Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Booksmn
Shiva
Level 103
God Stats
1W - 1L
1,520 SR
Queue Stats
48W - 48L
1,431 Elo+
Party 3
Set
Set
DaTiniestTurtle
Set
Level 45
God Stats
31W - 34L
1,561 SR
Queue Stats
207W - 205L
1,474 Elo+
Party 2
Ares
Ares
Phealixer
Ares
Level 109
God Stats
0W - 1L
1,185 SR
Queue Stats
198W - 188L
1,515 Elo+
Party 2
Ishtar
Ishtar
Pierogi96
Ishtar
Level 65
God Stats
2W - 5L
1,145 SR
Queue Stats
47W - 52L
1,414 Elo+
Party 3
Team Averages
Level 74
1,382 SR
1,467 Elo+

VS

Team Averages
Level 91
1,515 SR
1,585 Elo+
Thanatos
Thanatos
 
Thanatos
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Darth_Nox800
Hades
Level 143
God Stats
14W - 9L
1,562 SR
Queue Stats
90W - 102L
1,466 Elo+
Solo
Horus
Horus
DonLu
Horus
Level 46
God Stats
1W - 1L
1,703 SR
Queue Stats
67W - 44L
1,618 Elo+
Party 1
Artemis
Artemis
UltInsideMeDaddy
Artemis
Level 24
God Stats
2W - 1L
1,309 SR
Queue Stats
25W - 17L
1,643 Elo+
Party 1
Eset
Eset
bigtrickbrady
Eset
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 63L
1,697 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
1 / 3 / 2
6,636
664
5,950
8,622
3,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Booksmn
Shiva
12
2 / 3 / 2
6,734
673
10,096
11,529
6,486
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 6 / 4
6,926
693
7,104
15,468
12,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ares
12
0 / 3 / 4
6,821
682
5,593
14,906
14,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ishtar
Pierogi96
Ishtar
13
0 / 3 / 3
6,924
692
6,363
10,233
4,186
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
5 / 2 / 9
8,169
817
8,314
10,613
6,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 2 / 11
7,249
725
6,229
6,897
4,541
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Horus
DonLu
Horus
13
0 / 0 / 15
7,474
747
6,852
13,871
14,421
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
7 / 1 / 9
8,286
829
17,479
10,795
5,446
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 0 / 13
8,442
844
15,150
8,527
4,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
75
4
Kills
18
18
Deaths
5
15
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
3
2
0.67
W
Thanatos
 
Thanatos
5
2
9
4.75
L
Shiva
Booksmn
Shiva
2
3
2
1
L
1
6
4
0.5
W
2
2
11
3.75
W
Horus
DonLu
Horus
0
0
15
7.5
L
Ares
0
3
4
0.67
L
Ishtar
Pierogi96
Ishtar
0
3
3
0.5
W
7
1
9
11.5
W
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,106
Damage
54,024
60,758
Taken
50,703
41,504
Mitigated
34,859
9,660
Healing
20,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,950
719
1,135
770
8,622
3,924
530
3,254
5,198
19,496
0
W
Thanatos
 
Thanatos
8,314
1,760
0
7,679
10,613
6,135
1,078
1,907
8,642
33
23,244
L
Shiva
Booksmn
Shiva
10,096
1,558
1,187
2,071
11,529
6,486
203
4,488
6,823
0
15,212
L
7,104
3,276
0
2,161
15,468
12,509
0
3,953
11,333
0
21,932
W
6,229
1,142
815
1,212
6,897
4,541
454
1,431
5,377
13,088
0
W
Horus
DonLu
Horus
6,852
2,479
3,161
3,934
13,871
14,421
410
3,335
10,350
105
10,662
L
Ares
5,593
211
0
512
14,906
14,399
0
5,583
9,105
10,025
0
L
Ishtar
Pierogi96
Ishtar
6,363
3,473
0
1,824
10,233
4,186
0
3,293
6,782
0
25,435
W
17,479
7,050
0
1,131
10,795
5,446
0
3,253
7,473
0
34,803
W
15,150
1,921
997
1,614
8,527
4,316
1,283
1,617
6,910
40,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,041
Gold Earned
39,620
142
Minions Killed
175
0
Camps Cleared
0
924,666
Distance Traveled
1,011,303
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,636
664
36
4
0
173,320
0
W
Thanatos
8,169
817
29
3
0
228,775
2
L
Shiva
6,734
673
12
1
0
207,819
0
L
Set
6,926
693
34
3
0
178,667
0
W
Hades
7,249
725
16
2
0
190,106
0
W
Horus
7,474
747
11
1
0
188,186
1
L
Ares
6,821
682
4
0
0
189,584
1
L
Ishtar
6,924
692
56
6
0
175,276
4
W
Artemis
8,286
829
48
5
0
202,987
3
W
Eset
8,442
844
71
7
0
201,249
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role