Player Matchup

Cu Chulainn
Cu Chulainn
Ragnarage
Cu Chulainn
Level 28
God Stats
1W - 2L
1,317 SR
Queue Stats
68W - 43L
1,298 Elo+
Party 2
Medusa
Medusa
Wolfpacka
Medusa
Level 129
God Stats
1W - 0L
1,560 SR
Queue Stats
28W - 23L
1,405 Elo+
Party 2
Athena
Athena
exanosis
Athena
Level 17
God Stats
1W - 1L
1,317 SR
Queue Stats
22W - 14L
1,298 Elo+
Party 2
Serqet
Serqet
scottiedsntknw9
Serqet
Level 144
God Stats
3W - 1L
1,762 SR
Queue Stats
11W - 14L
1,430 Elo+
Party 2
Sol
Sol
zuukos
Sol
Level 47
God Stats
1W - 0L
1,761 SR
Queue Stats
90W - 70L
1,531 Elo+
Solo
Team Averages
Level 73
1,543 SR
1,393 Elo+

VS

Team Averages
Level 85
1,591 SR
1,504 Elo+
Apollo
Apollo
 
Apollo
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
KerYuT
Bakasura
Level 143
God Stats
1W - 2L
1,525 SR
Queue Stats
36W - 19L
1,668 Elo+
Party 1
Scylla
Scylla
MagosMagician713
Scylla
Level 22
God Stats
0W - 1L
1,527 SR
Queue Stats
9W - 10L
1,561 Elo+
Party 3
Sun Wukong
Sun Wukong
WrothHorse37776
Sun Wukong
Level 109
God Stats
0W - 3L
1,694 SR
Queue Stats
247W - 221L
1,509 Elo+
Party 1
Yemoja
Yemoja
josueprower
Yemoja
Level 43
God Stats
1W - 1L
1,709 SR
Queue Stats
2W - 4L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ragnarage
Cu Chulainn
16
4 / 1 / 5
10,439
549
12,564
15,553
17,818
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
Wolfpacka
Medusa
16
4 / 3 / 2
10,549
555
11,937
12,312
5,437
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
exanosis
Athena
14
3 / 0 / 10
9,584
504
6,568
14,908
15,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
4 / 3 / 11
10,083
531
8,571
16,779
7,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
zuukos
Sol
16
6 / 0 / 6
10,468
551
19,178
8,483
3,778
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
2 / 7 / 1
8,803
463
7,100
19,336
7,927
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bakasura
KerYuT
Bakasura
17
4 / 1 / 2
10,364
545
19,112
17,051
8,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 5 / 1
7,476
393
2,087
13,368
5,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
WrothHorse37776
Sun Wukong
13
0 / 4 / 1
8,561
451
5,987
15,937
14,068
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yemoja
11
0 / 5 / 3
8,051
424
2,993
16,136
15,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
21
Kills
6
7
Deaths
22
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
7
1
0.36
L
Bakasura
KerYuT
Bakasura
4
1
2
5
L
0
5
1
0.1
W
Cu Chulainn
Ragnarage
Cu Chulainn
4
1
5
6.5
W
Medusa
Wolfpacka
Medusa
4
3
2
1.67
L
Sun Wukong
WrothHorse37776
Sun Wukong
0
4
1
0.13
W
Athena
exanosis
Athena
3
0
10
8
L
Yemoja
0
5
3
0.3
W
4
3
11
3.17
W
Sol
zuukos
Sol
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,818
Damage
37,279
68,035
Taken
81,828
50,294
Mitigated
51,402
22,948
Healing
19,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
7,100
3,431
0
2,897
19,336
7,927
0
4,197
14,659
0
68,847
L
Bakasura
KerYuT
Bakasura
19,112
11,042
0
4,458
17,051
8,481
0
4,217
12,600
0
89,435
L
2,087
355
0
1,530
13,368
5,321
0
5,777
7,507
53,736
0
W
Cu Chulainn
Ragnarage
Cu Chulainn
12,564
2,598
0
3,469
15,553
17,818
642
450
14,116
80
72,568
W
Medusa
Wolfpacka
Medusa
11,937
6,614
0
4,284
12,312
5,437
3,162
378
10,964
0
92,104
L
Sun Wukong
WrothHorse37776
Sun Wukong
5,987
1,221
0
3,649
15,937
14,068
0
3,695
12,098
0
61,615
W
Athena
exanosis
Athena
6,568
2,115
0
2,575
14,908
15,277
177
1,554
11,499
18,429
0
L
Yemoja
2,993
1,092
5,534
1,561
16,136
15,605
0
8,613
6,897
9,815
0
W
8,571
1,184
0
7,414
16,779
7,984
0
882
15,427
0
80,979
W
Sol
zuukos
Sol
19,178
7,503
0
5,206
8,483
3,778
1,122
1,816
6,232
94,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,123
Gold Earned
43,255
548
Minions Killed
459
0
Camps Cleared
0
1,893,637
Distance Traveled
1,901,210
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,803
463
104
5
0
380,802
5
L
Bakasura
10,364
545
163
9
0
463,268
7
L
Scylla
7,476
393
78
4
0
342,619
5
W
Cu Chulainn
10,439
549
118
6
0
331,748
0
W
Medusa
10,549
555
143
8
0
352,059
4
L
Sun Wukong
8,561
451
96
5
0
413,269
0
W
Athena
9,584
504
26
1
0
415,632
7
L
Yemoja
8,051
424
18
1
0
301,252
1
W
Serqet
10,083
531
117
6
0
426,685
2
W
Sol
10,468
551
144
8
0
367,513
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role