Player Matchup

Lancelot
Lancelot
BurnerBrawler
Lancelot
Level 66
God Stats
24W - 12L
1,728 SR
Queue Stats
685W - 264L
1,753 Elo+
Party 2
Vulcan
Vulcan
OGc137
Vulcan
Level 160
God Stats
56W - 27L
1,739 SR
Queue Stats
1,578W - 694L
1,748 Elo+
Party 2
Chaac
Chaac
xBLVCKx
Chaac
Level 102
God Stats
1W - 2L
1,070 SR
Queue Stats
123W - 89L
1,614 Elo+
Party 2
Team Averages
Level 109
1,512 SR
1,705 Elo+

VS

Team Averages
Level 141
1,545 SR
1,527 Elo+
Charybdis
Charybdis
JoeyJett
Charybdis
Level 137
God Stats
16W - 18L
1,499 SR
Queue Stats
245W - 257L
1,528 Elo+
Solo
Ganesha
Ganesha
W4RWEASLE
Ganesha
Level 127
God Stats
0W - 1L
1,382 SR
Queue Stats
71W - 39L
1,656 Elo+
Party 1
Zeus
Zeus
aye_nax
Zeus
Level 158
God Stats
17W - 8L
1,754 SR
Queue Stats
279W - 282L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BurnerBrawler
Lancelot
19
5 / 1 / 8
14,566
694
19,129
31,070
39,253
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vulcan
OGc137
Vulcan
20
4 / 4 / 10
15,414
734
24,081
17,180
7,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
xBLVCKx
Chaac
17
7 / 4 / 4
13,893
662
17,440
29,260
34,284
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JoeyJett
Charybdis
18
4 / 5 / 4
13,574
646
18,614
22,169
12,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
W4RWEASLE
Ganesha
17
0 / 4 / 9
13,603
648
8,685
25,173
37,474
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
aye_nax
Zeus
19
5 / 7 / 2
14,521
691
27,400
22,322
10,645
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
16
Kills
9
9
Deaths
16
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Lancelot
BurnerBrawler
Lancelot
5
1
8
9
L
Charybdis
JoeyJett
Charybdis
4
5
4
1.2
W
Vulcan
OGc137
Vulcan
4
4
10
2.25
L
Ganesha
W4RWEASLE
Ganesha
0
4
9
1.13
L
Zeus
aye_nax
Zeus
5
7
2
0.86
W
Chaac
xBLVCKx
Chaac
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,650
Damage
54,699
77,510
Taken
69,664
81,138
Mitigated
60,751
20,579
Healing
5,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
BurnerBrawler
Lancelot
19,129
1,461
0
8,064
31,070
39,253
86
14,094
16,976
815
47,417
L
Charybdis
JoeyJett
Charybdis
18,614
9,138
0
1,271
22,169
12,632
1,342
8,416
13,753
0
61,514
W
Vulcan
OGc137
Vulcan
24,081
4,804
0
4,245
17,180
7,601
1,648
9,450
7,730
95,788
0
L
Ganesha
W4RWEASLE
Ganesha
8,685
1,530
0
2,336
25,173
37,474
22
8,471
16,702
26,301
0
L
Zeus
aye_nax
Zeus
27,400
2,548
0
1,623
22,322
10,645
426
7,898
14,424
87,906
0
W
Chaac
xBLVCKx
Chaac
17,440
2,111
248
8,022
29,260
34,284
812
14,006
15,254
87
54,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,873
Gold Earned
41,698
250
Minions Killed
235
12
Camps Cleared
7
1,271,366
Distance Traveled
1,065,243
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
14,566
694
51
2
4
470,502
2
L
Charybdis
13,574
646
98
5
3
321,317
4
W
Vulcan
15,414
734
134
6
7
417,094
6
L
Ganesha
13,603
648
4
0
0
399,444
3
L
Zeus
14,521
691
133
6
4
344,482
0
W
Chaac
13,893
662
65
3
1
383,770
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role