Player Matchup

He Bo
He Bo
HeadFrones
He Bo
Level 155
God Stats
6W - 7L
1,602 SR
Queue Stats
164W - 164L
1,504 Elo+
Party 1
Zhong Kui
Zhong Kui
MoistPalone24
Zhong Kui
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,479 Elo+
Party 2
Sylvanus
Sylvanus
SeniorJellykins
Sylvanus
Level 136
God Stats
3W - 0L
1,501 SR
Queue Stats
109W - 122L
1,494 Elo+
Party 1
Ishtar
Ishtar
ShoweryWeb15293
Ishtar
Level 126
God Stats
1W - 0L
1,780 SR
Queue Stats
11W - 7L
1,608 Elo+
Party 2
Shiva
Shiva
beavis45780
Shiva
Level 159
God Stats
2W - 0L
1,654 SR
Queue Stats
11W - 6L
1,736 Elo+
Party 2
Team Averages
Level 141
1,607 SR
1,564 Elo+

VS

Team Averages
Level 76
1,416 SR
1,506 Elo+
Horus
Horus
A7X Disturb3ed
Horus
Level 121
God Stats
7W - 6L
1,576 SR
Queue Stats
300W - 264L
1,514 Elo+
Party 3
Danzaburou
Danzaburou
DMCHUG
Danzaburou
Level 57
God Stats
11W - 10L
1,500 SR
Queue Stats
149W - 159L
1,528 Elo+
Party 3
Cabrakan
Cabrakan
RootOfEnvy
Cabrakan
Level 58
God Stats
0W - 2L
1,235 SR
Queue Stats
112W - 95L
1,546 Elo+
Party 3
Thanatos
Thanatos
Skull_an_bones1
Thanatos
Level 17
God Stats
2W - 12L
1,149 SR
Queue Stats
18W - 50L
1,412 Elo+
Solo
Thoth
Thoth
jcgalaxy28
Thoth
Level 129
God Stats
56W - 52L
1,622 SR
Queue Stats
242W - 237L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
17
3 / 0 / 3
9,256
771
9,548
5,224
1,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
MoistPalone24
Zhong Kui
15
2 / 1 / 2
8,471
706
5,651
7,285
6,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
15
2 / 0 / 4
8,928
744
4,753
6,743
8,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
0 / 0 / 5
8,166
681
2,529
6,332
2,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 2 / 7
8,423
702
10,027
13,343
10,432
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 1
7,946
662
3,786
11,590
12,527
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
DMCHUG
Danzaburou
14
0 / 2 / 3
7,844
654
8,143
6,666
3,409
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
RootOfEnvy
Cabrakan
14
1 / 4 / 1
7,930
661
5,265
13,214
9,032
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
12
0 / 1 / 1
6,952
579
787
2,750
1,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thoth
15
1 / 1 / 1
8,140
678
9,272
3,762
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
9
Kills
3
3
Deaths
9
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
Danzaburou
DMCHUG
Danzaburou
0
2
3
0.75
W
He Bo
3
0
3
4.5
W
Zhong Kui
MoistPalone24
Zhong Kui
2
1
2
3
L
Cabrakan
RootOfEnvy
Cabrakan
1
4
1
0.38
W
Sylvanus
2
0
4
4
W
0
0
5
2.5
L
Thanatos
0
1
1
0.5
W
2
2
7
2.75
L
Thoth
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,508
Damage
27,253
38,927
Taken
37,982
29,964
Mitigated
28,347
14,463
Healing
9,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,786
1,533
2,102
4,733
11,590
12,527
0
6,299
5,039
67
16,360
L
Danzaburou
DMCHUG
Danzaburou
8,143
4,005
0
1,759
6,666
3,409
0
2,971
3,675
29
31,000
W
He Bo
9,548
271
0
487
5,224
1,986
1,085
1,686
3,538
50,282
0
W
Zhong Kui
MoistPalone24
Zhong Kui
5,651
224
0
1,655
7,285
6,604
0
2,836
4,449
24,025
0
L
Cabrakan
RootOfEnvy
Cabrakan
5,265
845
0
272
13,214
9,032
0
6,128
6,893
32,034
0
W
Sylvanus
4,753
1,350
3,065
2,977
6,743
8,248
339
2,766
3,977
10,180
0
W
2,529
764
0
1,886
6,332
2,694
601
2,629
3,703
0
37,825
L
Thanatos
787
0
0
831
2,750
1,545
0
1,571
1,113
0
2,406
W
10,027
1,525
380
4,013
13,343
10,432
0
4,716
8,627
64
26,581
L
Thoth
9,272
348
0
250
3,762
1,834
0
2,462
1,246
35,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,244
Gold Earned
38,812
271
Minions Killed
215
0
Camps Cleared
0
1,190,059
Distance Traveled
1,169,683
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,946
662
33
3
0
258,448
1
L
Danzaburou
7,844
654
51
4
0
205,936
2
W
He Bo
9,256
771
99
8
0
256,057
6
W
Zhong Kui
8,471
706
58
5
0
208,442
0
L
Cabrakan
7,930
661
55
5
0
218,110
0
W
Sylvanus
8,928
744
13
1
0
214,314
1
W
Ishtar
8,166
681
67
6
0
236,159
2
L
Thanatos
6,952
579
6
1
0
258,801
1
W
Shiva
8,423
702
34
3
0
275,087
1
L
Thoth
8,140
678
70
6
0
228,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role