Player Matchup

Atlas
Atlas
CrackThisNut
Atlas
Level 103
God Stats
7W - 14L
1,375 SR
Queue Stats
40W - 68L
1,220 Elo+
Party 2
Hachiman
Hachiman
LobeyBryantYT
Hachiman
Level 27
God Stats
4W - 7L
1,129 SR
Queue Stats
25W - 46L
1,203 Elo+
Party 2
Sylvanus
Sylvanus
zombie7713
Sylvanus
Level 150
God Stats
65W - 74L
1,458 SR
Queue Stats
151W - 176L
1,455 Elo+
Solo
Team Averages
Level 93
1,321 SR
1,293 Elo+

VS

Team Averages
Level 84
1,550 SR
1,316 Elo+
Shiva
Shiva
AWSDG
Shiva
Level 83
God Stats
1W - 0L
1,547 SR
Queue Stats
1W - 6L
1,103 Elo+
Party 1
Danzaburou
Danzaburou
DiarrheaAim1
Danzaburou
Level 81
God Stats
1W - 0L
1,407 SR
Queue Stats
4W - 6L
1,425 Elo+
Party 1
Ah Puch
Ah Puch
ShockCrasher
Ah Puch
Level 87
God Stats
5W - 6L
1,697 SR
Queue Stats
183W - 212L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 8
11,800
694
12,379
22,048
18,880
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hachiman
LobeyBryantYT
Hachiman
15
2 / 6 / 6
10,783
634
12,575
21,418
8,213
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
zombie7713
Sylvanus
17
8 / 9 / 4
12,524
737
19,320
28,262
18,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
AWSDG
Shiva
17
3 / 3 / 10
12,870
757
11,412
23,624
30,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
DiarrheaAim1
Danzaburou
16
10 / 7 / 5
12,603
741
21,248
22,892
10,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Ah Puch
ShockCrasher
Ah Puch
18
3 / 3 / 11
12,288
723
27,003
12,355
5,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
42
13
Kills
16
17
Deaths
13
18
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Shiva
AWSDG
Shiva
3
3
10
2.67
L
3
2
8
3.5
W
Danzaburou
DiarrheaAim1
Danzaburou
10
7
5
1.79
L
Hachiman
LobeyBryantYT
Hachiman
2
6
6
0.83
W
Ah Puch
ShockCrasher
Ah Puch
3
3
11
2.83
L
Sylvanus
zombie7713
Sylvanus
8
9
4
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,274
Damage
59,663
71,728
Taken
58,871
45,179
Mitigated
46,413
11,673
Healing
15,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
AWSDG
Shiva
11,412
602
482
7,271
23,624
30,044
300
9,636
13,988
0
27,265
L
12,379
5,690
441
1,375
22,048
18,880
102
10,083
11,312
36,731
0
W
Danzaburou
DiarrheaAim1
Danzaburou
21,248
8,039
0
3,557
22,892
10,482
2,194
12,000
10,892
0
51,695
L
Hachiman
LobeyBryantYT
Hachiman
12,575
7,353
0
1,754
21,418
8,213
750
5,720
15,365
0
34,545
W
Ah Puch
ShockCrasher
Ah Puch
27,003
1,167
0
4,257
12,355
5,887
280
7,995
4,360
70,526
0
L
Sylvanus
zombie7713
Sylvanus
19,320
7,677
2,351
5,752
28,262
18,086
660
10,026
17,668
46,071
7,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,107
Gold Earned
37,761
193
Minions Killed
184
5
Camps Cleared
6
817,439
Distance Traveled
870,009
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
12,870
757
30
2
0
303,115
0
L
Atlas
11,800
694
43
3
1
316,906
1
W
Danzaburou
12,603
741
56
3
2
274,688
3
L
Hachiman
10,783
634
63
4
0
278,734
3
W
Ah Puch
12,288
723
98
6
4
292,206
1
L
Sylvanus
12,524
737
87
5
4
221,799
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role