Player Matchup

Cthulhu
Cthulhu
Aquamaru
Cthulhu
Level 128
God Stats
1W - 2L
1,714 SR
Queue Stats
94W - 91L
1,553 Elo+
Party 2
Merlin
Merlin
CetoPowers
Merlin
Level 160
God Stats
6W - 8L
1,371 SR
Queue Stats
477W - 477L
1,554 Elo+
Solo
Scylla
Scylla
HackOcean
Scylla
Level 124
God Stats
31W - 29L
1,540 SR
Queue Stats
338W - 330L
1,563 Elo+
Party 2
Bastet
Bastet
KokoPumpkin
Bastet
Level 147
God Stats
30W - 28L
1,598 SR
Queue Stats
187W - 192L
1,557 Elo+
Party 2
Ishtar
Ishtar
temp-391335
Ishtar
Level 87
God Stats
3W - 2L
1,812 SR
Queue Stats
24W - 28L
1,584 Elo+
Solo
Team Averages
Level 129
1,607 SR
1,562 Elo+

VS

Team Averages
Level 114
1,520 SR
1,519 Elo+
Atlas
Atlas
DayyZero
Atlas
Level 160
God Stats
7W - 11L
1,550 SR
Queue Stats
166W - 135L
1,578 Elo+
Party 1
Sobek
Sobek
KamiNoYoma
Sobek
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
34W - 42L
1,435 Elo+
Party 1
Xbalanque
Xbalanque
RevaletTheReaper
Xbalanque
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 63L
1,534 Elo+
Party 1
Tiamat
Tiamat
Somnuim
Tiamat
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 39L
1,532 Elo+
Solo
Izanami
Izanami
SpaCe MoNKii
Izanami
Level 109
God Stats
13W - 8L
1,549 SR
Queue Stats
182W - 239L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aquamaru
Cthulhu
8
1 / 2 / 1
4,371
874
4,317
6,808
3,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
CetoPowers
Merlin
10
0 / 0 / 2
4,329
866
3,599
2,527
1,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
HackOcean
Scylla
9
1 / 0 / 1
4,321
864
4,067
2,614
916
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
8
0 / 3 / 0
3,913
783
2,509
5,060
1,957
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
7
0 / 1 / 0
3,838
768
1,078
2,099
682
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
DayyZero
Atlas
8
2 / 1 / 4
4,795
959
3,303
6,158
3,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sobek
9
1 / 0 / 4
4,565
913
2,527
5,411
3,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Xbalanque
9
1 / 0 / 3
4,318
864
4,323
3,483
1,369
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
Somnuim
Tiamat
11
2 / 0 / 4
5,041
1,008
3,528
3,308
1,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
SpaCe MoNKii
Izanami
9
0 / 1 / 4
4,274
855
1,395
2,299
954
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
2
Kills
6
6
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Aquamaru
Cthulhu
1
2
1
0.75
L
Merlin
CetoPowers
Merlin
0
0
2
1
W
Atlas
DayyZero
Atlas
2
1
4
4
L
Scylla
HackOcean
Scylla
1
0
1
1.5
W
Sobek
1
0
4
3
L
Bastet
0
3
0
0
W
Xbalanque
1
0
3
2.5
W
Tiamat
Somnuim
Tiamat
2
0
4
4
W
Izanami
SpaCe MoNKii
Izanami
0
1
4
2
L
Ishtar
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,570
Damage
15,076
19,108
Taken
20,659
8,423
Mitigated
11,951
3,230
Healing
6,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Aquamaru
Cthulhu
4,317
589
263
791
6,808
3,813
0
4,069
2,739
6,071
0
L
Merlin
CetoPowers
Merlin
3,599
324
0
1,000
2,527
1,055
0
1,400
1,127
11,681
0
W
Atlas
DayyZero
Atlas
3,303
1,424
0
1,697
6,158
3,724
0
3,268
2,724
6,001
0
L
Scylla
HackOcean
Scylla
4,067
478
0
862
2,614
916
0
1,208
1,406
10,710
0
W
Sobek
2,527
202
0
2,484
5,411
3,910
0
3,366
1,859
6,977
0
L
Bastet
2,509
486
0
314
5,060
1,957
0
2,125
2,935
0
7,086
W
Xbalanque
4,323
1,926
0
787
3,483
1,369
614
1,992
1,351
0
11,044
W
Tiamat
Somnuim
Tiamat
3,528
520
0
1,536
3,308
1,994
54
1,731
1,462
15,097
0
W
Izanami
SpaCe MoNKii
Izanami
1,395
1,051
0
250
2,299
954
466
931
1,280
0
9,758
L
Ishtar
1,078
543
0
0
2,099
682
0
556
1,543
0
2,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,772
Gold Earned
22,993
63
Minions Killed
100
0
Camps Cleared
0
491,049
Distance Traveled
533,819
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,371
874
4
1
0
92,860
2
L
Merlin
4,329
866
28
6
0
108,121
2
W
Atlas
4,795
959
7
1
0
102,070
0
L
Scylla
4,321
864
19
4
0
111,338
1
W
Sobek
4,565
913
7
1
0
107,356
2
L
Bastet
3,913
783
8
2
0
122,772
1
W
Xbalanque
4,318
864
23
5
0
114,787
1
W
Tiamat
5,041
1,008
41
8
0
113,951
4
W
Izanami
4,274
855
22
4
0
95,655
2
L
Ishtar
3,838
768
4
1
0
55,958
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role