Player Matchup

Ymir
Ymir
AimarBarranco5
Ymir
Level 76
God Stats
0W - 2L
1,402 SR
Queue Stats
14W - 19L
1,373 Elo+
Party 3
Odin
Odin
BigBearKinou07
Odin
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 112L
1,440 Elo+
Party 2
Scylla
Scylla
Mathsama07
Scylla
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
41W - 54L
1,451 Elo+
Party 2
Skadi
Skadi
TenienteJack
Skadi
Level 118
God Stats
3W - 3L
1,570 SR
Queue Stats
34W - 43L
1,392 Elo+
Party 3
Lancelot
Lancelot
sigma2029
Lancelot
Level 29
God Stats
3W - 5L
1,537 SR
Queue Stats
19W - 33L
1,339 Elo+
Party 3
Team Averages
Level 60
1,502 SR
1,399 Elo+

VS

Team Averages
Level 89
1,582 SR
1,607 Elo+
Artio
Artio
ElRaboDeNyom
Artio
Level 109
God Stats
4W - 1L
1,699 SR
Queue Stats
158W - 107L
1,716 Elo+
Party 1
Erlang Shen
Erlang Shen
II xRuggyx II
Erlang Shen
Level 127
God Stats
1W - 1L
1,265 SR
Queue Stats
77W - 77L
1,435 Elo+
Party 4
Izanami
Izanami
ItsPanch__
Izanami
Level 23
God Stats
17W - 19L
1,542 SR
Queue Stats
32W - 39L
1,416 Elo+
Party 4
Chronos
Chronos
Keros_02
Chronos
Level 160
God Stats
2W - 0L
1,526 SR
Queue Stats
303W - 221L
1,683 Elo+
Party 1
Hun Batz
Hun Batz
wenameyindesama
Hun Batz
Level 25
God Stats
18W - 4L
1,880 SR
Queue Stats
58W - 12L
1,786 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,881
368
3,336
11,054
8,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 3 / 1
7,275
455
4,647
11,374
9,098
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Mathsama07
Scylla
12
0 / 3 / 0
6,573
411
5,168
4,774
1,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 1 / 1
6,717
420
4,196
7,123
2,874
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lancelot
sigma2029
Lancelot
12
3 / 4 / 0
7,466
467
7,969
11,625
4,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 4
6,894
431
3,201
10,059
7,845
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Erlang Shen
II xRuggyx II
Erlang Shen
14
3 / 1 / 7
8,864
554
7,106
11,331
6,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
ItsPanch__
Izanami
14
4 / 1 / 1
8,723
545
3,823
6,248
2,644
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
Keros_02
Chronos
14
5 / 0 / 5
9,054
566
9,701
10,588
4,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
16
1 / 1 / 4
9,551
597
10,281
11,171
7,978
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
3
Kills
14
14
Deaths
3
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
0
3
1
0.17
W
1
0
4
3
W
Erlang Shen
II xRuggyx II
Erlang Shen
3
1
7
6.5
W
Izanami
ItsPanch__
Izanami
4
1
1
4.5
W
Chronos
Keros_02
Chronos
5
0
5
7.5
L
Scylla
Mathsama07
Scylla
0
3
0
0
L
0
1
1
0.5
L
Lancelot
sigma2029
Lancelot
3
4
0
0.75
W
Hun Batz
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,316
Damage
34,112
45,950
Taken
49,397
26,759
Mitigated
29,265
6,004
Healing
22,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,336
854
0
1,544
11,054
8,089
0
3,591
7,387
12,046
0
L
4,647
790
0
1,264
11,374
9,098
0
1,831
9,543
0
53,407
W
3,201
559
441
3,335
10,059
7,845
0
3,256
6,607
14,294
0
W
Erlang Shen
II xRuggyx II
Erlang Shen
7,106
3,469
0
4,420
11,331
6,420
217
1,372
9,919
0
68,174
W
Izanami
ItsPanch__
Izanami
3,823
3,256
0
3,077
6,248
2,644
0
296
5,952
0
74,637
W
Chronos
Keros_02
Chronos
9,701
5,049
0
5,973
10,588
4,378
2,256
2,462
7,864
67,804
0
L
Scylla
Mathsama07
Scylla
5,168
152
0
500
4,774
1,761
0
2,302
2,396
39,595
0
L
4,196
935
0
2,376
7,123
2,874
0
1,856
5,223
0
52,789
L
Lancelot
sigma2029
Lancelot
7,969
1,566
0
320
11,625
4,937
0
3,097
8,400
0
48,692
W
Hun Batz
10,281
3,139
0
5,390
11,171
7,978
858
869
10,222
99
81,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,912
Gold Earned
43,086
355
Minions Killed
515
0
Camps Cleared
0
1,462,557
Distance Traveled
1,483,107
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,881
368
16
1
0
288,322
2
L
Odin
7,275
455
103
6
0
287,451
3
W
Artio
6,894
431
20
1
0
331,594
6
W
Erlang Shen
8,864
554
99
6
0
310,254
0
W
Izanami
8,723
545
128
8
0
260,950
4
W
Chronos
9,054
566
124
8
0
265,408
0
L
Scylla
6,573
411
76
5
0
269,630
4
L
Skadi
6,717
420
81
5
0
276,436
1
L
Lancelot
7,466
467
79
5
0
340,718
0
W
Hun Batz
9,551
597
144
9
0
314,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role