Player Matchup

Thanatos
Thanatos
Jewels5822
Thanatos
Level 49
God Stats
0W - 2L
1,210 SR
Queue Stats
37W - 37L
1,444 Elo+
Party 2
Sol
Sol
Pabish
Sol
Level 82
God Stats
4W - 6L
1,474 SR
Queue Stats
65W - 61L
1,429 Elo+
Party 2
Merlin
Merlin
blackdragon203
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,563 Elo+
Party 3
Ishtar
Ishtar
fahd20143
Ishtar
Level 140
God Stats
21W - 21L
1,628 SR
Queue Stats
126W - 127L
1,471 Elo+
Party 3
Atlas
Atlas
lady spank3r
Atlas
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,416 Elo+
Party 2
Team Averages
Level 62
1,462 SR
1,465 Elo+

VS

Team Averages
Level 87
1,447 SR
1,508 Elo+
Ah Muzen Cab
Ah Muzen Cab
BADA55cherry
Ah Muzen Cab
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
644W - 621L
1,461 Elo+
Party 1
Yemoja
Yemoja
CallMeJump
Yemoja
Level 101
God Stats
1W - 3L
1,157 SR
Queue Stats
508W - 463L
1,504 Elo+
Party 1
Baron Samedi
Baron Samedi
FlashStepGod266
Baron Samedi
Level 132
God Stats
264W - 214L
1,582 SR
Queue Stats
797W - 684L
1,526 Elo+
Party 1
Zeus
Zeus
IdkHowSmiteWorks
Zeus
Level 4
God Stats
13W - 6L
1,500 SR
Queue Stats
23W - 15L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
yanny5
Erlang Shen
Level 137
God Stats
1W - 0L
1,496 SR
Queue Stats
22W - 7L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Jewels5822
Thanatos
16
1 / 10 / 0
10,309
937
6,629
22,547
11,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sol
Pabish
Sol
15
0 / 2 / 1
9,869
897
8,604
9,981
4,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 4 / 1
10,004
909
12,226
14,812
7,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
fahd20143
Ishtar
16
1 / 3 / 0
10,579
962
11,634
19,041
8,363
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
0 / 5 / 1
11,004
1,000
12,817
22,129
30,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Team 1 Tickets

99

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BADA55cherry
Ah Muzen Cab
18
4 / 0 / 12
11,686
1,062
10,540
9,322
4,668
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
CallMeJump
Yemoja
18
1 / 0 / 17
12,654
1,150
9,940
17,976
23,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
FlashStepGod266
Baron Samedi
18
2 / 1 / 18
11,822
1,075
19,382
9,410
5,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
13 / 0 / 7
13,564
1,233
35,224
7,876
3,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
yanny5
Erlang Shen
18
4 / 1 / 9
12,043
1,095
9,092
16,470
16,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
87
2
Kills
24
24
Deaths
2
3
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BADA55cherry
Ah Muzen Cab
4
0
12
10
W
Yemoja
CallMeJump
Yemoja
1
0
17
9.5
W
Baron Samedi
FlashStepGod266
Baron Samedi
2
1
18
11
W
13
0
7
16.5
L
Thanatos
Jewels5822
Thanatos
1
10
0
0.1
L
Sol
Pabish
Sol
0
2
1
0.25
L
0
4
1
0.13
L
Ishtar
fahd20143
Ishtar
1
3
0
0.33
L
0
5
1
0.1
W
Erlang Shen
yanny5
Erlang Shen
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,910
Damage
84,178
88,510
Taken
61,054
61,897
Mitigated
54,287
6,888
Healing
35,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BADA55cherry
Ah Muzen Cab
10,540
4,162
0
2,279
9,322
4,668
0
6,714
2,608
0
29,104
W
Yemoja
CallMeJump
Yemoja
9,940
2,442
3,614
5,850
17,976
23,040
0
9,637
8,339
22,704
0
W
Baron Samedi
FlashStepGod266
Baron Samedi
19,382
1,032
7,337
4,675
9,410
5,645
0
5,154
4,256
41,108
0
W
35,224
3,120
501
2,086
7,876
3,942
0
4,709
3,167
46,314
0
L
Thanatos
Jewels5822
Thanatos
6,629
1,813
0
3,691
22,547
11,693
0
13,727
8,462
0
19,700
L
Sol
Pabish
Sol
8,604
2,340
0
914
9,981
4,511
0
7,600
2,229
20,417
0
L
12,226
1,181
0
0
14,812
7,191
0
13,242
1,220
29,740
0
L
Ishtar
fahd20143
Ishtar
11,634
6,880
0
1,382
19,041
8,363
0
12,967
5,756
0
37,072
L
12,817
2,409
0
901
22,129
30,139
0
15,414
6,211
28,606
0
W
Erlang Shen
yanny5
Erlang Shen
9,092
5,420
691
8,008
16,470
16,992
0
7,433
9,037
86
41,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,765
Gold Earned
61,769
227
Minions Killed
225
4
Camps Cleared
14
909,320
Distance Traveled
1,090,569
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,686
1,062
33
3
0
232,949
2
W
Yemoja
12,654
1,150
24
2
0
209,760
0
W
Baron Samedi
11,822
1,075
49
4
1
211,580
0
W
Zeus
13,564
1,233
47
4
0
203,061
0
L
Thanatos
10,309
937
41
4
0
188,397
0
L
Sol
9,869
897
31
3
2
138,719
1
L
Merlin
10,004
909
56
5
1
206,607
0
L
Ishtar
10,579
962
74
7
1
183,567
0
L
Atlas
11,004
1,000
25
2
0
192,030
0
W
Erlang Shen
12,043
1,095
72
7
13
233,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role