Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
ITSMECH4D
Baron Samedi
Level 9
God Stats
0W - 4L
1,248 SR
Queue Stats
0W - 4L
1,218 Elo+
Party 2
Lancelot
Lancelot
IthillianRanger
Lancelot
Level 26
God Stats
33W - 51L
1,436 SR
Queue Stats
124W - 154L
1,369 Elo+
Party 2
Ishtar
Ishtar
Rosty Frosty
Ishtar
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 45L
1,288 Elo+
Party 2
Hun Batz
Hun Batz
SNUGGLE5TRUGGL3
Hun Batz
Level 101
God Stats
2W - 1L
1,781 SR
Queue Stats
307W - 362L
1,433 Elo+
Party 2
Team Averages
Level 36
1,493 SR
1,362 Elo+

VS

Team Averages
Level 70
1,506 SR
1,430 Elo+
Mercury
Mercury
Amateur_Samurai7
Mercury
Level 108
God Stats
35W - 30L
1,509 SR
Queue Stats
501W - 511L
1,391 Elo+
Solo
Cu Chulainn
Cu Chulainn
FearsomeGore110
Cu Chulainn
Level 49
God Stats
3W - 0L
1,753 SR
Queue Stats
25W - 14L
1,508 Elo+
Party 1
Merlin
Merlin
Jaime_BTW
Merlin
Level 106
God Stats
1W - 0L
1,517 SR
Queue Stats
92W - 85L
1,490 Elo+
Party 1
Bacchus
Bacchus
Legatus Numeri
Bacchus
Level 68
God Stats
6W - 5L
1,466 SR
Queue Stats
121W - 137L
1,413 Elo+
Solo
Neith
Neith
ShadowRope16
Neith
Level 21
God Stats
1W - 1L
1,282 SR
Queue Stats
2W - 2L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
0 / 2 / 0
6,493
464
1,534
7,811
4,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
ITSMECH4D
Baron Samedi
11
1 / 4 / 1
6,181
442
4,029
6,691
2,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
12
0 / 1 / 1
7,225
516
6,756
10,091
5,548
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
11
1 / 4 / 1
6,670
476
3,948
8,628
3,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
12
1 / 2 / 2
7,114
508
6,085
11,837
4,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 2
8,031
574
1,533
8,718
3,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
FearsomeGore110
Cu Chulainn
13
0 / 1 / 1
7,742
553
7,365
11,622
11,967
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Jaime_BTW
Merlin
15
3 / 0 / 0
8,831
631
6,770
5,157
2,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 1 / 5
7,619
544
4,581
12,289
14,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
6 / 1 / 3
7,881
563
9,874
8,321
3,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
3
Kills
13
13
Deaths
3
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
2
0
0
W
1
0
2
2
W
Cu Chulainn
FearsomeGore110
Cu Chulainn
0
1
1
0.5
L
Baron Samedi
ITSMECH4D
Baron Samedi
1
4
1
0.38
L
Lancelot
0
1
1
0.5
W
Merlin
Jaime_BTW
Merlin
3
0
0
3
W
3
1
5
5.5
L
Ishtar
1
4
1
0.38
L
Hun Batz
1
2
2
1
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,352
Damage
30,123
45,058
Taken
46,107
21,886
Mitigated
35,134
11,089
Healing
6,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
1,534
219
0
1,112
7,811
4,685
0
4,191
3,620
36,790
0
W
1,533
267
0
500
8,718
3,400
202
0
8,718
0
78,490
W
Cu Chulainn
FearsomeGore110
Cu Chulainn
7,365
1,987
0
961
11,622
11,967
434
0
11,622
0
54,913
L
Baron Samedi
ITSMECH4D
Baron Samedi
4,029
744
301
544
6,691
2,975
0
1,840
4,851
25,624
0
L
Lancelot
6,756
1,852
0
3,445
10,091
5,548
720
0
10,091
0
46,165
W
Merlin
Jaime_BTW
Merlin
6,770
1,141
0
751
5,157
2,011
380
1,534
3,623
76,096
0
W
4,581
366
0
2,113
12,289
14,513
268
1,970
10,066
22,857
0
L
Ishtar
3,948
1,896
0
1,151
8,628
3,926
0
2,527
6,101
0
37,641
L
Hun Batz
6,085
1,879
0
4,536
11,837
4,752
0
2,793
9,044
0
53,185
W
9,874
4,988
0
2,106
8,321
3,243
1,281
1,520
6,515
0
39,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,683
Gold Earned
40,104
374
Minions Killed
444
0
Camps Cleared
0
1,292,973
Distance Traveled
1,403,392
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,493
464
67
5
0
229,972
0
W
Mercury
8,031
574
116
8
0
331,364
1
W
Cu Chulainn
7,742
553
97
7
0
280,043
4
L
Baron Samedi
6,181
442
43
3
0
224,052
2
L
Lancelot
7,225
516
98
7
0
288,024
1
W
Merlin
8,831
631
141
10
0
264,389
3
W
Bacchus
7,619
544
25
2
0
277,948
0
L
Ishtar
6,670
476
71
5
0
242,924
0
L
Hun Batz
7,114
508
95
7
0
308,001
0
W
Neith
7,881
563
65
5
0
249,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role