Player Matchup

Bacchus
Bacchus
bluedev
Bacchus
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 90L
1,563 Elo+
Solo
Neith
Neith
fllyingmustang
Neith
Level 57
God Stats
67W - 96L
1,327 SR
Queue Stats
158W - 246L
1,226 Elo+
Party 1
Freya
Freya
leenathanael
Freya
Level 103
God Stats
157W - 205L
1,320 SR
Queue Stats
299W - 442L
1,248 Elo+
Party 1
Team Averages
Level 102
1,382 SR
1,346 Elo+

VS

Team Averages
Level 99
1,719 SR
1,600 Elo+
Shiva
Shiva
BurnerBrawler
Shiva
Level 66
God Stats
58W - 15L
1,714 SR
Queue Stats
685W - 264L
1,751 Elo+
Party 2
Aphrodite
Aphrodite
Oikawanderes
Aphrodite
Level 129
God Stats
4W - 2L
1,548 SR
Queue Stats
45W - 58L
1,441 Elo+
Solo
Sun Wukong
Sun Wukong
xBLVCKx
Sun Wukong
Level 102
God Stats
4W - 0L
1,895 SR
Queue Stats
123W - 89L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
bluedev
Bacchus
16
3 / 2 / 3
11,842
697
11,788
25,249
44,007
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
0 / 4 / 5
10,022
590
14,209
17,849
9,906
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

16
3 / 4 / 2
10,696
629
13,440
19,597
11,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 4
12,973
763
20,318
29,686
44,526
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
Oikawanderes
Aphrodite
18
3 / 2 / 5
11,712
689
19,515
18,997
12,288
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sun Wukong
xBLVCKx
Sun Wukong
15
1 / 2 / 9
10,796
635
15,434
22,119
21,178
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
6
Kills
10
10
Deaths
6
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
2
4
4
W
Aphrodite
Oikawanderes
Aphrodite
3
2
5
2.75
L
Bacchus
bluedev
Bacchus
3
2
3
2.25
L
0
4
5
0.63
L
3
4
2
1
W
Sun Wukong
xBLVCKx
Sun Wukong
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,437
Damage
55,267
62,695
Taken
70,802
65,422
Mitigated
77,992
16,133
Healing
34,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,318
2,000
992
6,652
29,686
44,526
958
7,829
21,393
1,341
37,965
W
Aphrodite
Oikawanderes
Aphrodite
19,515
2,402
9,545
11,638
18,997
12,288
911
8,067
10,628
69,815
0
L
Bacchus
bluedev
Bacchus
11,788
1,658
518
5,565
25,249
44,007
240
9,453
15,796
26,744
0
L
14,209
4,693
0
4,166
17,849
9,906
1,849
4,875
12,974
0
47,257
L
13,440
3,761
0
5,884
19,597
11,509
329
7,173
12,424
39,383
0
W
Sun Wukong
xBLVCKx
Sun Wukong
15,434
1,878
0
5,550
22,119
21,178
235
8,610
13,223
722
32,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,560
Gold Earned
35,481
175
Minions Killed
179
7
Camps Cleared
6
864,420
Distance Traveled
967,131
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
12,973
763
28
2
2
342,100
2
W
Aphrodite
11,712
689
129
8
3
294,875
3
L
Bacchus
11,842
697
18
1
1
309,796
7
L
Neith
10,022
590
70
4
2
280,544
0
L
Freya
10,696
629
87
5
4
274,080
2
W
Sun Wukong
10,796
635
22
1
1
330,156
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role