Player Matchup

Ishtar
Ishtar
ItsJustFuture
Ishtar
Level 140
God Stats
1W - 4L
1,331 SR
Queue Stats
63W - 67L
1,517 Elo+
Party 2
Vulcan
Vulcan
T3XASOUTLAW
Vulcan
Level 159
God Stats
4W - 5L
1,515 SR
Queue Stats
200W - 204L
1,561 Elo+
Solo
Yemoja
Yemoja
irileen
Yemoja
Level 17
God Stats
2W - 5L
1,379 SR
Queue Stats
9W - 19L
1,316 Elo+
Party 2
Team Averages
Level 105
1,408 SR
1,465 Elo+

VS

Team Averages
Level 73
1,521 SR
1,396 Elo+
Hercules
Hercules
DepressedLoki
Hercules
Level 129
God Stats
14W - 8L
1,693 SR
Queue Stats
61W - 36L
1,679 Elo+
Solo
Eset
Eset
Maezyy
Eset
Level 46
God Stats
4W - 5L
1,435 SR
Queue Stats
9W - 35L
1,197 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Natsuin
Tsukuyomi
Level 44
God Stats
6W - 11L
1,435 SR
Queue Stats
22W - 53L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 0
8,932
558
14,848
16,641
7,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
13
1 / 8 / 0
9,180
574
12,276
12,894
5,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
irileen
Yemoja
13
0 / 3 / 0
9,560
598
5,138
12,554
16,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DepressedLoki
Hercules
16
8 / 1 / 8
11,591
724
16,377
21,098
24,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
Maezyy
Eset
16
7 / 0 / 10
11,692
731
10,710
11,868
5,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
Natsuin
Tsukuyomi
15
4 / 1 / 12
10,897
681
11,201
16,785
7,334
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
49
1
Kills
19
19
Deaths
2
0
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hercules
DepressedLoki
Hercules
8
1
8
12
L
0
8
0
0
W
Eset
Maezyy
Eset
7
0
10
12
W
Tsukuyomi
Natsuin
Tsukuyomi
4
1
12
10
L
Vulcan
1
8
0
0.13
L
Yemoja
irileen
Yemoja
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,262
Damage
38,288
42,089
Taken
49,751
28,807
Mitigated
37,158
6,375
Healing
22,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DepressedLoki
Hercules
16,377
6,211
0
8,088
21,098
24,088
617
7,887
11,453
0
37,059
L
14,848
6,637
0
2,222
16,641
7,490
0
3,884
12,288
0
43,142
W
Eset
Maezyy
Eset
10,710
1,519
863
6,060
11,868
5,736
1,329
3,321
8,547
47,800
0
W
Tsukuyomi
Natsuin
Tsukuyomi
11,201
3,527
0
7,226
16,785
7,334
1,247
6,695
10,090
0
33,564
L
Vulcan
12,276
3,529
0
1,080
12,894
5,275
0
2,643
9,984
36,629
0
L
Yemoja
irileen
Yemoja
5,138
1,210
1,182
1,891
12,554
16,042
262
4,434
7,824
15,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,672
Gold Earned
34,180
144
Minions Killed
141
6
Camps Cleared
7
681,731
Distance Traveled
897,931
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,591
724
52
3
2
288,806
3
L
Ishtar
8,932
558
79
5
4
230,804
2
W
Eset
11,692
731
62
4
4
299,423
4
W
Tsukuyomi
10,897
681
27
2
1
309,702
1
L
Vulcan
9,180
574
46
3
2
228,869
3
L
Yemoja
9,560
598
19
1
0
222,058
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role