Player Matchup

Arachne
Arachne
Darkprince014
Arachne
Level 123
God Stats
7W - 4L
1,483 SR
Queue Stats
55W - 41L
1,595 Elo+
Party 1
Fafnir
Fafnir
JollyGiant001
Fafnir
Level 108
God Stats
3W - 0L
1,579 SR
Queue Stats
21W - 12L
1,639 Elo+
Party 1
Scylla
Scylla
SteadyAim67
Scylla
Level 139
God Stats
2W - 1L
1,688 SR
Queue Stats
58W - 45L
1,575 Elo+
Party 1
Team Averages
Level 123
1,583 SR
1,603 Elo+

VS

Team Averages
Level 132
1,511 SR
1,487 Elo+
Bacchus
Bacchus
BigGreasyBalls
Bacchus
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,366 Elo+
Party 2
Janus
Janus
DopiestOrca420
Janus
Level 120
God Stats
1W - 3L
1,473 SR
Queue Stats
73W - 64L
1,576 Elo+
Party 2
Ishtar
Ishtar
KingTitan721
Ishtar
Level 159
God Stats
5W - 7L
1,560 SR
Queue Stats
138W - 133L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
12
3 / 2 / 4
7,212
721
5,493
9,250
4,672
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 1 / 3
7,711
771
2,898
8,113
6,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
12
3 / 1 / 4
7,403
740
6,847
4,987
2,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
7,205
721
3,608
7,409
8,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 1 / 2
7,083
708
5,780
3,350
1,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ishtar
10
2 / 3 / 1
6,799
680
4,561
6,588
2,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
7
Kills
4
4
Deaths
7
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Arachne
3
2
4
2.5
L
1
1
2
2
W
1
1
3
2.5
L
Ishtar
2
3
1
0.83
W
Scylla
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,238
Damage
13,949
22,350
Taken
17,347
12,814
Mitigated
12,664
5,992
Healing
2,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,608
720
0
1,172
7,409
8,617
0
4,221
2,928
5,428
0
W
Arachne
5,493
3,739
0
2,390
9,250
4,672
534
3,651
5,463
0
21,796
L
5,780
310
0
462
3,350
1,402
0
1,238
1,972
31,373
0
W
2,898
802
223
2,649
8,113
6,126
30
2,996
4,995
14,948
0
L
Ishtar
4,561
2,933
0
579
6,588
2,645
46
3,995
2,409
0
14,934
W
Scylla
6,847
617
0
730
4,987
2,016
91
2,833
2,060
25,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,326
Gold Earned
21,087
120
Minions Killed
103
7
Camps Cleared
3
567,231
Distance Traveled
468,600
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,205
721
6
1
1
176,244
1
W
Arachne
7,212
721
35
4
1
200,333
1
L
Janus
7,083
708
74
7
1
155,026
4
W
Fafnir
7,711
771
35
4
2
190,427
1
L
Ishtar
6,799
680
23
2
1
137,330
3
W
Scylla
7,403
740
50
5
4
176,471
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role