Player Matchup

Thoth
Thoth
 
Thoth
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Buzzclaw
Fafnir
Level 116
God Stats
0W - 2L
1,275 SR
Queue Stats
171W - 176L
1,494 Elo+
Solo
Apollo
Apollo
ItsDivineWrath
Apollo
Level 48
God Stats
0W - 1L
1,684 SR
Queue Stats
5W - 3L
1,564 Elo+
Solo
Ishtar
Ishtar
Missyfeydra
Ishtar
Level 87
God Stats
6W - 5L
1,403 SR
Queue Stats
275W - 278L
1,504 Elo+
Solo
He Bo
He Bo
itsawol
He Bo
Level 43
God Stats
0W - 2L
1,293 SR
Queue Stats
11W - 20L
1,322 Elo+
Solo
Team Averages
Level 79
1,431 SR
1,477 Elo+

VS

Team Averages
Level 61
1,636 SR
1,549 Elo+
Tyr
Tyr
Death2388
Tyr
Level 55
God Stats
5W - 0L
1,656 SR
Queue Stats
17W - 11L
1,564 Elo+
Party 1
Ishtar
Ishtar
Eternity07
Ishtar
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,566 Elo+
Party 1
Lancelot
Lancelot
Taylox2432
Lancelot
Level 107
God Stats
1W - 1L
1,688 SR
Queue Stats
68W - 51L
1,544 Elo+
Party 1
Eset
Eset
WinsomeBeans
Eset
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 23L
1,506 Elo+
Solo
Cerberus
Cerberus
shadowcrypsis
Cerberus
Level 27
God Stats
2W - 0L
1,835 SR
Queue Stats
27W - 17L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
0 / 4 / 0
7,656
957
2,074
7,288
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
Buzzclaw
Fafnir
12
0 / 3 / 0
7,790
974
4,923
10,776
12,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 7 / 0
7,404
926
5,440
11,926
5,165
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
13
0 / 5 / 0
7,673
959
6,229
10,261
4,247
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

He Bo
itsawol
He Bo
12
1 / 8 / 0
7,983
998
11,947
13,361
4,724
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

155

VS

Team 2 Tickets

378

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 22
9,927
1,241
10,782
9,158
8,926
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ishtar
Eternity07
Ishtar
15
3 / 0 / 14
8,928
1,116
9,778
4,237
2,076
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
Taylox2432
Lancelot
16
13 / 0 / 11
10,877
1,360
18,909
9,509
5,435
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
5 / 1 / 12
9,304
1,163
4,138
4,454
2,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
shadowcrypsis
Cerberus
15
3 / 0 / 17
9,894
1,237
5,281
9,788
12,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
103
1
Kills
27
27
Deaths
1
0
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
4
0
0
L
Fafnir
Buzzclaw
Fafnir
0
3
0
0
W
3
0
22
14
W
Ishtar
Eternity07
Ishtar
3
0
14
10
L
0
7
0
0
L
Ishtar
0
5
0
0
W
Lancelot
Taylox2432
Lancelot
13
0
11
18.5
W
5
1
12
11
L
He Bo
itsawol
He Bo
1
8
0
0.13
W
Cerberus
shadowcrypsis
Cerberus
3
0
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,613
Damage
48,888
53,612
Taken
37,146
29,279
Mitigated
31,584
2,792
Healing
8,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
2,074
261
0
51
7,288
2,439
0
1,307
5,981
19,576
0
L
Fafnir
Buzzclaw
Fafnir
4,923
761
0
1,165
10,776
12,704
0
1,059
9,717
9,947
0
W
10,782
1,227
0
1,506
9,158
8,926
0
4,205
4,953
0
23,122
W
Ishtar
Eternity07
Ishtar
9,778
6,744
0
497
4,237
2,076
0
2,166
2,071
0
18,364
L
5,440
2,789
108
639
11,926
5,165
0
1,926
10,000
0
14,575
L
Ishtar
6,229
2,916
0
528
10,261
4,247
0
1,334
8,927
0
20,339
W
Lancelot
Taylox2432
Lancelot
18,909
4,421
0
2,545
9,509
5,435
0
4,234
5,275
0
23,186
W
4,138
579
1,161
492
4,454
2,544
0
3,010
1,444
30,484
0
L
He Bo
itsawol
He Bo
11,947
1,018
56
245
13,361
4,724
0
3,793
9,568
20,753
0
W
Cerberus
shadowcrypsis
Cerberus
5,281
198
0
1,932
9,788
12,603
0
5,329
4,459
14,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,506
Gold Earned
48,930
106
Minions Killed
158
3
Camps Cleared
7
565,922
Distance Traveled
817,674
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,656
957
33
4
0
110,804
0
L
Fafnir
7,790
974
13
2
0
83,234
0
W
Tyr
9,927
1,241
25
3
2
187,084
1
W
Ishtar
8,928
1,116
16
2
1
146,500
0
L
Apollo
7,404
926
18
2
1
107,996
0
L
Ishtar
7,673
959
24
3
0
128,868
1
W
Lancelot
10,877
1,360
7
1
3
205,626
1
W
Eset
9,304
1,163
86
11
1
136,249
0
L
He Bo
7,983
998
18
2
2
135,020
0
W
Cerberus
9,894
1,237
24
3
0
142,215
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role