Player Matchup

King Arthur
King Arthur
CaptHymanShocker
King Arthur
Level 55
God Stats
2W - 5L
1,408 SR
Queue Stats
2W - 8L
1,016 Elo+
Party 1
Ishtar
Ishtar
WhimsicalLuck
Ishtar
Level 102
God Stats
1W - 2L
1,281 SR
Queue Stats
7W - 5L
1,655 Elo+
Party 1
Chronos
Chronos
cállmedąd
Chronos
Level 113
God Stats
1W - 4L
1,216 SR
Queue Stats
15W - 31L
1,336 Elo+
Party 1
Team Averages
Level 90
1,301 SR
1,336 Elo+

VS

Team Averages
Level 72
1,653 SR
1,384 Elo+
Cliodhna
Cliodhna
S1M0NE088
Cliodhna
Level 75
God Stats
1W - 2L
1,722 SR
Queue Stats
53W - 70L
1,429 Elo+
Party 2
Merlin
Merlin
SxFxlcon
Merlin
Level 105
God Stats
5W - 5L
1,566 SR
Queue Stats
14W - 34L
1,299 Elo+
Solo
Hercules
Hercules
lVlitchell
Hercules
Level 36
God Stats
7W - 10L
1,671 SR
Queue Stats
43W - 55L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CaptHymanShocker
King Arthur
18
5 / 2 / 14
13,286
664
11,970
20,691
18,216
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
9 / 3 / 11
14,945
747
37,816
20,926
10,541
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
cállmedąd
Chronos
18
7 / 2 / 11
13,745
687
14,705
18,237
9,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
S1M0NE088
Cliodhna
15
4 / 8 / 1
12,795
640
13,266
24,112
12,348
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
SxFxlcon
Merlin
17
0 / 7 / 3
12,055
603
15,758
17,979
9,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
lVlitchell
Hercules
17
3 / 6 / 4
12,850
643
14,813
27,911
37,704
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
21
Kills
7
7
Deaths
21
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CaptHymanShocker
King Arthur
5
2
14
6
L
Cliodhna
S1M0NE088
Cliodhna
4
8
1
0.56
L
Merlin
SxFxlcon
Merlin
0
7
3
0.21
W
9
3
11
4.83
W
Chronos
cállmedąd
Chronos
7
2
11
6.25
L
Hercules
lVlitchell
Hercules
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,491
Damage
43,837
59,854
Taken
70,002
38,070
Mitigated
59,135
18,499
Healing
6,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CaptHymanShocker
King Arthur
11,970
1,519
1,019
5,498
20,691
18,216
0
6,566
14,125
0
23,234
L
Cliodhna
S1M0NE088
Cliodhna
13,266
968
0
1,932
24,112
12,348
0
5,705
18,407
0
36,044
L
Merlin
SxFxlcon
Merlin
15,758
182
0
300
17,979
9,083
0
3,786
14,193
74,265
0
W
37,816
20,033
0
5,457
20,926
10,541
1,227
5,844
15,082
0
102,978
W
Chronos
cállmedąd
Chronos
14,705
6,291
0
6,525
18,237
9,313
1,450
4,361
13,876
51,804
4,989
L
Hercules
lVlitchell
Hercules
14,813
2,186
240
4,286
27,911
37,704
0
4,409
23,502
0
28,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,976
Gold Earned
37,700
227
Minions Killed
186
11
Camps Cleared
5
1,070,984
Distance Traveled
1,109,409
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,286
664
13
1
0
376,118
4
L
Cliodhna
12,795
640
40
2
4
391,074
3
L
Merlin
12,055
603
126
6
1
339,223
3
W
Ishtar
14,945
747
130
7
4
331,592
0
W
Chronos
13,745
687
84
4
7
363,274
1
L
Hercules
12,850
643
20
1
0
379,112
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role