Player Matchup

Horus
Horus
 
Horus
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
GandalfStormcrow
Chiron
Level 134
God Stats
4W - 3L
1,550 SR
Queue Stats
300W - 301L
1,320 Elo+
Party 1
Bastet
Bastet
I DreBot I
Bastet
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 55L
1,311 Elo+
Party 1
Ishtar
Ishtar
SnipaDez
Ishtar
Level 69
God Stats
1W - 6L
1,352 SR
Queue Stats
3W - 6L
1,620 Elo+
Solo
Chaac
Chaac
TKOPrince
Chaac
Level 126
God Stats
1W - 1L
1,715 SR
Queue Stats
40W - 56L
1,409 Elo+
Solo
Team Averages
Level 97
1,523 SR
1,432 Elo+

VS

Team Averages
Level 85
1,480 SR
1,363 Elo+
Mercury
Mercury
BruhhChamp
Mercury
Level 88
God Stats
10W - 8L
1,666 SR
Queue Stats
152W - 205L
1,406 Elo+
Party 2
Nu Wa
Nu Wa
FunkM0nk3y
Nu Wa
Level 89
God Stats
3W - 4L
1,319 SR
Queue Stats
143W - 217L
1,382 Elo+
Party 2
Chaac
Chaac
juliankoncer117
Chaac
Level 115
God Stats
58W - 62L
1,462 SR
Queue Stats
184W - 235L
1,391 Elo+
Solo
Danzaburou
Danzaburou
ragemaster75
Danzaburou
Level 57
God Stats
11W - 21L
1,251 SR
Queue Stats
119W - 178L
1,315 Elo+
Party 2
Cthulhu
Cthulhu
wolfraider27
Cthulhu
Level 76
God Stats
2W - 1L
1,703 SR
Queue Stats
97W - 153L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
2 / 2 / 3
11,027
424
10,685
16,300
18,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
7 / 6 / 2
13,146
506
24,164
24,551
12,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
I DreBot I
Bastet
16
3 / 12 / 7
11,104
427
11,293
31,544
14,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ishtar
SnipaDez
Ishtar
19
11 / 8 / 1
13,241
509
20,729
26,997
14,228
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
TKOPrince
Chaac
16
0 / 8 / 9
11,321
435
15,251
34,827
42,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BruhhChamp
Mercury
20
15 / 4 / 10
15,158
583
31,390
24,668
16,833
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
18
3 / 9 / 17
12,750
490
17,593
19,223
8,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
8 / 1 / 11
14,528
559
18,364
33,127
46,521
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
ragemaster75
Danzaburou
20
6 / 4 / 12
14,447
556
15,374
20,166
10,215
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
wolfraider27
Cthulhu
17
3 / 5 / 16
12,524
482
14,344
29,380
38,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
101
23
Kills
35
36
Deaths
23
22
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
2
3
1.75
W
Mercury
BruhhChamp
Mercury
15
4
10
5
W
Nu Wa
3
9
17
1.28
L
7
6
2
1.33
L
Bastet
I DreBot I
Bastet
3
12
7
0.54
L
Ishtar
SnipaDez
Ishtar
11
8
1
1.44
L
Chaac
TKOPrince
Chaac
0
8
9
0.56
W
8
1
11
13.5
W
Danzaburou
ragemaster75
Danzaburou
6
4
12
3
W
Cthulhu
wolfraider27
Cthulhu
3
5
16
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,122
Damage
97,065
134,219
Taken
126,564
102,271
Mitigated
120,036
37,446
Healing
37,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
10,685
4,549
1,020
5,076
16,300
18,561
378
2,825
13,225
0
65,939
W
Mercury
BruhhChamp
Mercury
31,390
20,020
0
5,028
24,668
16,833
699
1,169
23,427
0
158,665
W
Nu Wa
17,593
3,899
0
1,091
19,223
8,015
1,879
250
18,847
60,088
0
L
24,164
7,456
916
6,694
24,551
12,567
3,799
3,832
20,493
0
112,822
L
Bastet
I DreBot I
Bastet
11,293
3,599
382
7,961
31,544
14,473
0
4,813
26,433
0
69,402
L
Ishtar
SnipaDez
Ishtar
20,729
14,165
0
5,831
26,997
14,228
819
9,584
16,851
0
107,978
L
Chaac
TKOPrince
Chaac
15,251
1,133
0
9,566
34,827
42,442
0
9,685
24,678
4,505
50,371
W
18,364
2,565
1,367
12,568
33,127
46,521
843
2,104
30,410
0
97,580
W
Danzaburou
ragemaster75
Danzaburou
15,374
10,105
0
7,230
20,166
10,215
3,574
484
19,638
0
105,263
W
Cthulhu
wolfraider27
Cthulhu
14,344
1,381
2,337
7,483
29,380
38,452
135
1,793
27,510
43,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,839
Gold Earned
69,407
584
Minions Killed
585
0
Camps Cleared
0
1,989,211
Distance Traveled
2,428,116
9
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,027
424
119
5
0
370,679
4
W
Mercury
15,158
583
169
7
0
599,971
9
W
Nu Wa
12,750
490
82
3
0
413,849
7
L
Chiron
13,146
506
168
6
0
402,507
2
L
Bastet
11,104
427
87
3
0
425,231
0
L
Ishtar
13,241
509
145
6
0
372,642
3
L
Chaac
11,321
435
65
3
0
418,152
0
W
Chaac
14,528
559
152
6
0
508,898
3
W
Danzaburou
14,447
556
137
5
0
463,673
4
W
Cthulhu
12,524
482
45
2
0
441,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role