Player Matchup

Horus
Horus
DUVALDAN
Horus
Level 109
God Stats
2W - 0L
1,727 SR
Queue Stats
69W - 38L
1,692 Elo+
Party 1
Atlas
Atlas
MegalodonMully
Atlas
Level 128
God Stats
7W - 4L
1,826 SR
Queue Stats
29W - 20L
1,726 Elo+
Party 1
Danzaburou
Danzaburou
MrMarqueza
Danzaburou
Level 147
God Stats
4W - 6L
1,567 SR
Queue Stats
91W - 47L
1,718 Elo+
Party 1
Sol
Sol
SirDatos
Sol
Level 127
God Stats
12W - 6L
1,739 SR
Queue Stats
67W - 40L
1,695 Elo+
Party 1
Ra
Ra
iiiWonderbread
Ra
Level 147
God Stats
3W - 0L
1,500 SR
Queue Stats
37W - 34L
1,483 Elo+
Party 1
Team Averages
Level 132
1,672 SR
1,663 Elo+

VS

Team Averages
Level 136
1,408 SR
1,610 Elo+
Zeus
Zeus
CarlillosXDPC
Zeus
Level 160
God Stats
3W - 2L
1,701 SR
Queue Stats
62W - 53L
1,602 Elo+
Solo
Cthulhu
Cthulhu
DarthRay
Cthulhu
Level 144
God Stats
0W - 2L
1,296 SR
Queue Stats
218W - 186L
1,621 Elo+
Party 2
Shiva
Shiva
SixxPathss
Shiva
Level 157
God Stats
62W - 59L
1,527 SR
Queue Stats
385W - 393L
1,613 Elo+
Solo
Izanami
Izanami
UntoldHorizon
Izanami
Level 149
God Stats
4W - 9L
1,285 SR
Queue Stats
208W - 195L
1,597 Elo+
Party 2
Lancelot
Lancelot
xdeadshot23x
Lancelot
Level 68
God Stats
1W - 5L
1,232 SR
Queue Stats
47W - 40L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DUVALDAN
Horus
13
1 / 2 / 6
7,411
674
4,921
10,034
8,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 2 / 4
7,541
686
5,605
13,437
11,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
MrMarqueza
Danzaburou
16
5 / 0 / 4
9,094
827
12,039
6,406
3,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 0 / 6
7,794
709
8,047
6,714
3,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 0 / 4
8,644
786
10,370
5,256
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 2
7,570
688
11,300
6,856
2,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
DarthRay
Cthulhu
13
0 / 2 / 4
7,061
642
7,144
11,482
10,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Shiva
13
1 / 1 / 1
6,938
631
6,180
9,531
7,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Izanami
15
3 / 3 / 1
7,961
724
4,451
7,905
3,887
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Lancelot
xdeadshot23x
Lancelot
12
0 / 4 / 2
6,721
611
5,425
10,911
5,071
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
11
Kills
4
4
Deaths
11
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
Horus
DUVALDAN
Horus
1
2
6
2
L
Cthulhu
DarthRay
Cthulhu
0
2
4
1
W
0
2
4
1
W
Danzaburou
MrMarqueza
Danzaburou
5
0
4
7
W
1
0
6
4
L
Shiva
1
1
1
1.5
L
Izanami
3
3
1
1.17
W
4
0
4
6
L
Lancelot
xdeadshot23x
Lancelot
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,982
Damage
34,500
41,847
Taken
46,685
29,521
Mitigated
30,249
17,237
Healing
6,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,300
1,203
0
324
6,856
2,899
0
3,289
3,543
38,698
0
W
Horus
DUVALDAN
Horus
4,921
2,132
1,867
2,638
10,034
8,969
145
3,704
6,037
0
9,584
L
Cthulhu
DarthRay
Cthulhu
7,144
414
893
1,060
11,482
10,735
0
5,749
5,666
17,270
0
W
5,605
1,916
0
1,406
13,437
11,947
95
5,790
7,322
15,481
0
W
Danzaburou
MrMarqueza
Danzaburou
12,039
6,590
0
2,929
6,406
3,054
2,293
2,060
4,081
0
50,062
W
8,047
2,923
0
2,523
6,714
3,118
583
4,303
2,277
23,533
1,780
L
Shiva
6,180
1,010
101
2,263
9,531
7,657
0
5,256
4,208
0
10,120
L
Izanami
4,451
2,707
0
887
7,905
3,887
0
2,847
5,020
0
39,073
W
10,370
1,585
3,285
2,589
5,256
2,433
0
1,997
3,200
40,072
0
L
Lancelot
xdeadshot23x
Lancelot
5,425
1,261
0
1,099
10,911
5,071
0
5,879
4,794
0
13,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,484
Gold Earned
36,251
245
Minions Killed
204
0
Camps Cleared
0
1,131,123
Distance Traveled
1,099,099
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,570
688
70
6
0
200,206
4
W
Horus
7,411
674
14
1
0
227,259
0
L
Cthulhu
7,061
642
27
2
0
219,258
1
W
Atlas
7,541
686
16
1
0
219,686
0
W
Danzaburou
9,094
827
96
9
0
221,528
1
W
Sol
7,794
709
44
4
0
221,128
0
L
Shiva
6,938
631
9
1
0
237,487
2
L
Izanami
7,961
724
82
7
0
216,998
2
W
Ra
8,644
786
75
7
0
241,522
1
L
Lancelot
6,721
611
16
1
0
225,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role