Player Matchup

Erlang Shen
Erlang Shen
COM3RK1934
Erlang Shen
Level 144
God Stats
1W - 2L
1,360 SR
Queue Stats
190W - 127L
1,661 Elo+
Party 1
Odin
Odin
PlantYourFace
Odin
Level 142
God Stats
2W - 3L
1,798 SR
Queue Stats
45W - 28L
1,666 Elo+
Solo
Merlin
Merlin
RenValentine
Merlin
Level 160
God Stats
8W - 4L
1,723 SR
Queue Stats
109W - 79L
1,567 Elo+
Party 1
Team Averages
Level 149
1,627 SR
1,631 Elo+

VS

Team Averages
Level 139
1,622 SR
1,566 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
MexicanTaquitos
Hercules
Level 157
God Stats
4W - 1L
1,827 SR
Queue Stats
28W - 36L
1,615 Elo+
Solo
Bastet
Bastet
rockmsakura655
Bastet
Level 101
God Stats
67W - 60L
1,539 SR
Queue Stats
538W - 528L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
COM3RK1934
Erlang Shen
13
1 / 4 / 2
8,261
590
12,687
18,551
9,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 5 / 1
8,539
610
12,248
15,460
15,571
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
13
0 / 3 / 3
8,543
610
13,987
12,411
5,278
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
3 / 0 / 8
9,721
694
13,412
13,909
9,432
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hercules
15
6 / 0 / 5
10,760
769
13,202
23,325
31,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
3 / 3 / 7
9,447
675
13,800
16,751
8,445
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
3
Kills
12
12
Deaths
3
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
0
8
7
L
Erlang Shen
COM3RK1934
Erlang Shen
1
4
2
0.5
W
Hercules
6
0
5
8.5
L
2
5
1
0.5
L
Merlin
0
3
3
0.5
W
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,922
Damage
40,414
46,422
Taken
53,985
30,301
Mitigated
49,684
7,797
Healing
21,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
13,412
1,344
3,132
6,002
13,909
9,432
677
4,439
9,470
43,195
0
L
Erlang Shen
COM3RK1934
Erlang Shen
12,687
6,642
426
5,240
18,551
9,452
0
4,907
13,644
0
29,708
W
Hercules
13,202
4,637
0
7,657
23,325
31,807
89
5,320
18,005
0
27,153
L
12,248
2,781
0
602
15,460
15,571
0
6,767
8,693
0
25,927
L
Merlin
13,987
699
70
1,459
12,411
5,278
0
2,053
10,358
44,507
0
W
13,800
2,639
0
4,470
16,751
8,445
573
4,714
12,037
0
37,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,343
Gold Earned
29,928
165
Minions Killed
153
6
Camps Cleared
7
733,757
Distance Traveled
792,403
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,721
694
67
5
1
200,393
0
L
Erlang Shen
8,261
590
56
4
2
269,194
1
W
Hercules
10,760
769
36
3
0
287,798
4
L
Odin
8,539
610
36
3
2
245,738
5
L
Merlin
8,543
610
73
5
2
218,825
1
W
Bastet
9,447
675
50
4
6
304,212
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role