Player Matchup

Set
Set
 
Set
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
fyr3truck
Shiva
Level 93
God Stats
1W - 2L
1,167 SR
Queue Stats
109W - 128L
1,499 Elo+
Party 2
Sol
Sol
lilchoriizo
Sol
Level 70
God Stats
1W - 1L
1,442 SR
Queue Stats
7W - 11L
1,449 Elo+
Party 2
Team Averages
Level 97
1,370 SR
1,483 Elo+

VS

Team Averages
Level 94
1,543 SR
1,372 Elo+
Cthulhu
Cthulhu
BaNriWataNuki
Cthulhu
Level 81
God Stats
7W - 7L
1,564 SR
Queue Stats
129W - 210L
1,362 Elo+
Party 1
Hun Batz
Hun Batz
MerakYT
Hun Batz
Level 88
God Stats
1W - 1L
1,755 SR
Queue Stats
52W - 101L
1,368 Elo+
Party 1
Apollo
Apollo
SpiningYT
Apollo
Level 112
God Stats
1W - 3L
1,310 SR
Queue Stats
101W - 149L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
3 / 3 / 2
7,409
741
10,267
10,121
8,843
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shiva
fyr3truck
Shiva
11
1 / 1 / 4
7,865
787
6,545
10,578
10,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 0 / 3
7,342
734
9,514
6,229
2,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
2 / 2 / 1
7,585
759
8,497
12,255
8,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
MerakYT
Hun Batz
11
1 / 4 / 1
6,758
676
5,217
10,083
4,261
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Apollo
SpiningYT
Apollo
12
1 / 0 / 2
7,038
704
4,235
7,364
3,150
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
6
Kills
4
4
Deaths
6
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
3
3
2
1.33
L
Cthulhu
2
2
1
1.25
L
Hun Batz
MerakYT
Hun Batz
1
4
1
0.38
L
Apollo
SpiningYT
Apollo
1
0
2
2
W
Shiva
fyr3truck
Shiva
1
1
4
3
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,326
Damage
17,949
26,928
Taken
29,702
21,656
Mitigated
15,470
7,517
Healing
3,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
10,267
3,779
0
1,771
10,121
8,843
576
2,150
7,971
0
33,858
L
Cthulhu
8,497
575
226
539
12,255
8,059
0
4,258
7,997
26,599
0
L
Hun Batz
MerakYT
Hun Batz
5,217
1,202
0
1,450
10,083
4,261
0
1,574
8,509
0
13,886
L
Apollo
SpiningYT
Apollo
4,235
2,418
0
875
7,364
3,150
0
2,769
4,595
0
24,410
W
Shiva
fyr3truck
Shiva
6,545
740
945
2,281
10,578
10,052
0
3,796
6,782
0
14,675
W
9,514
3,651
0
2,520
6,229
2,761
860
2,934
3,295
21,855
2,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,616
Gold Earned
21,381
110
Minions Killed
124
4
Camps Cleared
5
597,183
Distance Traveled
587,925
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,409
741
47
5
2
167,220
4
L
Cthulhu
7,585
759
38
4
3
202,606
1
L
Hun Batz
6,758
676
22
2
1
188,322
2
L
Apollo
7,038
704
64
6
1
196,997
1
W
Shiva
7,865
787
22
2
0
229,330
1
W
Sol
7,342
734
41
4
2
200,633
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role