Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
GringoTheGreat3
Ymir
Level 51
God Stats
20W - 11L
1,433 SR
Queue Stats
303W - 320L
1,524 Elo+
Party 1
Janus
Janus
fatalisback
Janus
Level 4
God Stats
96W - 67L
1,661 SR
Queue Stats
96W - 67L
1,605 Elo+
Party 1
Team Averages
Level 65
1,531 SR
1,543 Elo+

VS

Team Averages
Level 46
1,475 SR
1,601 Elo+
Gilgamesh
Gilgamesh
FeelTheVibez123
Gilgamesh
Level 6
God Stats
1W - 1L
1,453 SR
Queue Stats
1W - 3L
1,618 Elo+
Party 2
Thor
Thor
SMiLK_05
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Mulan
Mulan
exclavator_1
Mulan
Level 116
God Stats
1W - 1L
1,472 SR
Queue Stats
2W - 3L
1,685 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
14 / 0 / 6
9,163
1,018
13,232
10,580
6,408
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 4 / 13
7,574
842
3,209
11,594
16,062
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
8 / 1 / 14
8,883
987
11,111
4,229
1,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FeelTheVibez123
Gilgamesh
10
2 / 7 / 2
6,755
751
3,685
13,957
9,381
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thor
10
1 / 9 / 2
6,054
673
3,138
11,344
5,281
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
2 / 7 / 1
6,595
733
8,317
12,062
8,692
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
10
23
Kills
5
5
Deaths
23
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
14
0
6
17
L
Gilgamesh
FeelTheVibez123
Gilgamesh
2
7
2
0.43
W
1
4
13
1.88
L
Thor
1
9
2
0.22
L
2
7
1
0.36
W
8
1
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,552
Damage
15,140
26,403
Taken
37,363
24,180
Mitigated
23,354
4,689
Healing
2,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
13,232
8,003
0
3,188
10,580
6,408
2,048
43
10,537
0
18,135
L
Gilgamesh
FeelTheVibez123
Gilgamesh
3,685
1,007
183
382
13,957
9,381
0
6,361
5,925
0
13,026
W
3,209
704
0
1,152
11,594
16,062
278
122
11,472
10,868
0
L
Thor
3,138
615
0
49
11,344
5,281
0
3,519
6,528
0
15,606
L
8,317
1,578
0
1,424
12,062
8,692
0
4,177
6,882
0
16,743
W
11,111
653
0
349
4,229
1,710
218
21
4,208
32,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,620
Gold Earned
19,404
92
Minions Killed
58
5
Camps Cleared
2
507,955
Distance Traveled
394,884
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,163
1,018
26
3
3
203,617
0
L
Gilgamesh
6,755
751
16
2
0
132,107
0
W
Ymir
7,574
842
13
1
1
146,799
0
L
Thor
6,054
673
26
3
1
122,045
1
L
Mulan
6,595
733
16
2
1
140,732
1
W
Janus
8,883
987
53
6
1
157,539
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role