Player Matchup

Morgan Le Fay
Morgan Le Fay
SaycoVg22
Morgan Le Fay
Level 37
God Stats
0W - 2L
1,204 SR
Queue Stats
6W - 13L
1,285 Elo+
Party 1
Kuzenbo
Kuzenbo
danipickle
Kuzenbo
Level 28
God Stats
5W - 4L
1,730 SR
Queue Stats
23W - 27L
1,481 Elo+
Party 1
Cupid
Cupid
diHunT
Cupid
Level 134
God Stats
0W - 2L
1,252 SR
Queue Stats
61W - 84L
1,466 Elo+
Solo
Team Averages
Level 66
1,395 SR
1,411 Elo+

VS

Team Averages
Level 79
1,436 SR
1,370 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
alejosech1
Merlin
Level 27
God Stats
1W - 1L
1,307 SR
Queue Stats
138W - 161L
1,294 Elo+
Party 2
Sun Wukong
Sun Wukong
hugocod_04
Sun Wukong
Level 86
God Stats
6W - 3L
1,500 SR
Queue Stats
109W - 134L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
SaycoVg22
Morgan Le Fay
12
1 / 7 / 4
7,991
615
6,909
11,846
5,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
danipickle
Kuzenbo
11
0 / 1 / 7
8,315
640
7,575
16,540
22,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
diHunT
Cupid
12
5 / 6 / 2
9,039
695
8,639
10,900
4,937
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
7 / 3 / 7
10,346
796
12,658
16,537
7,656
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
alejosech1
Merlin
12
1 / 3 / 8
8,678
668
10,383
8,043
3,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
hugocod_04
Sun Wukong
15
6 / 1 / 6
10,154
781
10,959
13,731
12,467
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
6
Kills
14
14
Deaths
7
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
3
7
3.5
L
Morgan Le Fay
SaycoVg22
Morgan Le Fay
1
7
4
0.43
W
Merlin
alejosech1
Merlin
1
3
8
1.67
L
Kuzenbo
danipickle
Kuzenbo
0
1
7
3.5
L
Cupid
diHunT
Cupid
5
6
2
1
W
Sun Wukong
hugocod_04
Sun Wukong
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,123
Damage
34,000
39,286
Taken
38,311
33,063
Mitigated
23,128
5,019
Healing
12,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
12,658
3,580
0
6,952
16,537
7,656
703
5,190
11,347
0
53,550
L
Morgan Le Fay
SaycoVg22
Morgan Le Fay
6,909
1,049
70
1,378
11,846
5,527
0
3,281
8,565
26,826
0
W
Merlin
alejosech1
Merlin
10,383
758
0
1,456
8,043
3,005
563
3,163
4,880
36,937
0
L
Kuzenbo
danipickle
Kuzenbo
7,575
3,360
0
2,750
16,540
22,599
0
5,653
10,887
16,227
0
L
Cupid
diHunT
Cupid
8,639
3,713
341
480
10,900
4,937
0
1,875
9,025
0
17,680
W
Sun Wukong
hugocod_04
Sun Wukong
10,959
1,851
341
3,687
13,731
12,467
222
6,451
7,280
0
28,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,345
Gold Earned
29,178
68
Minions Killed
174
1
Camps Cleared
11
699,301
Distance Traveled
729,777
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,346
796
71
5
5
250,156
4
L
Morgan Le Fay
7,991
615
35
3
1
213,904
3
W
Merlin
8,678
668
60
5
3
217,985
3
L
Kuzenbo
8,315
640
7
1
0
254,436
3
L
Cupid
9,039
695
26
2
0
230,961
5
W
Sun Wukong
10,154
781
43
3
3
261,636
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role