Player Matchup

Loki
Loki
ElArgentino_Sn1P
Loki
Level 149
God Stats
18W - 23L
1,431 SR
Queue Stats
289W - 351L
1,451 Elo+
Solo
Ishtar
Ishtar
LightString9202
Ishtar
Level 117
God Stats
1W - 2L
1,189 SR
Queue Stats
354W - 358L
1,423 Elo+
Solo
Ymir
Ymir
RoTciVFPV
Ymir
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
251W - 251L
1,466 Elo+
Solo
Ra
Ra
Roon86
Ra
Level 98
God Stats
3W - 9L
1,371 SR
Queue Stats
111W - 118L
1,526 Elo+
Solo
Osiris
Osiris
Sr-Salafrabio
Osiris
Level 129
God Stats
1W - 1L
1,776 SR
Queue Stats
156W - 146L
1,577 Elo+
Solo
Team Averages
Level 119
1,453 SR
1,489 Elo+

VS

Team Averages
Level 138
1,467 SR
1,518 Elo+
Lancelot
Lancelot
 
Lancelot
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
TioZe
Agni
Level 126
God Stats
1W - 1L
1,400 SR
Queue Stats
51W - 40L
1,528 Elo+
Party 2
Ishtar
Ishtar
omanoxx
Ishtar
Level 155
God Stats
2W - 2L
1,437 SR
Queue Stats
19W - 17L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 3
5,952
595
3,770
9,457
2,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

4
0 / 2 / 0
4,037
404
1,855
2,941
784
Ymir
9
2 / 3 / 2
5,927
593
4,330
10,470
6,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ra
9
1 / 2 / 0
5,531
553
5,179
4,902
1,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 3
5,448
545
4,147
10,940
9,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
2 / 1 / 2
6,569
657
6,866
7,788
3,025
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
 
Loki
11
4 / 1 / 3
6,342
634
5,182
6,768
2,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
 
Baron Samedi
8
1 / 2 / 5
5,286
529
4,312
8,216
6,019
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
TioZe
Agni
10
3 / 1 / 2
5,950
595
4,524
6,799
2,747
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ishtar
omanoxx
Ishtar
11
4 / 1 / 5
6,482
648
7,370
7,506
2,811
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
5
Kills
14
14
Deaths
6
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
2
1
2
3
W
Loki
 
Loki
4
1
3
5.5
W
Baron Samedi
 
Baron Samedi
1
2
5
1.75
L
2
4
3
0.88
L
0
2
0
0
L
Ymir
2
3
2
1
L
Ra
1
2
0
0.5
L
0
3
3
0.5
W
Agni
TioZe
Agni
3
1
2
4
W
Ishtar
omanoxx
Ishtar
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,281
Damage
28,254
38,710
Taken
37,077
20,870
Mitigated
17,023
11,049
Healing
17,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
6,866
1,566
0
3,919
7,788
3,025
0
0
7,788
0
51,263
W
Loki
 
Loki
5,182
1,427
0
3,186
6,768
2,421
0
1,098
5,670
0
39,979
W
Baron Samedi
 
Baron Samedi
4,312
879
1,170
3,528
8,216
6,019
0
2,836
5,380
14,572
0
L
3,770
990
0
2,729
9,457
2,888
0
1,331
8,126
0
28,624
L
1,855
1,330
0
685
2,941
784
0
1,088
1,853
0
13,681
L
Ymir
4,330
1,088
0
2,266
10,470
6,316
0
3,916
6,554
16,277
0
L
Ra
5,179
464
290
1,039
4,902
1,666
0
1,698
3,204
42,895
0
L
4,147
1,053
0
4,040
10,940
9,216
0
839
10,101
0
30,737
W
Agni
TioZe
Agni
4,524
245
0
2,581
6,799
2,747
70
3,285
3,514
39,255
0
W
Ishtar
omanoxx
Ishtar
7,370
5,248
0
2,758
7,506
2,811
360
2,290
5,216
36
42,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,895
Gold Earned
30,629
218
Minions Killed
330
0
Camps Cleared
0
886,950
Distance Traveled
1,036,404
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,569
657
87
9
0
234,247
4
W
Loki
6,342
634
79
8
0
227,371
3
W
Baron Samedi
5,286
529
26
3
0
189,261
3
L
Loki
5,952
595
55
6
0
220,490
0
L
Ishtar
4,037
404
29
3
0
73,264
1
L
Ymir
5,927
593
15
2
0
183,491
0
L
Ra
5,531
553
80
8
0
203,500
1
L
Osiris
5,448
545
39
4
0
206,205
2
W
Agni
5,950
595
64
6
0
200,672
0
W
Ishtar
6,482
648
74
7
0
184,853
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role