Player Matchup

Terra
Terra
Blastarang
Terra
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,481 Elo+
Party 1
Heimdallr
Heimdallr
KingLigma0220
Heimdallr
Level 98
God Stats
1W - 0L
1,352 SR
Queue Stats
12W - 10L
1,400 Elo+
Party 1
He Bo
He Bo
jjwjj
He Bo
Level 70
God Stats
1W - 1L
1,139 SR
Queue Stats
5W - 12L
1,393 Elo+
Party 1
Team Averages
Level 104
1,331 SR
1,425 Elo+

VS

Team Averages
Level 125
1,480 SR
1,378 Elo+
Ishtar
Ishtar
Ace3948
Ishtar
Level 160
God Stats
7W - 11L
1,563 SR
Queue Stats
140W - 171L
1,350 Elo+
Party 2
Baron Samedi
Baron Samedi
klofta09
Baron Samedi
Level 129
God Stats
3W - 2L
1,532 SR
Queue Stats
15W - 19L
1,428 Elo+
Party 2
Shiva
Shiva
michealrock77
Shiva
Level 86
God Stats
9W - 10L
1,345 SR
Queue Stats
372W - 501L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
15
2 / 1 / 8
11,571
681
13,394
24,944
35,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Heimdallr
KingLigma0220
Heimdallr
16
4 / 5 / 6
11,333
667
21,110
21,274
11,044
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
jjwjj
He Bo
17
5 / 2 / 2
11,423
672
7,831
15,136
5,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Ace3948
Ishtar
16
3 / 6 / 5
11,096
653
20,179
18,829
8,653
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
klofta09
Baron Samedi
15
3 / 4 / 5
11,195
659
13,979
15,059
8,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 1 / 5
10,629
625
19,371
19,723
18,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
23
11
Kills
8
8
Deaths
11
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Ace3948
Ishtar
3
6
5
0.92
W
Terra
2
1
8
6
W
Heimdallr
KingLigma0220
Heimdallr
4
5
6
1.4
W
He Bo
jjwjj
He Bo
5
2
2
3
L
Baron Samedi
klofta09
Baron Samedi
3
4
5
1.38
L
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,335
Damage
53,529
61,354
Taken
53,611
52,091
Mitigated
35,936
14,271
Healing
12,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Ace3948
Ishtar
20,179
8,526
0
1,093
18,829
8,653
1,038
8,115
10,714
0
53,049
W
Terra
13,394
990
2,887
5,856
24,944
35,102
0
5,627
18,163
29,542
0
W
Heimdallr
KingLigma0220
Heimdallr
21,110
13,064
0
4,424
21,274
11,044
228
5,189
15,468
0
48,991
W
He Bo
jjwjj
He Bo
7,831
604
0
1,104
15,136
5,945
251
2,581
12,173
46,811
0
L
Baron Samedi
klofta09
Baron Samedi
13,979
551
3,019
5,004
15,059
8,587
204
5,343
9,716
34,718
0
L
19,371
3,200
745
2,174
19,723
18,696
299
8,606
11,117
0
43,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,327
Gold Earned
32,920
178
Minions Killed
198
9
Camps Cleared
5
912,926
Distance Traveled
952,964
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
11,096
653
78
5
0
323,544
1
W
Terra
11,571
681
36
2
0
344,674
2
W
Heimdallr
11,333
667
69
4
5
270,713
1
W
He Bo
11,423
672
73
4
4
297,539
5
L
Baron Samedi
11,195
659
63
4
0
322,947
2
L
Shiva
10,629
625
57
3
5
306,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role