Player Matchup

Fafnir
Fafnir
ChargeBrain
Fafnir
Level 34
God Stats
2W - 3L
1,696 SR
Queue Stats
62W - 95L
1,366 Elo+
Party 2
Izanami
Izanami
ElSapomalajunta
Izanami
Level 127
God Stats
1W - 1L
1,211 SR
Queue Stats
61W - 95L
1,366 Elo+
Party 2
Ishtar
Ishtar
SolarCornet1740
Ishtar
Level 84
God Stats
4W - 3L
1,609 SR
Queue Stats
126W - 151L
1,430 Elo+
Solo
Vamana
Vamana
cabalmaromba
Vamana
Level 144
God Stats
1W - 2L
1,683 SR
Queue Stats
424W - 468L
1,397 Elo+
Solo
Thanatos
Thanatos
kurosakidenni
Thanatos
Level 109
God Stats
3W - 9L
1,077 SR
Queue Stats
274W - 331L
1,423 Elo+
Solo
Team Averages
Level 100
1,455 SR
1,397 Elo+

VS

Team Averages
Level 67
1,472 SR
1,362 Elo+
Horus
Horus
Kotsukii
Horus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,266 Elo+
Party 1
Merlin
Merlin
Mamacita202
Merlin
Level 124
God Stats
4W - 13L
1,293 SR
Queue Stats
283W - 318L
1,439 Elo+
Solo
Ratatoskr
Ratatoskr
TuuaMaae
Ratatoskr
Level 75
God Stats
5W - 7L
1,567 SR
Queue Stats
35W - 63L
1,295 Elo+
Solo
Izanami
Izanami
madruga08
Izanami
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 25L
1,345 Elo+
Solo
Odin
Odin
oTalDoMaster
Odin
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
17
1 / 4 / 11
11,454
521
3,848
16,350
20,587
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
14 / 2 / 1
16,550
752
26,280
20,539
10,512
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
6 / 7 / 6
13,101
596
23,302
23,176
11,486
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vamana
18
3 / 2 / 5
13,017
592
16,664
25,140
24,518
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
kurosakidenni
Thanatos
19
3 / 3 / 2
12,600
573
7,547
15,697
9,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Kotsukii
Horus
15
5 / 9 / 6
10,113
460
8,345
22,664
19,474
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
16
1 / 6 / 8
9,487
431
14,422
18,713
7,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ratatoskr
TuuaMaae
Ratatoskr
17
8 / 6 / 3
11,191
509
17,060
22,184
11,506
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
madruga08
Izanami
3
0 / 1 / 0
5,823
265
1,077
2,018
353
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
4 / 5 / 5
10,902
496
19,375
27,736
35,748
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
40
27
Kills
18
18
Deaths
27
25
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fafnir
1
4
11
1.63
W
14
2
1
7.25
L
Horus
Kotsukii
Horus
5
9
6
0.89
L
Merlin
1
6
8
0.83
W
6
7
6
1.29
L
Ratatoskr
TuuaMaae
Ratatoskr
8
6
3
1.58
W
Vamana
3
2
5
2.75
W
Thanatos
kurosakidenni
Thanatos
3
3
2
1.33
L
Izanami
madruga08
Izanami
0
1
0
0
L
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,641
Damage
60,279
100,902
Taken
93,315
76,592
Mitigated
74,375
48,531
Healing
18,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
3,848
826
1,002
4,947
16,350
20,587
90
3,326
12,512
17,770
0
W
26,280
19,190
0
9,600
20,539
10,512
10,341
3,827
16,712
0
210,235
L
Horus
Kotsukii
Horus
8,345
4,881
1,738
3,735
22,664
19,474
0
1,330
21,334
0
32,850
L
Merlin
14,422
1,687
0
2,108
18,713
7,294
0
827
17,886
74,804
0
W
23,302
15,955
0
8,122
23,176
11,486
2,863
5,462
17,714
0
123,400
L
Ratatoskr
TuuaMaae
Ratatoskr
17,060
6,122
0
6,287
22,184
11,506
0
341
21,843
0
88,490
W
Vamana
16,664
10,149
0
9,173
25,140
24,518
1,493
3,352
21,788
0
95,467
W
Thanatos
kurosakidenni
Thanatos
7,547
1,751
0
15,687
15,697
9,489
1,147
2,100
13,597
0
105,549
L
Izanami
madruga08
Izanami
1,077
851
0
665
2,018
353
0
154
1,864
0
9,448
L
19,375
6,510
0
3,490
27,736
35,748
0
1,196
26,540
839
71,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,722
Gold Earned
47,516
734
Minions Killed
429
0
Camps Cleared
0
2,121,732
Distance Traveled
1,652,082
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,454
521
14
1
0
447,519
4
W
Izanami
16,550
752
280
13
0
406,684
0
L
Horus
10,113
460
46
2
0
374,917
0
L
Merlin
9,487
431
117
5
0
386,695
5
W
Ishtar
13,101
596
151
7
0
344,867
2
L
Ratatoskr
11,191
509
123
6
0
432,241
1
W
Vamana
13,017
592
152
7
0
444,244
2
W
Thanatos
12,600
573
137
6
0
478,418
1
L
Izanami
5,823
265
13
1
0
46,710
1
L
Odin
10,902
496
130
6
0
411,519
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role