Player Matchup

Gilgamesh
Gilgamesh
DharokBomb
Gilgamesh
Level 65
God Stats
1W - 0L
1,687 SR
Queue Stats
7W - 7L
1,407 Elo+
Party 2
Terra
Terra
JelyBely
Terra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,526 Elo+
Party 2
Hercules
Hercules
JimmySparks
Hercules
Level 142
God Stats
2W - 0L
1,653 SR
Queue Stats
12W - 5L
1,558 Elo+
Party 2
Artemis
Artemis
LilCinnamonRoll
Artemis
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,802 Elo+
Party 2
Geb
Geb
purepwnerb
Geb
Level 97
God Stats
2W - 0L
1,362 SR
Queue Stats
22W - 16L
1,631 Elo+
Party 2
Team Averages
Level 98
1,540 SR
1,585 Elo+

VS

Team Averages
Level 83
1,574 SR
1,424 Elo+
Ra
Ra
 
Ra
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Bubbly3082
Jing Wei
Level 93
God Stats
1W - 2L
1,446 SR
Queue Stats
85W - 99L
1,421 Elo+
Party 3
Hades
Hades
CRIMS0N DRAG0N1
Hades
Level 153
God Stats
2W - 3L
1,589 SR
Queue Stats
153W - 185L
1,415 Elo+
Party 3
Heimdallr
Heimdallr
ItzzRobinn
Heimdallr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,359 Elo+
Party 1
Lancelot
Lancelot
obeyzaaddy915
Lancelot
Level 128
God Stats
2W - 2L
1,838 SR
Queue Stats
759W - 811L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DharokBomb
Gilgamesh
17
9 / 2 / 24
10,178
1,018
13,883
17,037
15,248
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Terra
JelyBely
Terra
13
1 / 2 / 29
8,101
810
1,800
8,711
8,525
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Hercules
JimmySparks
Hercules
16
7 / 1 / 25
10,317
1,032
10,060
18,415
19,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
12 / 3 / 20
10,220
1,022
25,315
11,617
6,075
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
14 / 3 / 23
10,355
1,036
14,391
14,204
8,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 8 / 3
7,548
755
9,547
12,131
5,395
Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Bubbly3082
Jing Wei
17
6 / 6 / 2
9,432
943
8,989
14,526
7,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 10 / 4
7,849
785
8,444
16,129
8,419
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
ItzzRobinn
Heimdallr
13
1 / 8 / 3
7,592
759
10,699
12,947
7,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
obeyzaaddy915
Lancelot
10
0 / 11 / 3
6,594
659
5,700
14,639
6,327
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
25
43
Kills
10
11
Deaths
43
121
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
8
3
0.31
L
Jing Wei
Bubbly3082
Jing Wei
6
6
2
1.17
L
2
10
4
0.4
W
Gilgamesh
DharokBomb
Gilgamesh
9
2
24
10.5
L
Heimdallr
ItzzRobinn
Heimdallr
1
8
3
0.31
W
Terra
JelyBely
Terra
1
2
29
7.75
W
Hercules
JimmySparks
Hercules
7
1
25
19.5
W
12
3
20
7.33
L
Lancelot
obeyzaaddy915
Lancelot
0
11
3
0.14
W
14
3
23
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,449
Damage
43,379
69,984
Taken
70,372
58,294
Mitigated
34,900
37,844
Healing
7,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
9,547
1,351
1,098
1,831
12,131
5,395
0
2,144
9,803
19,284
0
L
Jing Wei
Bubbly3082
Jing Wei
8,989
5,991
263
1,349
14,526
7,510
0
3,194
11,164
0
16,548
L
8,444
82
565
1,557
16,129
8,419
0
4,435
11,439
11,479
0
W
Gilgamesh
DharokBomb
Gilgamesh
13,883
3,206
1,294
6,837
17,037
15,248
440
4,169
12,868
0
26,698
L
Heimdallr
ItzzRobinn
Heimdallr
10,699
3,980
17
454
12,947
7,249
0
3,106
9,669
0
16,483
W
Terra
JelyBely
Terra
1,800
73
3,590
1,720
8,711
8,525
301
2,706
6,005
2,942
0
W
Hercules
JimmySparks
Hercules
10,060
2,249
890
10,463
18,415
19,754
184
4,194
14,221
87
13,459
W
25,315
17,632
3,693
3,606
11,617
6,075
2,850
4,203
7,414
0
43,903
L
Lancelot
obeyzaaddy915
Lancelot
5,700
725
142
156
14,639
6,327
0
2,401
12,019
0
9,669
W
14,391
1,897
2,467
3,284
14,204
8,692
305
2,719
11,485
22,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,171
Gold Earned
39,015
104
Minions Killed
69
0
Camps Cleared
0
1,130,432
Distance Traveled
788,929
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,548
755
20
2
0
143,420
0
L
Jing Wei
9,432
943
17
2
0
162,962
1
L
Hades
7,849
785
9
1
0
148,791
2
W
Gilgamesh
10,178
1,018
25
3
0
207,677
1
L
Heimdallr
7,592
759
15
2
0
165,396
0
W
Terra
8,101
810
2
0
0
225,220
2
W
Hercules
10,317
1,032
3
0
0
256,749
1
W
Artemis
10,220
1,022
61
6
0
183,328
0
L
Lancelot
6,594
659
8
1
0
168,360
1
W
Geb
10,355
1,036
13
1
0
257,458
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role