Player Matchup

Discordia
Discordia
Jujumage
Discordia
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,187 Elo+
Party 2
Odin
Odin
MisterAustin
Odin
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,187 Elo+
Party 2
Ishtar
Ishtar
necco21
Ishtar
Level 144
God Stats
6W - 7L
1,679 SR
Queue Stats
172W - 192L
1,553 Elo+
Solo
Team Averages
Level 75
1,560 SR
1,309 Elo+

VS

Team Averages
Level 90
1,509 SR
1,626 Elo+
Ishtar
Ishtar
ArtimitiesLive
Ishtar
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,852 Elo+
Party 1
Eset
Eset
AzuraOhk
Eset
Level 127
God Stats
2W - 1L
1,346 SR
Queue Stats
30W - 40L
1,331 Elo+
Solo
Mulan
Mulan
ViralxKilla
Mulan
Level 128
God Stats
25W - 12L
1,682 SR
Queue Stats
58W - 40L
1,696 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Jujumage
Discordia
16
3 / 5 / 6
10,683
668
11,459
10,731
4,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
3 / 5 / 8
10,837
677
8,626
18,816
20,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ishtar
necco21
Ishtar
14
5 / 5 / 4
10,710
669
17,617
16,690
7,153
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 5
12,403
775
14,847
14,879
7,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Eset
16
2 / 5 / 8
10,977
686
10,960
13,470
6,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
5 / 5 / 9
11,672
730
15,341
19,421
18,405
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
37
11
Kills
15
15
Deaths
11
18
Assists
22
Player
Kills
Deaths
Assists
KDA
W
8
1
5
10.5
W
Eset
2
5
8
1.2
L
Discordia
Jujumage
Discordia
3
5
6
1.2
L
3
5
8
1.4
W
5
5
9
1.9
L
Ishtar
necco21
Ishtar
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,702
Damage
41,148
46,237
Taken
47,770
32,003
Mitigated
32,253
2,250
Healing
9,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,847
6,701
0
4,147
14,879
7,799
1,711
3,716
11,163
0
64,194
W
Eset
10,960
567
617
2,651
13,470
6,049
427
3,010
10,460
37,436
0
L
Discordia
Jujumage
Discordia
11,459
1,196
0
250
10,731
4,014
0
1,942
8,789
43,432
0
L
8,626
3,698
0
1,000
18,816
20,836
0
5,324
13,492
192
16,940
W
15,341
2,090
0
2,102
19,421
18,405
102
5,929
13,492
0
31,749
L
Ishtar
necco21
Ishtar
17,617
12,859
0
1,000
16,690
7,153
0
3,793
12,897
0
45,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,230
Gold Earned
35,052
141
Minions Killed
180
6
Camps Cleared
8
773,526
Distance Traveled
827,909
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
12,403
775
90
6
4
290,808
4
W
Eset
10,977
686
56
4
0
275,306
4
L
Discordia
10,683
668
65
4
2
271,743
4
L
Odin
10,837
677
24
2
1
250,660
0
W
Mulan
11,672
730
34
2
4
261,795
1
L
Ishtar
10,710
669
52
3
3
251,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role