Player Matchup

Xbalanque
Xbalanque
Haywoodjblome
Xbalanque
Level 29
God Stats
1W - 1L
1,315 SR
Queue Stats
14W - 33L
1,175 Elo+
Party 2
Hun Batz
Hun Batz
JamesyB4bY
Hun Batz
Level 113
God Stats
3W - 2L
1,451 SR
Queue Stats
295W - 290L
1,473 Elo+
Solo
Nemesis
Nemesis
Lexismokekush
Nemesis
Level 87
God Stats
2W - 1L
1,732 SR
Queue Stats
35W - 22L
1,518 Elo+
Party 2
Janus
Janus
chrisc1223
Janus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 32L
1,323 Elo+
Party 2
Hercules
Hercules
masonmansman
Hercules
Level 88
God Stats
2W - 1L
1,508 SR
Queue Stats
61W - 76L
1,360 Elo+
Party 2
Team Averages
Level 68
1,501 SR
1,370 Elo+

VS

Team Averages
Level 90
1,434 SR
1,425 Elo+
Mercury
Mercury
Hamlot
Mercury
Level 158
God Stats
17W - 23L
1,382 SR
Queue Stats
769W - 790L
1,461 Elo+
Solo
Izanami
Izanami
HankStork
Izanami
Level 29
God Stats
0W - 2L
1,326 SR
Queue Stats
24W - 35L
1,415 Elo+
Solo
Chiron
Chiron
Rodrilian
Chiron
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 34L
1,436 Elo+
Solo
Zeus
Zeus
jaded-blockade7
Zeus
Level 89
God Stats
2W - 4L
1,461 SR
Queue Stats
482W - 579L
1,409 Elo+
Party 1
Vulcan
Vulcan
xShiftyxSmokerx
Vulcan
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 32L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Haywoodjblome
Xbalanque
20
4 / 6 / 9
14,195
617
14,371
19,919
10,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hun Batz
JamesyB4bY
Hun Batz
20
12 / 5 / 8
16,871
734
31,495
32,032
17,482
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
20
3 / 5 / 10
15,499
674
11,791
33,490
28,609
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
20
3 / 9 / 7
13,825
601
11,789
23,527
11,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
masonmansman
Hercules
20
4 / 6 / 11
14,169
616
14,708
36,452
55,229
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Hamlot
Mercury
20
13 / 4 / 7
15,966
694
18,983
20,934
11,745
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
HankStork
Izanami
14
0 / 7 / 8
10,803
470
8,019
13,706
6,000
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
Rodrilian
Chiron
20
3 / 4 / 18
14,376
625
22,007
21,076
11,062
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

20
8 / 5 / 7
13,781
599
20,125
14,249
6,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
7 / 6 / 16
15,811
687
48,276
20,731
11,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
87
26
Kills
31
31
Deaths
26
45
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Mercury
Hamlot
Mercury
13
4
7
4.13
L
Izanami
HankStork
Izanami
0
7
8
0.57
W
Xbalanque
Haywoodjblome
Xbalanque
4
6
9
1.42
W
Hun Batz
JamesyB4bY
Hun Batz
12
5
8
3.2
W
Nemesis
3
5
10
1.6
L
Chiron
Rodrilian
Chiron
3
4
18
3
W
Janus
3
9
7
0.72
L
8
5
7
2.3
W
Hercules
masonmansman
Hercules
4
6
11
1.58
L
7
6
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,154
Damage
117,410
145,420
Taken
90,696
122,822
Mitigated
47,131
63,569
Healing
34,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Hamlot
Mercury
18,983
7,341
1,494
5,423
20,934
11,745
630
2,903
18,031
0
35,928
L
Izanami
HankStork
Izanami
8,019
3,536
805
1,111
13,706
6,000
0
2,408
11,298
0
13,477
W
Xbalanque
Haywoodjblome
Xbalanque
14,371
9,447
2,513
4,723
19,919
10,180
4,366
10,892
9,027
0
40,368
W
Hun Batz
JamesyB4bY
Hun Batz
31,495
2,086
2,830
12,770
32,032
17,482
1,320
16,413
15,619
0
74,791
W
Nemesis
11,791
2,891
7,033
13,016
33,490
28,609
1,020
13,316
20,174
2,989
34,577
L
Chiron
Rodrilian
Chiron
22,007
5,400
6,182
7,458
21,076
11,062
495
3,265
17,791
0
52,678
W
Janus
11,789
648
2,568
3,160
23,527
11,322
672
12,281
11,246
41,132
0
L
20,125
2,680
1,755
2,062
14,249
6,467
0
1,742
12,507
34,593
0
W
Hercules
masonmansman
Hercules
14,708
1,830
2,096
12,860
36,452
55,229
1,047
15,499
20,953
0
33,113
L
48,276
13,978
3,324
4,485
20,731
11,857
31
2,147
18,584
82,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,559
Gold Earned
70,737
280
Minions Killed
220
0
Camps Cleared
0
2,099,669
Distance Traveled
1,898,714
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
15,966
694
32
1
0
543,435
0
L
Izanami
10,803
470
19
1
0
228,349
1
W
Xbalanque
14,195
617
52
2
0
371,194
1
W
Hun Batz
16,871
734
75
3
0
445,979
1
W
Nemesis
15,499
674
44
2
0
523,673
0
L
Chiron
14,376
625
57
2
0
402,113
0
W
Janus
13,825
601
76
3
0
377,951
0
L
Zeus
13,781
599
38
2
0
264,563
0
W
Hercules
14,169
616
33
1
0
380,872
0
L
Vulcan
15,811
687
74
3
0
460,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role