Player Matchup

Ishtar
Ishtar
Nax i00
Ishtar
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,636 Elo+
Party 2
Agni
Agni
SailorGuppy
Agni
Level 104
God Stats
0W - 3L
1,411 SR
Queue Stats
94W - 131L
1,432 Elo+
Solo
Pele
Pele
anvalle17
Pele
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 56L
1,665 Elo+
Party 2
Team Averages
Level 122
1,470 SR
1,577 Elo+

VS

Team Averages
Level 121
1,442 SR
1,540 Elo+
Anubis
Anubis
DirkSunseteyes
Anubis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 30L
1,516 Elo+
Party 1
Shiva
Shiva
JakE650
Shiva
Level 155
God Stats
2W - 4L
1,186 SR
Queue Stats
135W - 131L
1,558 Elo+
Party 1
Fenrir
Fenrir
Oooooohhhhhh339
Fenrir
Level 80
God Stats
144W - 114L
1,639 SR
Queue Stats
581W - 648L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Nax i00
Ishtar
12
1 / 6 / 2
8,122
677
6,729
13,644
5,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 6 / 4
8,728
727
10,974
9,681
2,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
12
3 / 7 / 2
8,875
740
11,459
17,767
6,823
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 6
9,197
766
9,252
10,372
5,666
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shiva
JakE650
Shiva
13
3 / 1 / 11
8,924
744
11,900
14,594
13,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
11 / 3 / 5
10,375
865
15,445
14,250
15,438
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
5
Kills
19
19
Deaths
5
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
W
Shiva
JakE650
Shiva
3
1
11
8.5
L
Ishtar
Nax i00
Ishtar
1
6
2
0.33
W
11
3
5
4.5
L
1
6
4
0.5
L
Pele
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,162
Damage
36,597
41,092
Taken
39,216
14,925
Mitigated
35,021
3,921
Healing
9,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,252
426
0
2,872
10,372
5,666
645
3,184
7,188
34,549
0
W
Shiva
JakE650
Shiva
11,900
1,770
235
4,526
14,594
13,917
234
4,578
10,016
0
24,412
L
Ishtar
Nax i00
Ishtar
6,729
4,340
0
1,574
13,644
5,224
0
2,832
10,543
0
20,825
W
15,445
4,118
0
1,976
14,250
15,438
367
4,244
10,006
0
30,520
L
10,974
1,093
0
0
9,681
2,878
0
2,262
7,266
25,181
0
L
Pele
11,459
2,472
0
2,347
17,767
6,823
0
4,489
12,918
0
25,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,725
Gold Earned
28,496
98
Minions Killed
118
5
Camps Cleared
7
629,818
Distance Traveled
685,012
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,197
766
55
5
4
209,765
2
W
Shiva
8,924
744
41
3
1
260,526
4
L
Ishtar
8,122
677
42
4
1
195,681
3
W
Fenrir
10,375
865
22
2
2
214,721
1
L
Agni
8,728
727
28
2
1
217,672
4
L
Pele
8,875
740
28
2
3
216,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role