Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Crobat97
Serqet
Level 69
God Stats
15W - 19L
1,387 SR
Queue Stats
174W - 191L
1,348 Elo+
Party 2
Anhur
Anhur
Gengår
Anhur
Level 23
God Stats
4W - 5L
1,520 SR
Queue Stats
31W - 29L
1,416 Elo+
Party 2
Izanami
Izanami
Marowak22
Izanami
Level 44
God Stats
15W - 21L
1,400 SR
Queue Stats
70W - 83L
1,402 Elo+
Party 2
The Morrigan
The Morrigan
agentchristos
The Morrigan
Level 69
God Stats
5W - 9L
1,372 SR
Queue Stats
14W - 24L
1,426 Elo+
Solo
Team Averages
Level 68
1,436 SR
1,418 Elo+

VS

Team Averages
Level 90
1,509 SR
1,471 Elo+
Bacchus
Bacchus
 
Bacchus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
ParaBеllum
Thoth
Level 123
God Stats
14W - 12L
1,577 SR
Queue Stats
289W - 241L
1,560 Elo+
Party 1
Atlas
Atlas
Ryujinjakaa
Atlas
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 82L
1,518 Elo+
Party 1
Lancelot
Lancelot
Sander42
Lancelot
Level 97
God Stats
8W - 5L
1,450 SR
Queue Stats
26W - 26L
1,389 Elo+
Solo
Neith
Neith
Zoalqill
Neith
Level 87
God Stats
25W - 16L
1,519 SR
Queue Stats
90W - 93L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
1 / 3 / 0
7,086
545
7,315
9,209
3,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Serqet
Crobat97
Serqet
10
0 / 3 / 1
5,899
454
2,320
9,497
3,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Gengår
Anhur
10
0 / 2 / 0
5,530
425
5,348
6,898
2,483
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Marowak22
Izanami
8
0 / 4 / 0
4,978
383
4,055
9,976
2,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
agentchristos
The Morrigan
11
0 / 2 / 0
6,342
488
2,463
6,886
2,727
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
1 / 0 / 5
7,080
545
5,909
8,783
7,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
5 / 0 / 1
8,075
621
5,328
4,622
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 1 / 2
7,236
557
5,752
12,182
6,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
Sander42
Lancelot
9
1 / 0 / 1
5,941
457
2,395
7,763
2,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Zoalqill
Neith
11
7 / 0 / 1
6,957
535
7,170
7,931
2,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
14
14
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
3
0
0.33
W
Bacchus
 
Bacchus
1
0
5
3.5
L
Serqet
Crobat97
Serqet
0
3
1
0.17
L
Anhur
Gengår
Anhur
0
2
0
0
L
Izanami
Marowak22
Izanami
0
4
0
0
W
5
0
1
5.5
W
0
1
2
1
W
Lancelot
Sander42
Lancelot
1
0
1
1.5
W
Neith
Zoalqill
Neith
7
0
1
7.5
L
The Morrigan
agentchristos
The Morrigan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,501
Damage
26,554
42,466
Taken
41,281
15,382
Mitigated
20,669
8,994
Healing
9,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
7,315
3,128
0
1,960
9,209
3,740
124
7,250
1,499
47,301
0
W
Bacchus
 
Bacchus
5,909
860
0
1,987
8,783
7,029
61
0
8,783
23,848
0
L
Serqet
Crobat97
Serqet
2,320
550
0
625
9,497
3,445
0
1,671
7,786
0
42,078
L
Anhur
Gengår
Anhur
5,348
2,233
0
2,222
6,898
2,483
0
3,196
3,702
0
26,377
L
Izanami
Marowak22
Izanami
4,055
2,532
0
2,115
9,976
2,987
0
2,229
7,747
0
30,480
W
5,328
119
0
641
4,622
1,755
0
1,507
3,068
59,866
0
W
5,752
1,963
0
2,730
12,182
6,658
0
6,817
4,663
46,792
0
W
Lancelot
Sander42
Lancelot
2,395
669
295
409
7,763
2,879
0
909
6,854
0
34,519
W
Neith
Zoalqill
Neith
7,170
2,099
0
3,808
7,931
2,348
1,317
0
7,931
0
39,830
L
The Morrigan
agentchristos
The Morrigan
2,463
520
0
2,072
6,886
2,727
0
2,143
4,743
44,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,835
Gold Earned
35,289
333
Minions Killed
367
0
Camps Cleared
0
1,214,290
Distance Traveled
1,253,438
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,086
545
97
7
0
222,840
3
W
Bacchus
7,080
545
32
2
0
262,778
3
L
Serqet
5,899
454
72
6
0
279,064
1
L
Anhur
5,530
425
46
4
0
244,731
3
L
Izanami
4,978
383
39
3
0
235,940
0
W
Thoth
8,075
621
113
9
0
241,822
2
W
Atlas
7,236
557
100
8
0
251,868
1
W
Lancelot
5,941
457
61
5
0
250,900
1
W
Neith
6,957
535
61
5
0
246,070
1
L
The Morrigan
6,342
488
79
6
0
231,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role