Player Matchup

Ishtar
Ishtar
Hevyheven
Ishtar
Level 156
God Stats
5W - 9L
1,436 SR
Queue Stats
232W - 203L
1,638 Elo+
Party 2
Olorun
Olorun
ImSnøw
Olorun
Level 157
God Stats
10W - 7L
1,743 SR
Queue Stats
223W - 202L
1,617 Elo+
Party 2
Sobek
Sobek
Jotun
Sobek
Level 129
God Stats
1W - 1L
1,708 SR
Queue Stats
6W - 7L
1,507 Elo+
Party 2
Bastet
Bastet
MadelenE
Bastet
Level 126
God Stats
5W - 6L
1,615 SR
Queue Stats
102W - 96L
1,551 Elo+
Party 2
Zeus
Zeus
Mezram
Zeus
Level 138
God Stats
53W - 40L
1,586 SR
Queue Stats
670W - 674L
1,534 Elo+
Solo
Team Averages
Level 141
1,618 SR
1,569 Elo+

VS

Team Averages
Level 110
1,476 SR
1,566 Elo+
Morgan Le Fay
Morgan Le Fay
BathoryB
Morgan Le Fay
Level 86
God Stats
2W - 1L
1,597 SR
Queue Stats
476W - 454L
1,587 Elo+
Solo
Fafnir
Fafnir
BigBriffa
Fafnir
Level 128
God Stats
1W - 1L
1,280 SR
Queue Stats
129W - 79L
1,624 Elo+
Party 1
Cernunnos
Cernunnos
DoubleEdge1
Cernunnos
Level 123
God Stats
13W - 1L
1,523 SR
Queue Stats
122W - 109L
1,528 Elo+
Party 1
Mulan
Mulan
DuckSwagington
Mulan
Level 109
God Stats
11W - 6L
1,583 SR
Queue Stats
146W - 117L
1,548 Elo+
Party 1
Skadi
Skadi
StealthyPotatoo
Skadi
Level 104
God Stats
10W - 12L
1,397 SR
Queue Stats
106W - 84L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Hevyheven
Ishtar
18
5 / 7 / 2
12,837
475
24,204
25,013
13,340
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
ImSnøw
Olorun
19
6 / 6 / 1
13,565
502
26,192
32,617
21,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
Jotun
Sobek
15
0 / 5 / 5
10,721
397
8,987
30,174
42,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
MadelenE
Bastet
19
0 / 6 / 4
11,935
442
9,148
31,414
16,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
Mezram
Zeus
19
3 / 8 / 3
12,616
467
20,432
18,560
8,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BathoryB
Morgan Le Fay
20
9 / 0 / 8
17,189
637
22,925
18,715
10,188
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Fafnir
BigBriffa
Fafnir
20
3 / 2 / 22
15,568
577
13,561
31,771
46,509
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cernunnos
DoubleEdge1
Cernunnos
20
7 / 3 / 12
15,856
587
30,268
23,197
13,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
3 / 5 / 7
15,849
587
19,002
39,928
45,866
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
9 / 4 / 8
16,021
593
14,439
22,932
12,739
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
88
14
Kills
31
32
Deaths
14
15
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BathoryB
Morgan Le Fay
9
0
8
13
W
Fafnir
BigBriffa
Fafnir
3
2
22
7
W
Cernunnos
DoubleEdge1
Cernunnos
7
3
12
4.33
W
3
5
7
1.3
L
Ishtar
Hevyheven
Ishtar
5
7
2
0.86
L
Olorun
ImSnøw
Olorun
6
6
1
1.08
L
Sobek
Jotun
Sobek
0
5
5
0.5
L
Bastet
MadelenE
Bastet
0
6
4
0.33
L
Zeus
Mezram
Zeus
3
8
3
0.56
W
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,963
Damage
100,195
137,778
Taken
136,543
102,547
Mitigated
128,356
40,664
Healing
52,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BathoryB
Morgan Le Fay
22,925
1,326
0
6,185
18,715
10,188
1,209
8,516
10,199
168,932
0
W
Fafnir
BigBriffa
Fafnir
13,561
3,421
0
12,821
31,771
46,509
2,232
10,988
20,783
47,761
0
W
Cernunnos
DoubleEdge1
Cernunnos
30,268
15,778
0
9,186
23,197
13,054
9,650
6,565
16,632
0
149,409
W
19,002
1,379
0
21,169
39,928
45,866
375
20,087
19,841
0
125,768
L
Ishtar
Hevyheven
Ishtar
24,204
12,058
0
3,966
25,013
13,340
324
8,759
16,254
0
120,034
L
Olorun
ImSnøw
Olorun
26,192
15,289
1,483
16,383
32,617
21,284
630
4,478
28,139
118,965
15,603
L
Sobek
Jotun
Sobek
8,987
588
0
5,463
30,174
42,849
0
6,877
23,297
39,056
0
L
Bastet
MadelenE
Bastet
9,148
2,428
0
12,800
31,414
16,183
0
10,638
20,776
0
110,480
L
Zeus
Mezram
Zeus
20,432
1,109
0
569
18,560
8,891
0
5,734
12,826
105,847
0
W
14,439
5,823
0
2,942
22,932
12,739
6,861
7,991
14,941
0
152,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,674
Gold Earned
80,483
670
Minions Killed
830
0
Camps Cleared
0
2,440,753
Distance Traveled
2,712,318
23
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
17,189
637
231
9
0
566,416
4
W
Fafnir
15,568
577
39
1
0
563,898
21
W
Cernunnos
15,856
587
171
6
0
537,070
1
W
Mulan
15,849
587
219
8
0
524,265
8
L
Ishtar
12,837
475
161
6
0
459,092
6
L
Olorun
13,565
502
176
7
0
442,584
3
L
Sobek
10,721
397
27
1
0
520,048
6
L
Bastet
11,935
442
169
6
0
545,477
1
L
Zeus
12,616
467
137
5
0
473,552
7
W
Skadi
16,021
593
170
6
0
520,669
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role