Player Matchup

Nemesis
Nemesis
Bearyllel
Nemesis
Level 16
God Stats
1W - 2L
1,537 SR
Queue Stats
3W - 3L
1,469 Elo+
Party 2
Sun Wukong
Sun Wukong
ProfetherX
Sun Wukong
Level 125
God Stats
2W - 1L
1,784 SR
Queue Stats
31W - 19L
1,727 Elo+
Party 2
Kukulkan
Kukulkan
runninscared2
Kukulkan
Level 11
God Stats
1W - 1L
1,727 SR
Queue Stats
7W - 9L
1,430 Elo+
Party 2
Team Averages
Level 51
1,683 SR
1,542 Elo+

VS

Team Averages
Level 70
1,499 SR
1,491 Elo+
Sol
Sol
AFFFFFFFFFFFFTR
Sol
Level 122
God Stats
10W - 10L
1,523 SR
Queue Stats
273W - 276L
1,526 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Pillow Forts
Kumbhakarna
Level 40
God Stats
35W - 44L
1,492 SR
Queue Stats
192W - 188L
1,470 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xXFlyy-PrinceXx
Cu Chulainn
Level 49
God Stats
14W - 15L
1,482 SR
Queue Stats
57W - 71L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bearyllel
Nemesis
14
3 / 5 / 2
9,934
621
7,339
13,043
7,349
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
ProfetherX
Sun Wukong
15
3 / 3 / 3
11,266
704
21,133
17,623
23,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kukulkan
runninscared2
Kukulkan
13
0 / 4 / 3
9,609
601
9,730
9,308
4,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 3 / 3
12,987
812
21,553
17,370
9,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kumbhakarna
Pillow Forts
Kumbhakarna
15
1 / 0 / 8
11,533
721
1,941
14,233
17,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
xXFlyy-PrinceXx
Cu Chulainn
16
2 / 3 / 8
11,791
737
13,182
20,504
17,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
6
Kills
12
12
Deaths
6
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
9
3
3
3.5
L
Nemesis
Bearyllel
Nemesis
3
5
2
0.8
W
Kumbhakarna
Pillow Forts
Kumbhakarna
1
0
8
5
L
Sun Wukong
ProfetherX
Sun Wukong
3
3
3
1.5
L
Kukulkan
runninscared2
Kukulkan
0
4
3
0.38
W
Cu Chulainn
xXFlyy-PrinceXx
Cu Chulainn
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,202
Damage
36,676
39,974
Taken
52,107
35,431
Mitigated
44,762
4,313
Healing
18,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,553
8,054
0
8,233
17,370
9,638
2,416
2,444
14,926
75,058
7,166
L
Nemesis
Bearyllel
Nemesis
7,339
2,774
0
1,020
13,043
7,349
0
7,037
6,006
0
12,992
W
Kumbhakarna
Pillow Forts
Kumbhakarna
1,941
528
0
2,871
14,233
17,323
50
5,190
9,043
9,159
0
L
Sun Wukong
ProfetherX
Sun Wukong
21,133
3,822
0
3,043
17,623
23,575
0
10,403
7,220
163
52,307
L
Kukulkan
runninscared2
Kukulkan
9,730
1,203
0
250
9,308
4,507
0
5,001
4,307
37,869
0
W
Cu Chulainn
xXFlyy-PrinceXx
Cu Chulainn
13,182
2,842
720
6,932
20,504
17,801
0
3,167
17,337
3,288
38,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,809
Gold Earned
36,311
137
Minions Killed
180
5
Camps Cleared
9
894,004
Distance Traveled
938,960
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,987
812
116
7
6
292,854
3
L
Nemesis
9,934
621
19
1
0
292,601
0
W
Kumbhakarna
11,533
721
11
1
1
343,297
0
L
Sun Wukong
11,266
704
48
3
1
310,574
4
L
Kukulkan
9,609
601
70
4
4
290,829
4
W
Cu Chulainn
11,791
737
53
3
2
302,809
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role