Player Matchup

Ullr
Ullr
Footballguy60
Ullr
Level 160
God Stats
3W - 3L
1,900 SR
Queue Stats
81W - 60L
1,696 Elo+
Solo
Agni
Agni
jaackMeehoff
Agni
Level 66
God Stats
2W - 3L
1,645 SR
Queue Stats
56W - 52L
1,571 Elo+
Solo
Janus
Janus
zSoggyTaco
Janus
Level 140
God Stats
9W - 8L
1,440 SR
Queue Stats
107W - 95L
1,603 Elo+
Solo
Team Averages
Level 122
1,662 SR
1,623 Elo+

VS

Team Averages
Level 106
1,726 SR
1,755 Elo+
Baron Samedi
Baron Samedi
Browning3600
Baron Samedi
Level 119
God Stats
51W - 23L
1,783 SR
Queue Stats
959W - 600L
1,800 Elo+
Party 1
Shiva
Shiva
Devilson667
Shiva
Level 160
God Stats
13W - 10L
1,547 SR
Queue Stats
489W - 508L
1,602 Elo+
Solo
Ne Zha
Ne Zha
bigarmsjon
Ne Zha
Level 38
God Stats
29W - 10L
1,847 SR
Queue Stats
267W - 140L
1,864 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
7,562
687
4,553
9,441
2,771
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 1 / 0
6,879
625
4,141
7,046
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
9
0 / 7 / 0
6,252
568
5,160
10,420
3,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Browning3600
Baron Samedi
12
0 / 1 / 10
7,658
696
6,001
6,605
4,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 0 / 6
8,296
754
4,730
8,466
7,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ne Zha
bigarmsjon
Ne Zha
14
8 / 1 / 3
8,767
797
13,373
8,886
4,217
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
2
Kills
11
11
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Browning3600
Baron Samedi
0
1
10
5
W
3
0
6
6
L
1
3
1
0.5
W
Ne Zha
bigarmsjon
Ne Zha
8
1
3
9.5
L
1
1
0
1
L
Janus
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,854
Damage
24,104
26,907
Taken
23,957
8,307
Mitigated
16,364
2,780
Healing
8,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Browning3600
Baron Samedi
6,001
318
870
2,374
6,605
4,218
240
2,496
4,015
24,736
0
W
4,730
314
464
2,533
8,466
7,929
230
2,865
5,315
0
18,779
L
4,553
787
0
1,215
9,441
2,771
0
888
8,392
0
20,041
W
Ne Zha
bigarmsjon
Ne Zha
13,373
2,052
0
1,793
8,886
4,217
698
3,576
5,102
0
37,033
L
4,141
374
0
875
7,046
2,268
0
1,692
5,181
23,560
0
L
Janus
5,160
183
0
690
10,420
3,268
0
3,949
6,262
13,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,693
Gold Earned
24,721
109
Minions Killed
130
1
Camps Cleared
9
593,640
Distance Traveled
708,176
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,658
696
51
5
3
220,684
4
W
Shiva
8,296
754
37
3
3
237,614
0
L
Ullr
7,562
687
41
4
0
197,688
3
W
Ne Zha
8,767
797
42
4
3
249,878
1
L
Agni
6,879
625
47
4
1
193,203
4
L
Janus
6,252
568
21
2
0
202,749
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role