Player Matchup

Jing Wei
Jing Wei
CrabDragoons
Jing Wei
Level 55
God Stats
1W - 5L
1,500 SR
Queue Stats
81W - 114L
1,367 Elo+
Solo
Thor
Thor
DarcKnyt
Thor
Level 154
God Stats
5W - 9L
1,570 SR
Queue Stats
352W - 354L
1,498 Elo+
Solo
Hel
Hel
OtroGato
Hel
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 111L
1,449 Elo+
Solo
Chronos
Chronos
TrynaHelpUMFKR
Chronos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 57L
1,355 Elo+
Solo
Gilgamesh
Gilgamesh
YungSharkThaGod
Gilgamesh
Level 148
God Stats
5W - 3L
1,718 SR
Queue Stats
192W - 207L
1,411 Elo+
Solo
Team Averages
Level 100
1,558 SR
1,416 Elo+

VS

Team Averages
Level 61
1,528 SR
1,493 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
 
Set
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
PauperKabouter
Mulan
Level 116
God Stats
1W - 0L
1,640 SR
Queue Stats
26W - 16L
1,582 Elo+
Party 2
Ah Puch
Ah Puch
TS bags
Ah Puch
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 58L
1,336 Elo+
Party 1
Yemoja
Yemoja
TamakiFox540
Yemoja
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 20L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CrabDragoons
Jing Wei
19
4 / 10 / 4
11,468
637
16,017
24,545
13,758
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
12
1 / 5 / 4
9,214
512
6,084
10,755
5,284
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
2 / 8 / 7
11,013
612
10,651
23,405
18,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 3 / 4
10,884
605
18,411
19,288
11,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gilgamesh
YungSharkThaGod
Gilgamesh
18
2 / 9 / 6
10,693
594
14,920
29,475
29,163
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
20
10 / 1 / 21
12,881
716
18,460
13,437
12,557
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Set
 
Set
17
6 / 7 / 12
12,511
695
11,020
20,381
18,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
11 / 1 / 20
13,709
762
33,848
33,849
38,516
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
TS bags
Ah Puch
20
8 / 5 / 22
12,710
706
21,934
19,332
13,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
19
0 / 1 / 25
12,205
678
8,748
13,060
20,572
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
135
13
Kills
35
35
Deaths
15
25
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
10
1
21
20.5
W
Set
 
Set
6
7
12
1.71
L
Jing Wei
CrabDragoons
Jing Wei
4
10
4
0.6
L
Thor
1
5
4
0.6
L
2
8
7
0.69
W
11
1
20
21
W
Ah Puch
TS bags
Ah Puch
8
5
22
3.8
W
Yemoja
0
1
25
12.5
L
4
3
4
2
L
Gilgamesh
YungSharkThaGod
Gilgamesh
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,083
Damage
94,010
107,468
Taken
100,059
78,314
Mitigated
103,495
39,552
Healing
55,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
18,460
1,392
2,874
5,469
13,437
12,557
1,829
3,161
10,276
40,811
0
W
Set
 
Set
11,020
4,488
2,881
3,294
20,381
18,795
1,016
7,463
12,918
0
24,717
L
Jing Wei
CrabDragoons
Jing Wei
16,017
14,247
216
3,805
24,545
13,758
120
11,586
12,959
0
31,882
L
Thor
6,084
497
473
1,319
10,755
5,284
103
6,166
4,589
0
13,612
L
10,651
423
11,326
10,128
23,405
18,900
0
11,124
12,281
25,150
0
W
33,848
3,354
2,134
15,640
33,849
38,516
1,510
9,179
24,670
0
62,760
W
Ah Puch
TS bags
Ah Puch
21,934
704
647
1,837
19,332
13,055
2,596
6,452
12,880
37,211
0
W
Yemoja
8,748
2,036
16,511
4,671
13,060
20,572
1,179
2,807
10,253
18,723
0
L
18,411
3,122
1,626
4,341
19,288
11,209
449
7,710
11,578
37,161
0
L
Gilgamesh
YungSharkThaGod
Gilgamesh
14,920
2,470
1,496
4,822
29,475
29,163
0
12,556
16,919
0
28,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,272
Gold Earned
64,016
193
Minions Killed
172
0
Camps Cleared
0
1,384,847
Distance Traveled
1,591,330
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,881
716
48
3
0
355,830
1
W
Set
12,511
695
22
1
0
273,942
1
L
Jing Wei
11,468
637
51
3
0
267,612
0
L
Thor
9,214
512
17
1
0
176,208
1
L
Hel
11,013
612
38
2
0
319,085
5
W
Mulan
13,709
762
45
3
0
374,566
1
W
Ah Puch
12,710
706
27
2
0
307,241
0
W
Yemoja
12,205
678
30
2
0
279,751
1
L
Chronos
10,884
605
63
4
0
309,619
0
L
Gilgamesh
10,693
594
24
1
0
312,323
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role