Player Matchup

Chaac
Chaac
 
Chaac
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
EN6LISHMAN
Neith
Level 40
God Stats
2W - 1L
1,618 SR
Queue Stats
51W - 48L
1,469 Elo+
Solo
Hel
Hel
Voke_Arrow171
Hel
Level 101
God Stats
4W - 8L
1,312 SR
Queue Stats
330W - 327L
1,466 Elo+
Party 2
Cliodhna
Cliodhna
kj888-_
Cliodhna
Level 45
God Stats
1W - 2L
1,731 SR
Queue Stats
21W - 24L
1,420 Elo+
Party 2
Ymir
Ymir
pro_Pierzyk_xd
Ymir
Level 54
God Stats
10W - 6L
1,705 SR
Queue Stats
71W - 79L
1,427 Elo+
Party 2
Team Averages
Level 62
1,573 SR
1,456 Elo+

VS

Team Averages
Level 67
1,573 SR
1,470 Elo+
Achilles
Achilles
 
Achilles
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Axpyuz
Chang'e
Level 64
God Stats
1W - 1L
1,879 SR
Queue Stats
152W - 154L
1,454 Elo+
Party 1
Ymir
Ymir
EvuZion_
Ymir
Level 29
God Stats
3W - 3L
1,453 SR
Queue Stats
33W - 32L
1,457 Elo+
Party 1
Hachiman
Hachiman
Exodeurs
Hachiman
Level 123
God Stats
4W - 3L
1,646 SR
Queue Stats
92W - 100L
1,461 Elo+
Party 1
He Bo
He Bo
Sweet-200IQ
He Bo
Level 66
God Stats
2W - 0L
1,386 SR
Queue Stats
130W - 153L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 5 / 0
6,347
488
5,209
11,987
6,193
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
10
0 / 3 / 0
5,608
431
3,442
6,765
2,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 3 / 1
6,914
532
6,230
8,427
3,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
kj888-_
Cliodhna
11
2 / 1 / 2
6,704
516
3,783
7,848
2,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
0 / 5 / 3
5,977
460
3,724
13,621
9,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
4 / 1 / 0
7,509
578
5,454
11,175
5,856
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Axpyuz
Chang'e
11
1 / 1 / 5
6,313
486
6,667
10,077
3,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
12
7 / 1 / 2
7,400
569
7,388
9,424
3,676
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hachiman
Exodeurs
Hachiman
12
3 / 0 / 5
7,488
576
8,264
5,249
2,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 2 / 2
7,102
546
5,988
7,226
2,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
5
Kills
17
17
Deaths
5
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
5
0
0.2
W
Achilles
 
Achilles
4
1
0
4
W
Chang'e
Axpyuz
Chang'e
1
1
5
3.5
L
Neith
0
3
0
0
W
Ymir
7
1
2
8
W
Hachiman
Exodeurs
Hachiman
3
0
5
5.5
W
2
2
2
1.5
L
2
3
1
0.83
L
Cliodhna
kj888-_
Cliodhna
2
1
2
3
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,388
Damage
33,761
48,648
Taken
43,151
24,850
Mitigated
18,282
10,786
Healing
13,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,209
1,645
0
2,753
11,987
6,193
0
2,710
9,169
0
40,825
W
Achilles
 
Achilles
5,454
1,413
0
4,747
11,175
5,856
315
303
10,872
0
45,838
W
Chang'e
Axpyuz
Chang'e
6,667
1,016
702
2,665
10,077
3,853
0
4,721
5,356
38,498
0
L
Neith
3,442
777
0
1,184
6,765
2,980
0
1,521
5,237
0
30,086
W
Ymir
7,388
2,773
0
2,761
9,424
3,676
0
3,526
5,898
31,683
0
W
Hachiman
Exodeurs
Hachiman
8,264
4,434
0
1,446
5,249
2,303
94
398
4,851
0
58,487
W
5,988
344
0
916
7,226
2,594
0
1,006
6,220
55,594
0
L
6,230
389
327
3,104
8,427
3,541
0
5,874
2,459
54,240
0
L
Cliodhna
kj888-_
Cliodhna
3,783
453
0
1,049
7,848
2,909
0
2,174
5,578
0
41,462
L
3,724
724
201
2,168
13,621
9,227
84
7,410
6,162
18,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,550
Gold Earned
35,812
331
Minions Killed
385
0
Camps Cleared
0
1,250,125
Distance Traveled
1,204,432
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,347
488
69
5
0
234,090
1
W
Achilles
7,509
578
88
7
0
271,619
1
W
Chang'e
6,313
486
60
5
0
239,496
4
L
Neith
5,608
431
62
5
0
219,496
3
W
Ymir
7,400
569
46
4
0
222,066
2
W
Hachiman
7,488
576
94
7
0
241,027
1
W
He Bo
7,102
546
97
7
0
230,224
2
L
Hel
6,914
532
109
8
0
247,650
2
L
Cliodhna
6,704
516
69
5
0
306,240
3
L
Ymir
5,977
460
22
2
0
242,649
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role