Player Matchup

Artemis
Artemis
BlueLeoSMT
Artemis
Level 110
God Stats
2W - 3L
1,816 SR
Queue Stats
107W - 145L
1,488 Elo+
Party 1
Achilles
Achilles
KingXIV
Achilles
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,628 Elo+
Solo
Vulcan
Vulcan
LunerTime
Vulcan
Level 62
God Stats
0W - 2L
1,832 SR
Queue Stats
50W - 63L
1,857 Elo+
Party 1
Atlas
Atlas
Tayl0r000
Atlas
Level 144
God Stats
6W - 3L
1,711 SR
Queue Stats
106W - 98L
1,611 Elo+
Party 1
Tsukuyomi
Tsukuyomi
UraniumHD
Tsukuyomi
Level 120
God Stats
2W - 2L
1,866 SR
Queue Stats
65W - 66L
1,677 Elo+
Party 1
Team Averages
Level 94
1,745 SR
1,652 Elo+

VS

Team Averages
Level 66
1,781 SR
1,674 Elo+
Chang'e
Chang'e
Aderheill
Chang'e
Level 34
God Stats
3W - 1L
1,791 SR
Queue Stats
37W - 39L
1,471 Elo+
Solo
Ymir
Ymir
BeefD1ck
Ymir
Level 26
God Stats
6W - 1L
1,948 SR
Queue Stats
140W - 53L
1,741 Elo+
Party 2
Ra
Ra
HentaiSimp420
Ra
Level 60
God Stats
7W - 2L
1,883 SR
Queue Stats
161W - 55L
1,761 Elo+
Party 2
Cthulhu
Cthulhu
Iguanamaster22
Cthulhu
Level 125
God Stats
2W - 0L
1,568 SR
Queue Stats
46W - 25L
1,667 Elo+
Party 2
Cernunnos
Cernunnos
WideHard77
Cernunnos
Level 84
God Stats
1W - 0L
1,712 SR
Queue Stats
140W - 84L
1,729 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BlueLeoSMT
Artemis
15
3 / 6 / 2
9,604
480
12,325
17,645
7,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
KingXIV
Achilles
16
1 / 0 / 2
9,991
500
14,832
20,513
17,795
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
LunerTime
Vulcan
13
0 / 6 / 2
8,124
406
10,140
13,020
6,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
Tayl0r000
Atlas
11
2 / 5 / 3
7,974
399
9,004
20,893
15,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
UraniumHD
Tsukuyomi
14
2 / 7 / 2
9,149
457
10,920
19,276
8,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aderheill
Chang'e
17
1 / 2 / 0
10,270
514
8,455
15,987
5,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
18
9 / 1 / 10
11,292
565
13,929
18,068
11,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
7 / 2 / 7
11,356
568
14,072
15,228
7,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 1 / 15
9,754
488
15,313
20,298
22,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
WideHard77
Cernunnos
17
5 / 3 / 3
10,529
526
13,040
15,084
6,391
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
59
8
Kills
24
24
Deaths
9
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Aderheill
Chang'e
1
2
0
0.5
W
Ymir
9
1
10
14
L
Artemis
BlueLeoSMT
Artemis
3
6
2
0.67
W
7
2
7
5.25
W
2
1
15
9.5
L
Achilles
KingXIV
Achilles
1
0
2
2
L
Vulcan
LunerTime
Vulcan
0
6
2
0.17
L
Atlas
Tayl0r000
Atlas
2
5
3
0.7
L
Tsukuyomi
UraniumHD
Tsukuyomi
2
7
2
0.43
W
Cernunnos
WideHard77
Cernunnos
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,221
Damage
64,809
91,347
Taken
84,665
55,108
Mitigated
53,752
22,501
Healing
32,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Aderheill
Chang'e
8,455
747
1,773
8,199
15,987
5,805
77
887
15,062
76,561
0
W
Ymir
13,929
3,176
0
6,097
18,068
11,351
0
4,275
13,504
99,561
0
L
Artemis
BlueLeoSMT
Artemis
12,325
4,931
0
6,390
17,645
7,126
1,044
7,148
10,497
0
77,940
W
14,072
1,924
2,994
4,502
15,228
7,328
0
4,117
10,753
125,416
0
W
15,313
1,584
2,199
3,087
20,298
22,877
33
7,095
12,387
42,979
0
L
Achilles
KingXIV
Achilles
14,832
2,918
0
8,908
20,513
17,795
0
11,656
8,857
0
85,756
L
Vulcan
LunerTime
Vulcan
10,140
1,870
0
500
13,020
6,011
0
10,776
2,244
47,811
0
L
Atlas
Tayl0r000
Atlas
9,004
3,085
0
830
20,893
15,782
0
14,599
6,294
36,519
0
L
Tsukuyomi
UraniumHD
Tsukuyomi
10,920
2,632
0
5,873
19,276
8,394
78
7,590
11,686
0
61,953
W
Cernunnos
WideHard77
Cernunnos
13,040
6,755
0
3,168
15,084
6,391
285
2,987
11,790
0
84,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,842
Gold Earned
53,201
496
Minions Killed
685
0
Camps Cleared
0
1,810,209
Distance Traveled
1,981,967
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,270
514
164
8
0
368,351
2
W
Ymir
11,292
565
142
7
0
403,538
5
L
Artemis
9,604
480
113
6
0
325,601
3
W
Ra
11,356
568
183
9
0
410,104
7
W
Cthulhu
9,754
488
56
3
0
423,210
1
L
Achilles
9,991
500
134
7
0
379,669
1
L
Vulcan
8,124
406
97
5
0
379,085
2
L
Atlas
7,974
399
63
3
0
354,295
4
L
Tsukuyomi
9,149
457
89
4
0
371,559
4
W
Cernunnos
10,529
526
140
7
0
376,764
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role