Player Matchup

Lancelot
Lancelot
DeceptiveSide
Lancelot
Level 83
God Stats
9W - 6L
1,731 SR
Queue Stats
226W - 279L
1,491 Elo+
Party 3
Anubis
Anubis
JustShmammy
Anubis
Level 128
God Stats
4W - 3L
1,481 SR
Queue Stats
222W - 268L
1,469 Elo+
Party 3
Atlas
Atlas
Luigimama
Atlas
Level 27
God Stats
11W - 8L
1,388 SR
Queue Stats
46W - 46L
1,491 Elo+
Party 2
Danzaburou
Danzaburou
SGT Painal
Danzaburou
Level 89
God Stats
29W - 25L
1,566 SR
Queue Stats
477W - 473L
1,458 Elo+
Party 2
Hades
Hades
Sleipnir530
Hades
Level 160
God Stats
3W - 2L
1,729 SR
Queue Stats
211W - 198L
1,538 Elo+
Party 2
Team Averages
Level 97
1,579 SR
1,489 Elo+

VS

Team Averages
Level 83
1,597 SR
1,418 Elo+
Cernunnos
Cernunnos
FullScrotum
Cernunnos
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
185W - 181L
1,494 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ragnarage
Cu Chulainn
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 43L
1,357 Elo+
Party 1
Rama
Rama
Wolfpacka
Rama
Level 129
God Stats
2W - 2L
1,831 SR
Queue Stats
28W - 23L
1,429 Elo+
Party 1
Athena
Athena
exanosis
Athena
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 14L
1,357 Elo+
Party 1
Fenrir
Fenrir
scottiedsntknw9
Fenrir
Level 144
God Stats
0W - 1L
1,654 SR
Queue Stats
11W - 14L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DeceptiveSide
Lancelot
15
6 / 2 / 5
9,076
567
7,725
8,434
3,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
13
2 / 2 / 7
8,095
506
10,324
13,796
7,711
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Atlas
Luigimama
Atlas
12
1 / 1 / 9
8,056
504
5,665
10,003
8,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
SGT Painal
Danzaburou
14
5 / 1 / 5
9,293
581
9,189
9,410
3,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 0 / 6
9,579
599
12,618
12,018
7,643
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FullScrotum
Cernunnos
12
1 / 4 / 0
7,203
450
5,614
10,882
3,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
Ragnarage
Cu Chulainn
13
0 / 2 / 0
6,974
436
4,881
10,892
7,752
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
13
3 / 4 / 1
7,701
481
9,779
10,222
3,670
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Athena
exanosis
Athena
10
1 / 4 / 3
6,876
430
4,689
14,577
10,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 4 / 3
7,404
463
6,522
18,386
8,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
18
Kills
6
6
Deaths
18
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Lancelot
DeceptiveSide
Lancelot
6
2
5
4.25
L
Cernunnos
FullScrotum
Cernunnos
1
4
0
0.25
W
Anubis
2
2
7
2.75
W
Atlas
Luigimama
Atlas
1
1
9
5.5
L
Cu Chulainn
Ragnarage
Cu Chulainn
0
2
0
0
W
Danzaburou
SGT Painal
Danzaburou
5
1
5
7.5
W
4
0
6
7
L
Rama
3
4
1
0.88
L
Athena
exanosis
Athena
1
4
3
0.63
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,521
Damage
31,485
53,661
Taken
64,959
31,589
Mitigated
33,403
20,709
Healing
19,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
DeceptiveSide
Lancelot
7,725
1,299
0
375
8,434
3,948
392
0
8,434
0
62,065
L
Cernunnos
FullScrotum
Cernunnos
5,614
2,141
0
3,194
10,882
3,180
0
1,911
8,971
0
54,854
W
Anubis
10,324
488
0
8,273
13,796
7,711
288
933
12,863
61,021
0
W
Atlas
Luigimama
Atlas
5,665
2,739
0
1,695
10,003
8,443
326
1,813
8,190
27,638
0
L
Cu Chulainn
Ragnarage
Cu Chulainn
4,881
1,198
0
2,991
10,892
7,752
111
6,214
4,678
0
48,402
W
Danzaburou
SGT Painal
Danzaburou
9,189
4,317
0
2,564
9,410
3,844
408
1,616
7,794
0
80,598
W
12,618
2,120
200
7,602
12,018
7,643
742
1,059
10,959
77,225
0
L
Rama
9,779
7,778
0
2,878
10,222
3,670
708
6,458
3,764
0
60,105
L
Athena
exanosis
Athena
4,689
1,817
149
2,694
14,577
10,621
0
7,894
6,683
14,369
0
L
6,522
1,778
0
8,070
18,386
8,180
0
6,130
12,256
0
52,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,099
Gold Earned
36,158
479
Minions Killed
387
0
Camps Cleared
0
1,504,024
Distance Traveled
1,447,433
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,076
567
95
6
0
386,109
2
L
Cernunnos
7,203
450
98
6
0
285,730
7
W
Anubis
8,095
506
79
5
0
249,100
4
W
Atlas
8,056
504
43
3
0
304,395
6
L
Cu Chulainn
6,974
436
78
5
0
256,170
0
W
Danzaburou
9,293
581
123
8
0
282,736
4
W
Hades
9,579
599
139
9
0
281,684
4
L
Rama
7,701
481
99
6
0
271,976
3
L
Athena
6,876
430
27
2
0
323,075
3
L
Fenrir
7,404
463
85
5
0
310,482
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role