Player Matchup

Cerberus
Cerberus
Faeyo
Cerberus
Level 32
God Stats
4W - 3L
1,595 SR
Queue Stats
117W - 55L
1,693 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Mistymarin
Cu Chulainn
Level 40
God Stats
15W - 7L
1,652 SR
Queue Stats
117W - 56L
1,691 Elo+
Party 1
Horus
Horus
TurtleHurdle987
Horus
Level 56
God Stats
9W - 2L
1,599 SR
Queue Stats
166W - 120L
1,667 Elo+
Party 1
Team Averages
Level 43
1,615 SR
1,684 Elo+

VS

Team Averages
Level 139
1,531 SR
1,539 Elo+
Chang'e
Chang'e
AKIO-BLAC
Chang'e
Level 144
God Stats
1W - 3L
1,449 SR
Queue Stats
137W - 122L
1,513 Elo+
Party 2
Sun Wukong
Sun Wukong
Meatwagon-_-80
Sun Wukong
Level 143
God Stats
2W - 4L
1,348 SR
Queue Stats
263W - 216L
1,580 Elo+
Party 2
Anhur
Anhur
fireeflower
Anhur
Level 129
God Stats
4W - 2L
1,795 SR
Queue Stats
141W - 127L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Faeyo
Cerberus
20
8 / 4 / 4
15,267
727
30,879
34,760
21,124
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
Mistymarin
Cu Chulainn
19
4 / 3 / 6
14,022
668
13,283
24,377
20,023
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
0 / 1 / 8
13,377
637
6,369
29,867
40,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AKIO-BLAC
Chang'e
19
2 / 3 / 5
14,068
670
26,581
21,651
8,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Meatwagon-_-80
Sun Wukong
18
2 / 5 / 4
13,008
619
17,764
22,683
25,070
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
4 / 4 / 3
13,852
660
20,832
14,953
3,924
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
12
Kills
8
8
Deaths
12
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AKIO-BLAC
Chang'e
2
3
5
1.5
W
Cerberus
Faeyo
Cerberus
8
4
4
2.5
L
Sun Wukong
Meatwagon-_-80
Sun Wukong
2
5
4
0.8
W
Cu Chulainn
Mistymarin
Cu Chulainn
4
3
6
2.33
W
0
1
8
4
L
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,531
Damage
65,177
89,004
Taken
59,287
81,389
Mitigated
37,829
23,372
Healing
20,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AKIO-BLAC
Chang'e
26,581
1,677
4,717
11,968
21,651
8,835
161
12,872
8,779
97,903
0
W
Cerberus
Faeyo
Cerberus
30,879
728
885
9,716
34,760
21,124
719
11,689
23,071
102,342
0
L
Sun Wukong
Meatwagon-_-80
Sun Wukong
17,764
3,366
0
2,726
22,683
25,070
97
9,275
13,408
525
48,436
W
Cu Chulainn
Mistymarin
Cu Chulainn
13,283
4,476
899
1,149
24,377
20,023
2,311
8,391
15,986
0
57,117
W
6,369
2,526
4,489
6,234
29,867
40,242
368
7,355
22,512
7,371
14,751
L
20,832
13,840
0
1,397
14,953
3,924
1,998
10,831
4,122
0
46,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,666
Gold Earned
40,928
248
Minions Killed
250
2
Camps Cleared
15
1,123,764
Distance Traveled
1,045,337
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
14,068
670
142
7
6
360,878
8
W
Cerberus
15,267
727
155
7
1
380,287
3
L
Sun Wukong
13,008
619
43
2
5
363,706
2
W
Cu Chulainn
14,022
668
60
3
1
367,151
0
W
Horus
13,377
637
33
2
0
376,326
0
L
Anhur
13,852
660
65
3
4
320,753
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role