Player Matchup

Izanami
Izanami
RedWinGz_TeroR
Izanami
Level 28
God Stats
21W - 19L
1,390 SR
Queue Stats
37W - 61L
1,218 Elo+
Party 1
Nemesis
Nemesis
ReddSkiies
Nemesis
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 26L
1,383 Elo+
Party 1
Jormungandr
Jormungandr
fabio230101
Jormungandr
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 50L
1,399 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
fibatani
Ah Muzen Cab
Level 49
God Stats
14W - 9L
1,552 SR
Queue Stats
255W - 267L
1,479 Elo+
Party 4
Sol
Sol
wad-59
Sol
Level 42
God Stats
3W - 6L
1,323 SR
Queue Stats
44W - 68L
1,286 Elo+
Party 1
Team Averages
Level 48
1,453 SR
1,353 Elo+

VS

Team Averages
Level 74
1,567 SR
1,368 Elo+
Bakasura
Bakasura
Aliligirly
Bakasura
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 108L
1,431 Elo+
Party 2
Zeus
Zeus
Barry-18001
Zeus
Level 123
God Stats
12W - 3L
1,559 SR
Queue Stats
116W - 109L
1,408 Elo+
Party 2
Achilles
Achilles
BlackBoyKillzz
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,168 Elo+
Party 3
Cthulhu
Cthulhu
Rolin807
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,412 Elo+
Party 2
Cernunnos
Cernunnos
kjv_nn
Cernunnos
Level 65
God Stats
1W - 1L
1,777 SR
Queue Stats
8W - 14L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 8 / 7
17,705
521
25,495
27,673
11,878
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
ReddSkiies
Nemesis
20
12 / 6 / 5
18,021
530
20,574
31,969
16,863
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
fabio230101
Jormungandr
20
3 / 4 / 16
16,857
496
16,250
31,019
20,852
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
fibatani
Ah Muzen Cab
20
6 / 5 / 11
15,803
465
22,936
24,980
10,995
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
wad-59
Sol
19
0 / 8 / 8
14,461
425
13,354
25,133
9,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Aliligirly
Bakasura
20
5 / 6 / 6
15,980
470
12,536
28,347
18,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
18 / 5 / 4
20,206
594
53,492
22,143
11,755
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Achilles
19
3 / 7 / 10
13,879
408
20,484
38,725
42,766
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Rolin807
Cthulhu
20
2 / 5 / 11
13,708
403
9,756
33,037
41,859
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cernunnos
kjv_nn
Cernunnos
18
2 / 6 / 9
12,884
379
11,449
19,753
8,994
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
70
29
Kills
30
31
Deaths
29
47
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Aliligirly
Bakasura
5
6
6
1.33
L
18
5
4
4
L
Achilles
3
7
10
1.14
W
8
8
7
1.44
W
Nemesis
ReddSkiies
Nemesis
12
6
5
2.42
L
Cthulhu
Rolin807
Cthulhu
2
5
11
1.5
W
Jormungandr
fabio230101
Jormungandr
3
4
16
2.75
W
Ah Muzen Cab
fibatani
Ah Muzen Cab
6
5
11
2.3
L
Cernunnos
kjv_nn
Cernunnos
2
6
9
1.08
W
Sol
wad-59
Sol
0
8
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,609
Damage
107,717
140,774
Taken
142,005
70,406
Mitigated
123,692
27,461
Healing
23,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Aliligirly
Bakasura
12,536
8,116
0
3,628
28,347
18,318
0
2,652
25,695
0
172,035
L
53,492
1,853
0
5,349
22,143
11,755
1,486
7,882
14,261
198,110
0
L
Achilles
20,484
5,419
0
6,954
38,725
42,766
0
7,667
31,058
0
87,113
W
25,495
19,513
0
6,041
27,673
11,878
5,777
10,031
17,163
0
126,925
W
Nemesis
ReddSkiies
Nemesis
20,574
8,862
0
4,752
31,969
16,863
3,630
11,778
19,581
0
183,243
L
Cthulhu
Rolin807
Cthulhu
9,756
178
862
2,986
33,037
41,859
0
7,635
25,402
60,295
0
W
Jormungandr
fabio230101
Jormungandr
16,250
4,297
804
8,273
31,019
20,852
1,578
17,437
13,182
86,782
0
W
Ah Muzen Cab
fibatani
Ah Muzen Cab
22,936
7,320
0
4,060
24,980
10,995
3,490
11,558
13,149
0
128,277
L
Cernunnos
kjv_nn
Cernunnos
11,449
4,908
0
3,976
19,753
8,994
0
3,768
15,985
0
91,497
W
Sol
wad-59
Sol
13,354
4,662
182
3,349
25,133
9,818
2,289
13,508
11,548
84,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,847
Gold Earned
76,657
810
Minions Killed
832
0
Camps Cleared
0
3,014,720
Distance Traveled
2,853,222
12
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
15,980
470
236
7
0
628,996
5
L
Zeus
20,206
594
279
8
0
595,553
14
L
Achilles
13,879
408
107
3
0
580,479
6
W
Izanami
17,705
521
184
5
0
575,257
0
W
Nemesis
18,021
530
214
6
0
653,861
1
L
Cthulhu
13,708
403
76
2
0
612,122
0
W
Jormungandr
16,857
496
117
3
0
578,114
5
W
Ah Muzen Cab
15,803
465
159
5
0
629,607
6
L
Cernunnos
12,884
379
134
4
0
436,072
0
W
Sol
14,461
425
136
4
0
577,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role