Player Matchup

Atlas
Atlas
 
Atlas
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ItsAstraeus
Baron Samedi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Philly2butta
Amaterasu
Level 16
God Stats
4W - 4L
1,417 SR
Queue Stats
13W - 23L
1,415 Elo+
Party 1
Ra
Ra
XiamOblivionX
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
ddjnolimit
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,409 Elo+
Solo
Team Averages
Level 28
1,483 SR
1,465 Elo+

VS

Team Averages
Level 92
1,452 SR
1,367 Elo+
Bellona
Bellona
 
Bellona
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Alyxsunrizes
Izanami
Level 69
God Stats
1W - 1L
1,353 SR
Queue Stats
8W - 20L
1,254 Elo+
Party 2
Arachne
Arachne
Cryptic Gameboy
Arachne
Level 82
God Stats
1W - 0L
1,168 SR
Queue Stats
6W - 7L
1,298 Elo+
Party 2
Hades
Hades
NoCappy1
Hades
Level 57
God Stats
2W - 0L
1,740 SR
Queue Stats
27W - 35L
1,430 Elo+
Solo
Merlin
Merlin
WildXFrost
Merlin
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 26L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
0 / 4 / 0
7,028
703
10,045
20,513
17,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
ItsAstraeus
Baron Samedi
12
0 / 5 / 1
6,769
677
4,014
9,594
4,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
Philly2butta
Amaterasu
12
1 / 7 / 0
7,062
706
3,072
16,687
14,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 5 / 0
6,351
635
2,193
7,522
4,018
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mystical Earring

Mystical Earring

+15
Mp 5

Chaac
13
0 / 4 / 0
6,742
674
6,665
12,574
8,759
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
4 / 0 / 17
8,008
801
14,189
13,450
12,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Alyxsunrizes
Izanami
15
9 / 0 / 14
8,722
872
14,072
6,930
3,002
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 1 / 15
8,607
861
7,532
7,890
4,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
NoCappy1
Hades
15
2 / 0 / 16
8,219
822
9,117
7,207
4,064
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
WildXFrost
Merlin
15
4 / 0 / 17
8,201
820
13,567
6,276
2,668
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
104
1
Kills
25
25
Deaths
1
1
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
4
0
0
W
Bellona
 
Bellona
4
0
17
12.5
W
Izanami
Alyxsunrizes
Izanami
9
0
14
16
W
6
1
15
13.5
L
Baron Samedi
ItsAstraeus
Baron Samedi
0
5
1
0.1
W
Hades
NoCappy1
Hades
2
0
16
10
L
Amaterasu
Philly2butta
Amaterasu
1
7
0
0.14
W
Merlin
WildXFrost
Merlin
4
0
17
12.5
L
0
5
0
0
L
Chaac
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,989
Damage
58,477
66,890
Taken
41,753
49,088
Mitigated
26,566
11,190
Healing
12,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
10,045
3,768
397
4,524
20,513
17,308
0
7,226
13,287
22,950
0
W
Bellona
 
Bellona
14,189
4,764
559
3,084
13,450
12,458
370
4,722
8,728
0
28,655
W
Izanami
Alyxsunrizes
Izanami
14,072
9,341
192
716
6,930
3,002
142
3,019
3,911
0
28,440
W
7,532
5,044
0
1,930
7,890
4,374
782
3,044
4,846
0
26,011
L
Baron Samedi
ItsAstraeus
Baron Samedi
4,014
1,175
590
313
9,594
4,580
26
2,967
6,627
16,462
0
W
Hades
NoCappy1
Hades
9,117
1,576
1,032
3,347
7,207
4,064
405
3,401
3,806
28,639
0
L
Amaterasu
Philly2butta
Amaterasu
3,072
2,089
282
2,103
16,687
14,423
0
6,072
10,615
0
9,565
W
Merlin
WildXFrost
Merlin
13,567
1,532
575
1,068
6,276
2,668
852
2,066
4,210
33,705
0
L
2,193
779
130
0
7,522
4,018
0
3,000
4,522
7,171
0
L
Chaac
6,665
1,318
0
2,851
12,574
8,759
0
3,419
9,155
0
22,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,952
Gold Earned
41,757
109
Minions Killed
205
0
Camps Cleared
0
980,758
Distance Traveled
1,115,418
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,028
703
22
2
0
208,524
1
W
Bellona
8,008
801
31
3
0
242,043
1
W
Izanami
8,722
872
46
5
0
219,399
1
W
Arachne
8,607
861
36
4
0
244,945
3
L
Baron Samedi
6,769
677
30
3
0
192,441
0
W
Hades
8,219
822
50
5
0
199,176
0
L
Amaterasu
7,062
706
20
2
0
195,890
2
W
Merlin
8,201
820
42
4
0
209,855
1
L
Ra
6,351
635
8
1
0
150,213
0
L
Chaac
6,742
674
29
3
0
233,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role