Player Matchup

Sol
Sol
 
Sol
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Mattimus79
Cupid
Level 120
God Stats
325W - 471L
1,375 SR
Queue Stats
342W - 507L
1,308 Elo+
Solo
Set
Set
dibons12
Set
Level 55
God Stats
4W - 6L
1,333 SR
Queue Stats
23W - 32L
1,250 Elo+
Solo
Team Averages
Level 96
1,403 SR
1,353 Elo+

VS

Team Averages
Level 117
1,328 SR
1,256 Elo+
Merlin
Merlin
DeceivedKitten1
Merlin
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,407 Elo+
Solo
Kukulkan
Kukulkan
K R1CE
Kukulkan
Level 102
God Stats
8W - 17L
1,328 SR
Queue Stats
16W - 31L
1,216 Elo+
Solo
Medusa
Medusa
Kalibat 7
Medusa
Level 99
God Stats
9W - 14L
1,155 SR
Queue Stats
9W - 15L
1,146 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 1 / 3
7,637
694
6,938
7,699
3,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
13
3 / 0 / 1
8,358
760
4,202
3,805
1,658
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 1 / 2
7,610
692
3,690
7,629
7,089
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 0
7,561
687
4,199
5,926
2,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
K R1CE
Kukulkan
11
0 / 2 / 2
6,944
631
5,507
4,279
2,039
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Kalibat 7
Medusa
10
0 / 3 / 2
6,765
615
3,886
6,995
3,088
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
6
Kills
2
2
Deaths
6
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
1
3
2.5
L
2
1
0
2
L
Kukulkan
K R1CE
Kukulkan
0
2
2
0.5
L
Medusa
Kalibat 7
Medusa
0
3
2
0.33
W
Cupid
3
0
1
3.5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,830
Damage
13,592
19,133
Taken
17,200
11,766
Mitigated
7,736
4,812
Healing
1,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,938
997
0
2,199
7,699
3,019
1,005
3,827
3,872
30,863
0
L
4,199
199
0
1,060
5,926
2,609
102
2,885
3,041
28,309
0
L
Kukulkan
K R1CE
Kukulkan
5,507
167
0
0
4,279
2,039
0
1,317
2,962
21,187
0
L
Medusa
Kalibat 7
Medusa
3,886
1,268
0
326
6,995
3,088
12
3,365
3,630
0
16,663
W
Cupid
4,202
2,638
399
1,730
3,805
1,658
736
2,356
1,449
0
35,607
W
3,690
1,059
75
409
7,629
7,089
0
4,088
3,541
0
10,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,605
Gold Earned
21,270
145
Minions Killed
134
7
Camps Cleared
4
672,704
Distance Traveled
614,241
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,637
694
44
4
6
208,594
4
L
Merlin
7,561
687
57
5
2
220,643
0
L
Kukulkan
6,944
631
57
5
0
179,183
0
L
Medusa
6,765
615
20
2
2
214,415
4
W
Cupid
8,358
760
86
8
1
232,378
4
W
Set
7,610
692
15
1
0
231,732
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role