Player Matchup

Chiron
Chiron
BukkakeMaster69
Chiron
Level 64
God Stats
18W - 10L
1,762 SR
Queue Stats
480W - 238L
1,780 Elo+
Party 2
Thoth
Thoth
Leftybestfriend
Thoth
Level 84
God Stats
5W - 3L
1,668 SR
Queue Stats
533W - 270L
1,782 Elo+
Party 2
Tyr
Tyr
MasterOfBukkake
Tyr
Level 28
God Stats
5W - 2L
1,581 SR
Queue Stats
98W - 25L
1,816 Elo+
Party 2
Team Averages
Level 59
1,670 SR
1,793 Elo+

VS

Team Averages
Level 30
1,498 SR
1,474 Elo+
Merlin
Merlin
DuckItUp
Merlin
Level 46
God Stats
2W - 3L
1,546 SR
Queue Stats
5W - 9L
1,419 Elo+
Party 1
Cthulhu
Cthulhu
Khemrikhara
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,563 Elo+
Party 1
Neith
Neith
requireJs
Neith
Level 37
God Stats
23W - 35L
1,447 SR
Queue Stats
50W - 76L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 11
10,559
812
20,162
16,889
7,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
10 / 3 / 7
11,179
860
14,985
10,426
4,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 2 / 15
10,477
806
10,263
15,417
11,493
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DuckItUp
Merlin
11
1 / 7 / 1
7,923
609
10,430
12,915
4,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Khemrikhara
Cthulhu
13
3 / 6 / 1
9,898
761
10,670
20,461
25,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
requireJs
Neith
11
0 / 7 / 3
8,033
618
8,158
18,356
6,380
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
20
Kills
4
6
Deaths
20
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
1
11
11.5
L
Merlin
DuckItUp
Merlin
1
7
1
0.21
L
Cthulhu
Khemrikhara
Cthulhu
3
6
1
0.58
W
10
3
7
4.5
W
4
2
15
5.75
L
Neith
requireJs
Neith
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,410
Damage
29,258
42,732
Taken
51,732
23,448
Mitigated
36,231
16,476
Healing
2,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,162
14,602
796
9,719
16,889
7,159
985
9,240
7,649
0
55,345
L
Merlin
DuckItUp
Merlin
10,430
775
0
680
12,915
4,313
0
5,324
7,591
29,137
0
L
Cthulhu
Khemrikhara
Cthulhu
10,670
1,864
0
759
20,461
25,538
0
4,429
16,032
19,560
0
W
14,985
772
0
1,252
10,426
4,796
622
6,939
3,487
47,320
0
W
10,263
1,381
0
4,709
15,417
11,493
584
5,607
9,810
0
23,642
L
Neith
requireJs
Neith
8,158
2,828
0
631
18,356
6,380
0
5,302
13,054
0
23,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,215
Gold Earned
25,854
162
Minions Killed
92
11
Camps Cleared
0
781,310
Distance Traveled
712,712
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,559
812
66
5
3
261,277
1
L
Merlin
7,923
609
37
3
0
242,037
0
L
Cthulhu
9,898
761
20
2
0
243,320
0
W
Thoth
11,179
860
66
5
5
242,185
1
W
Tyr
10,477
806
30
2
3
277,848
1
L
Neith
8,033
618
35
3
0
227,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role