Player Matchup

Ymir
Ymir
DannyFanta01
Ymir
Level 61
God Stats
34W - 28L
1,610 SR
Queue Stats
76W - 77L
1,524 Elo+
Party 2
Sun Wukong
Sun Wukong
Dayuii
Sun Wukong
Level 44
God Stats
3W - 3L
1,193 SR
Queue Stats
68W - 93L
1,465 Elo+
Party 2
Pele
Pele
ZLMeny
Pele
Level 87
God Stats
2W - 0L
1,720 SR
Queue Stats
128W - 135L
1,599 Elo+
Party 2
Team Averages
Level 64
1,508 SR
1,529 Elo+

VS

Team Averages
Level 74
1,658 SR
1,437 Elo+
Ishtar
Ishtar
CornDestroyer
Ishtar
Level 95
God Stats
2W - 3L
1,467 SR
Queue Stats
23W - 37L
1,448 Elo+
Party 1
Guan Yu
Guan Yu
ShhImAGhost
Guan Yu
Level 64
God Stats
2W - 1L
2,012 SR
Queue Stats
24W - 36L
1,436 Elo+
Party 1
Ao Kuang
Ao Kuang
SteamyVegetables
Ao Kuang
Level 64
God Stats
10W - 14L
1,497 SR
Queue Stats
22W - 37L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 11
13,266
737
16,002
22,122
32,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
Dayuii
Sun Wukong
17
3 / 4 / 10
12,576
699
21,336
23,270
21,201
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pele
ZLMeny
Pele
17
8 / 2 / 8
12,868
715
27,147
16,392
8,888
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 7
11,351
631
26,873
19,463
8,237
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
ShhImAGhost
Guan Yu
14
0 / 7 / 7
10,811
601
8,501
29,540
31,659
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
9 / 5 / 1
13,884
771
19,145
23,593
11,344
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
16
Kills
10
10
Deaths
17
29
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
5
7
0.9
W
5
4
11
2.63
W
Sun Wukong
Dayuii
Sun Wukong
3
4
10
2
L
Guan Yu
ShhImAGhost
Guan Yu
0
7
7
0.5
L
9
5
1
1.9
W
Pele
ZLMeny
Pele
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,485
Damage
54,519
61,784
Taken
72,596
62,743
Mitigated
51,240
14,959
Healing
29,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,873
18,648
0
3,299
19,463
8,237
384
4,353
15,110
0
68,612
W
16,002
2,471
0
1,599
22,122
32,654
198
7,535
14,587
37,359
0
W
Sun Wukong
Dayuii
Sun Wukong
21,336
3,914
0
6,002
23,270
21,201
111
7,425
15,845
0
53,815
L
Guan Yu
ShhImAGhost
Guan Yu
8,501
1,312
7,468
10,341
29,540
31,659
27
6,563
22,977
143
19,058
L
19,145
6,014
0
8,334
23,593
11,344
0
5,989
17,604
46,908
0
W
Pele
ZLMeny
Pele
27,147
6,254
0
7,358
16,392
8,888
1,868
5,525
10,867
269
65,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,710
Gold Earned
36,046
181
Minions Killed
145
12
Camps Cleared
3
941,917
Distance Traveled
949,470
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
11,351
631
89
5
2
296,025
1
W
Ymir
13,266
737
36
2
5
277,112
4
W
Sun Wukong
12,576
699
71
4
5
322,458
3
L
Guan Yu
10,811
601
9
1
0
333,817
8
L
Ao Kuang
13,884
771
47
3
1
319,628
4
W
Pele
12,868
715
74
4
2
342,347
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role