Player Matchup

Cliodhna
Cliodhna
Ju4nk9013
Cliodhna
Level 125
God Stats
6W - 5L
1,600 SR
Queue Stats
365W - 408L
1,415 Elo+
Solo
Anhur
Anhur
K1LLERSK1LL420
Anhur
Level 59
God Stats
6W - 11L
1,525 SR
Queue Stats
484W - 517L
1,381 Elo+
Party 1
King Arthur
King Arthur
Ripree
King Arthur
Level 160
God Stats
3W - 2L
1,589 SR
Queue Stats
270W - 283L
1,446 Elo+
Party 1
Bacchus
Bacchus
iBeTroLLiin3
Bacchus
Level 128
God Stats
0W - 3L
1,159 SR
Queue Stats
53W - 54L
1,481 Elo+
Party 1
Hera
Hera
ride247365
Hera
Level 157
God Stats
5W - 5L
1,359 SR
Queue Stats
849W - 936L
1,421 Elo+
Solo
Team Averages
Level 126
1,446 SR
1,429 Elo+

VS

Team Averages
Level 120
1,435 SR
1,461 Elo+
Skadi
Skadi
 
Skadi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
About_10_FatKids
Hera
Level 110
God Stats
20W - 12L
1,530 SR
Queue Stats
696W - 751L
1,430 Elo+
Party 2
Freya
Freya
Dr DoNawt
Freya
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 85L
1,445 Elo+
Solo
King Arthur
King Arthur
GordonHamzley82
King Arthur
Level 143
God Stats
8W - 10L
1,167 SR
Queue Stats
756W - 825L
1,409 Elo+
Party 2
Khepri
Khepri
xClaytonotyalCx
Khepri
Level 124
God Stats
1W - 0L
1,478 SR
Queue Stats
68W - 66L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Ju4nk9013
Cliodhna
17
2 / 8 / 7
9,758
610
16,616
17,243
9,665
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
0 / 6 / 9
8,761
548
9,811
14,069
7,078
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Ripree
King Arthur
17
4 / 8 / 4
10,481
655
15,269
29,192
31,500
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
iBeTroLLiin3
Bacchus
18
4 / 5 / 7
10,580
661
16,852
18,449
26,148
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
6 / 8 / 4
11,066
692
24,644
15,123
7,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
19
6 / 2 / 20
11,652
728
21,530
13,170
7,273
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
16 / 2 / 12
13,407
838
25,435
12,783
8,105
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
Dr DoNawt
Freya
20
8 / 3 / 17
11,873
742
15,860
19,608
12,011
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
GordonHamzley82
King Arthur
19
3 / 4 / 19
11,527
720
15,749
32,738
29,859
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

17
2 / 5 / 18
11,542
721
5,836
31,387
31,679
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
121
16
Kills
35
35
Deaths
16
31
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
6
2
20
8
W
16
2
12
11
W
Freya
Dr DoNawt
Freya
8
3
17
5.5
W
King Arthur
GordonHamzley82
King Arthur
3
4
19
3.13
L
Cliodhna
Ju4nk9013
Cliodhna
2
8
7
0.69
L
0
6
9
0.75
L
King Arthur
Ripree
King Arthur
4
8
4
0.75
L
Bacchus
iBeTroLLiin3
Bacchus
4
5
7
1.5
L
6
8
4
1
W
2
5
18
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,192
Damage
84,410
94,076
Taken
109,686
81,913
Mitigated
88,927
19,317
Healing
46,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
21,530
7,952
3,382
3,245
13,170
7,273
4,216
5,434
7,736
0
45,438
W
25,435
8,290
1,494
1,200
12,783
8,105
925
6,788
5,995
53,058
0
W
Freya
Dr DoNawt
Freya
15,860
4,609
2,769
7,303
19,608
12,011
2,060
6,721
12,887
31,207
0
W
King Arthur
GordonHamzley82
King Arthur
15,749
713
1,922
10,082
32,738
29,859
228
6,977
25,761
0
36,546
L
Cliodhna
Ju4nk9013
Cliodhna
16,616
725
1,815
1,657
17,243
9,665
0
8,189
9,054
0
32,080
L
9,811
3,384
1,049
1,828
14,069
7,078
0
8,572
5,497
0
25,374
L
King Arthur
Ripree
King Arthur
15,269
953
847
4,503
29,192
31,500
0
13,039
16,153
0
32,473
L
Bacchus
iBeTroLLiin3
Bacchus
16,852
556
2,018
3,008
18,449
26,148
0
7,455
10,994
25,338
0
L
24,644
6,920
944
1,648
15,123
7,522
0
9,876
5,247
45,346
0
W
5,836
524
4,586
10,029
31,387
31,679
274
15,576
15,811
11,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,646
Gold Earned
60,001
135
Minions Killed
146
0
Camps Cleared
0
1,308,361
Distance Traveled
1,473,263
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,652
728
29
2
0
297,184
0
W
Hera
13,407
838
69
4
0
276,180
1
W
Freya
11,873
742
13
1
0
272,166
0
W
King Arthur
11,527
720
32
2
0
330,160
0
L
Cliodhna
9,758
610
28
2
0
272,675
0
L
Anhur
8,761
548
31
2
0
263,329
0
L
King Arthur
10,481
655
24
2
0
242,371
0
L
Bacchus
10,580
661
14
1
0
285,847
0
L
Hera
11,066
692
38
2
0
244,139
4
W
Khepri
11,542
721
3
0
0
297,573
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role