Player Matchup

Merlin
Merlin
 
Merlin
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Chowkii
Chernobog
Level 91
God Stats
3W - 4L
1,284 SR
Queue Stats
67W - 61L
1,521 Elo+
Party 2
Ymir
Ymir
Chxtterbox
Ymir
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
197W - 192L
1,499 Elo+
Party 2
Cliodhna
Cliodhna
CopperPennys
Cliodhna
Level 128
God Stats
11W - 1L
1,952 SR
Queue Stats
438W - 393L
1,482 Elo+
Party 2
Nemesis
Nemesis
SpaffSandwich
Nemesis
Level 109
God Stats
8W - 3L
1,620 SR
Queue Stats
163W - 140L
1,507 Elo+
Party 2
Team Averages
Level 105
1,571 SR
1,502 Elo+

VS

Team Averages
Level 134
1,544 SR
1,492 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
 
Sobek
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Jąndroid
Janus
Level 101
God Stats
49W - 63L
1,454 SR
Queue Stats
61W - 70L
1,447 Elo+
Solo
Bastet
Bastet
shadowdz98
Bastet
Level 107
God Stats
8W - 3L
1,768 SR
Queue Stats
93W - 96L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
7
0 / 0 / 1
3,724
745
665
1,291
344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chernobog
Chowkii
Chernobog
5
1 / 1 / 1
3,524
705
3,075
3,319
749
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

5
1 / 0 / 1
3,542
708
1,245
4,542
2,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
CopperPennys
Cliodhna
7
2 / 0 / 0
4,314
863
3,264
4,513
1,447
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
6
1 / 0 / 0
3,479
696
884
2,475
701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
7
1 / 0 / 0
3,781
756
361
1,794
550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sobek
 
Sobek
5
0 / 2 / 0
3,264
653
1,601
5,459
3,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
 
Charybdis
5
0 / 1 / 0
3,073
615
4,546
3,848
864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
Jąndroid
Janus
1
0 / 1 / 0
2,624
525
504
819
144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
shadowdz98
Bastet
5
0 / 1 / 0
3,112
622
513
3,137
865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
5
Kills
1
1
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
0
1
0.5
L
The Morrigan
 
The Morrigan
1
0
0
1
L
Sobek
 
Sobek
0
2
0
0
L
Charybdis
 
Charybdis
0
1
0
0
W
Chernobog
Chowkii
Chernobog
1
1
1
1.5
W
1
0
1
1.5
W
Cliodhna
CopperPennys
Cliodhna
2
0
0
2
L
Janus
Jąndroid
Janus
0
1
0
0
W
Nemesis
1
0
0
1
L
Bastet
shadowdz98
Bastet
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,133
Damage
7,525
16,140
Taken
15,057
5,353
Mitigated
5,431
6,690
Healing
5,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
665
51
0
480
1,291
344
0
0
1,291
19,530
0
L
The Morrigan
 
The Morrigan
361
278
0
590
1,794
550
0
284
1,510
20,849
272
L
Sobek
 
Sobek
1,601
491
0
2,332
5,459
3,008
0
375
5,084
9,698
0
L
Charybdis
 
Charybdis
4,546
2,726
0
1,975
3,848
864
0
724
3,124
0
14,648
W
Chernobog
Chowkii
Chernobog
3,075
2,425
0
1,028
3,319
749
0
178
3,141
0
17,580
W
1,245
760
116
1,613
4,542
2,112
0
443
4,099
6,885
0
W
Cliodhna
CopperPennys
Cliodhna
3,264
874
0
1,761
4,513
1,447
0
1,430
3,029
0
21,641
L
Janus
Jąndroid
Janus
504
224
0
140
819
144
0
0
819
2,474
0
W
Nemesis
884
367
0
1,692
2,475
701
0
89
2,386
0
12,826
L
Bastet
shadowdz98
Bastet
513
147
0
464
3,137
865
0
527
2,610
0
11,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,583
Gold Earned
15,854
155
Minions Killed
109
0
Camps Cleared
0
533,805
Distance Traveled
437,895
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
3,724
745
37
7
0
90,670
0
L
The Morrigan
3,781
756
48
10
0
92,300
2
L
Sobek
3,264
653
17
3
0
108,091
2
L
Charybdis
3,073
615
18
4
0
101,482
2
W
Chernobog
3,524
705
31
6
0
88,124
0
W
Ymir
3,542
708
8
2
0
101,283
1
W
Cliodhna
4,314
863
39
8
0
122,568
1
L
Janus
2,624
525
4
1
0
26,174
0
W
Nemesis
3,479
696
40
8
0
131,160
2
L
Bastet
3,112
622
22
4
0
109,848
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role