
6 / 2 / 3
10,802
569
13,398
17,261
11,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
9
Kills
23
23
Deaths
9
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
0
2
2
L
Chaac
DT_WLRD1
Chaac
2
4
2
0.75
W
3
1
8
7
L
3
6
3
0.75
W
King Arthur
SaddamHusseal
King Arthur
4
0
4
6
W
3
3
5
1.83
W
Ishtar
Uniqe Fox
Ishtar
7
3
3
2.83
L
Ishtar
1
5
2
0.4
W
Erlang Shen
gamerpro0612
Erlang Shen
6
2
3
3.75
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,170
Damage
54,189
80,623
Taken
71,401
52,654
Mitigated
48,416
19,968
Healing
18,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,912
1,621
930
2,230
7,492
3,403
352
4,346
3,146
76,408
0
L
Chaac
DT_WLRD1
Chaac
9,289
2,474
0
5,802
19,610
16,734
0
2,533
17,077
0
61,198
W
8,362
969
832
2,033
12,222
9,125
0
4,781
7,441
43,838
0
L
5,414
842
0
2,647
18,183
15,446
1,158
5,818
12,365
41,689
0
W
King Arthur
SaddamHusseal
King Arthur
12,013
1,266
0
1,240
13,753
15,366
528
3,664
10,089
126
77,093
W
9,123
410
173
5,268
13,720
7,235
1,203
5,856
7,864
60,335
0
W
Ishtar
Uniqe Fox
Ishtar
11,293
6,352
332
638
14,445
5,652
1,274
3,269
11,176
0
48,027
L
Ishtar
8,923
5,253
0
2,795
12,562
5,205
1,938
3,005
9,557
0
57,190
W
Erlang Shen
gamerpro0612
Erlang Shen
13,398
7,501
0
7,536
17,261
11,038
0
7,388
9,873
0
105,671
L
10,632
3,746
0
5,564
22,776
11,866
0
1,909
20,867
52,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,645
Gold Earned
48,728
436
Minions Killed
512
0
Camps Cleared
0
1,679,353
Distance Traveled
1,836,973
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,476
499
134
7
0
338,526
5
L
Chaac
9,279
488
104
5
0
348,462
1
W
Cthulhu
9,026
475
72
4
0
378,290
5
L
Ares
9,038
476
46
2
0
310,513
2
W
King Arthur
10,526
554
130
7
0
371,687
2
W
Hades
9,090
478
92
5
0
358,858
0
W
Ishtar
9,284
489
75
4
0
338,394
0
L
Ishtar
7,901
416
90
5
0
323,639
0
W
Erlang Shen
10,802
569
143
8
0
389,744
2
L
Athena
7,951
418
62
3
0
358,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role