Player Matchup

Zhong Kui
Zhong Kui
Agusf05
Zhong Kui
Level 17
God Stats
1W - 1L
1,715 SR
Queue Stats
4W - 20L
1,173 Elo+
Party 1
Jormungandr
Jormungandr
Mattutte3
Jormungandr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,067 Elo+
Party 1
Thanatos
Thanatos
T7R_ReTro
Thanatos
Level 63
God Stats
10W - 11L
1,550 SR
Queue Stats
24W - 58L
1,247 Elo+
Party 1
Team Averages
Level 32
1,589 SR
1,162 Elo+

VS

Team Averages
Level 86
1,559 SR
1,352 Elo+
Achilles
Achilles
AveryIsLove
Achilles
Level 112
God Stats
1W - 3L
1,424 SR
Queue Stats
144W - 172L
1,373 Elo+
Solo
Cabrakan
Cabrakan
IIGirthVaderII
Cabrakan
Level 89
God Stats
4W - 1L
1,753 SR
Queue Stats
18W - 42L
1,290 Elo+
Solo
Sol
Sol
victory773
Sol
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 122L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Agusf05
Zhong Kui
10
0 / 7 / 2
7,580
583
12,774
12,219
7,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Mattutte3
Jormungandr
11
0 / 5 / 2
8,055
620
6,364
15,828
13,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
T7R_ReTro
Thanatos
11
2 / 6 / 0
8,072
621
5,720
12,842
5,417
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AveryIsLove
Achilles
16
11 / 1 / 6
11,016
847
14,603
14,758
11,763
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cabrakan
14
1 / 1 / 14
10,266
790
5,039
10,735
12,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
6 / 0 / 10
10,280
791
13,517
8,710
4,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
2
Kills
18
18
Deaths
2
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Agusf05
Zhong Kui
0
7
2
0.14
W
Achilles
AveryIsLove
Achilles
11
1
6
14
W
Cabrakan
1
1
14
8
L
Jormungandr
Mattutte3
Jormungandr
0
5
2
0.2
L
Thanatos
T7R_ReTro
Thanatos
2
6
0
0.33
W
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,858
Damage
33,159
40,889
Taken
34,203
26,363
Mitigated
28,350
7,214
Healing
14,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Agusf05
Zhong Kui
12,774
2,109
160
834
12,219
7,183
78
5,438
6,781
22,151
0
W
Achilles
AveryIsLove
Achilles
14,603
4,616
0
6,553
14,758
11,763
373
7,801
6,596
0
42,516
W
Cabrakan
5,039
539
835
3,576
10,735
12,570
395
5,423
4,920
18,201
0
L
Jormungandr
Mattutte3
Jormungandr
6,364
0
0
1,325
15,828
13,763
0
7,083
8,745
24,953
0
L
Thanatos
T7R_ReTro
Thanatos
5,720
796
583
4,312
12,842
5,417
0
5,738
7,104
0
22,821
W
13,517
3,642
0
3,450
8,710
4,017
1,516
5,484
3,042
46,563
4,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,707
Gold Earned
31,562
105
Minions Killed
151
4
Camps Cleared
8
640,515
Distance Traveled
752,254
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,580
583
39
3
0
199,991
0
W
Achilles
11,016
847
42
3
1
268,247
2
W
Cabrakan
10,266
790
22
2
2
253,860
4
L
Jormungandr
8,055
620
34
3
2
217,171
0
L
Thanatos
8,072
621
32
2
2
223,353
0
W
Sol
10,280
791
87
7
5
230,147
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role