Player Matchup

Ullr
Ullr
Masters
 
Ullr
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Yu Huang
Yu Huang
Diamond IV
Soulstyce
Yu Huang
Diamond IV
Level 148
God Stats
8W - 10L
1,652 SR
Queue Stats
392W - 257L
1,964 MMR
Party 2
Achilles
Achilles
Platinum II
tucachero420
Achilles
Platinum II
Level 84
God Stats
7W - 15L
1,564 SR
Queue Stats
310W - 403L
1,971 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 130
1,572 SR
1,811 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 94
1,729 SR
2,132 MMR
Ravana
Ravana
Masters
GrimyGremlin
Ravana
Masters
Level 62
God Stats
8W - 2L
1,822 SR
Queue Stats
276W - 81L
2,445 MMR
Party 1
Vulcan
Vulcan
Bronze III
SpitnMyMouth465
Vulcan
Bronze III
Level 159
God Stats
8W - 7L
1,565 SR
Queue Stats
29W - 31L
1,506 MMR
Solo
Gilgamesh
Gilgamesh
Masters
lilMMR
Gilgamesh
Masters
Level 60
God Stats
9W - 1L
1,800 SR
Queue Stats
263W - 63L
2,445 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
1 / 7 / 1
6,964
580
4,064
13,794
5,901
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
Soulstyce
Yu Huang
12
1 / 2 / 2
7,336
611
9,178
8,288
3,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
tucachero420
Achilles
11
1 / 3 / 2
7,208
601
5,306
15,690
14,575
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
Baba YagaFenrirBaron SamediAh Muzen CabGuan Yu

VS

Bans
BastetThothChang'eAphroditePersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
13
3 / 3 / 9
8,741
728
9,923
11,754
8,186
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 0 / 10
9,003
750
11,256
7,076
3,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
lilMMR
Gilgamesh
14
7 / 0 / 5
10,145
845
11,507
11,055
13,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
3
Kills
12
12
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
7
1
0.21
W
Ravana
3
3
9
2.5
L
Yu Huang
Soulstyce
Yu Huang
1
2
2
1
W
2
0
10
7
W
Gilgamesh
lilMMR
Gilgamesh
7
0
5
9.5
L
Achilles
tucachero420
Achilles
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,548
Damage
32,686
37,772
Taken
29,885
23,901
Mitigated
24,649
7,969
Healing
10,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
4,064
768
0
2,240
13,794
5,901
0
3,303
10,491
0
15,257
W
Ravana
9,923
1,967
0
2,003
11,754
8,186
963
2,250
9,224
0
25,548
L
Yu Huang
Soulstyce
Yu Huang
9,178
748
0
2,558
8,288
3,425
0
3,203
5,085
33,341
0
W
11,256
5,059
55
2,734
7,076
3,309
1,154
2,551
4,379
53,403
0
W
Gilgamesh
lilMMR
Gilgamesh
11,507
2,900
2,242
3,074
11,055
13,154
486
3,593
7,076
1,139
24,550
L
Achilles
tucachero420
Achilles
5,306
646
0
3,171
15,690
14,575
0
5,243
10,447
0
18,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,508
Gold Earned
27,889
116
Minions Killed
136
3
Camps Cleared
6
606,282
Distance Traveled
727,085
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,964
580
20
2
1
181,444
4
W
Ravana
8,741
728
28
2
0
235,646
4
L
Yu Huang
7,336
611
70
6
2
205,860
1
W
Vulcan
9,003
750
85
7
5
247,937
2
W
Gilgamesh
10,145
845
23
2
1
243,502
3
L
Achilles
7,208
601
26
2
0
218,978
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role