Player Matchup

Fenrir
Fenrir
LethalXxKitty
Fenrir
Level 66
God Stats
12W - 16L
1,378 SR
Queue Stats
379W - 461L
1,348 Elo+
Party 1
Izanami
Izanami
SiouxLandKilla
Izanami
Level 29
God Stats
0W - 2L
1,181 SR
Queue Stats
111W - 158L
1,299 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TENMA KISAKI
Kumbhakarna
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 11L
1,426 Elo+
Solo
Ishtar
Ishtar
XxRaySetoxX
Ishtar
Level 60
God Stats
4W - 6L
1,486 SR
Queue Stats
270W - 328L
1,394 Elo+
Party 3
Discordia
Discordia
pleebuls
Discordia
Level 41
God Stats
45W - 56L
1,463 SR
Queue Stats
314W - 353L
1,407 Elo+
Party 3
Team Averages
Level 64
1,402 SR
1,375 Elo+

VS

Team Averages
Level 60
1,412 SR
1,374 Elo+
Cerberus
Cerberus
CO Shrine3
Cerberus
Level 18
God Stats
3W - 10L
1,340 SR
Queue Stats
11W - 18L
1,378 Elo+
Party 2
Geb
Geb
Meleemaster98
Geb
Level 89
God Stats
1W - 1L
1,119 SR
Queue Stats
40W - 52L
1,381 Elo+
Party 2
Izanami
Izanami
MrGayPanda36
Izanami
Level 61
God Stats
4W - 2L
1,504 SR
Queue Stats
61W - 88L
1,359 Elo+
Party 2
Nu Wa
Nu Wa
Yulhs
Nu Wa
Level 67
God Stats
5W - 4L
1,401 SR
Queue Stats
191W - 185L
1,349 Elo+
Solo
Nike
Nike
kanekisbf
Nike
Level 66
God Stats
1W - 0L
1,694 SR
Queue Stats
77W - 94L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 3
10,337
940
6,431
18,032
9,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 6 / 2
11,139
1,013
18,229
17,895
8,357
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
TENMA KISAKI
Kumbhakarna
16
2 / 3 / 2
11,010
1,001
5,910
19,455
19,077
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
16
0 / 4 / 4
10,270
934
9,844
12,275
5,837
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
pleebuls
Discordia
16
0 / 1 / 5
10,531
957
15,989
10,083
4,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

141

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CO Shrine3
Cerberus
17
0 / 4 / 15
10,754
978
4,461
17,597
21,864
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

18
0 / 0 / 17
10,959
996
10,845
11,378
13,387
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
MrGayPanda36
Izanami
19
13 / 0 / 7
13,725
1,248
20,721
9,202
4,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Yulhs
Nu Wa
18
3 / 0 / 15
11,923
1,084
15,644
6,012
2,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
18
5 / 1 / 14
12,668
1,152
21,677
15,639
17,146
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
89
5
Kills
21
21
Deaths
5
16
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CO Shrine3
Cerberus
0
4
15
1.88
L
0
7
3
0.21
W
0
0
17
8.5
W
Izanami
MrGayPanda36
Izanami
13
0
7
16.5
L
3
6
2
0.67
L
Kumbhakarna
TENMA KISAKI
Kumbhakarna
2
3
2
1
L
Ishtar
0
4
4
0.5
W
Nu Wa
Yulhs
Nu Wa
3
0
15
10.5
W
Nike
5
1
14
12
L
Discordia
pleebuls
Discordia
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,403
Damage
73,348
77,740
Taken
59,828
47,229
Mitigated
59,507
6,912
Healing
12,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CO Shrine3
Cerberus
4,461
291
1,242
2,314
17,597
21,864
0
6,207
11,390
12,456
0
L
6,431
2,233
0
759
18,032
9,546
0
6,493
11,539
0
18,794
W
10,845
829
490
607
11,378
13,387
0
4,703
6,675
21,468
0
W
Izanami
MrGayPanda36
Izanami
20,721
14,273
0
817
9,202
4,413
0
3,430
5,772
0
46,366
L
18,229
10,996
0
2,131
17,895
8,357
0
6,705
11,190
0
58,188
L
Kumbhakarna
TENMA KISAKI
Kumbhakarna
5,910
330
0
1,143
19,455
19,077
0
9,448
10,007
25,759
0
L
Ishtar
9,844
6,134
0
1,234
12,275
5,837
0
5,271
7,004
0
33,977
W
Nu Wa
Yulhs
Nu Wa
15,644
3,022
0
670
6,012
2,697
0
3,072
2,940
43,388
0
W
Nike
21,677
2,448
2,613
4,129
15,639
17,146
0
4,487
11,152
345
40,179
L
Discordia
pleebuls
Discordia
15,989
1,243
0
1,645
10,083
4,412
0
3,346
6,737
42,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,287
Gold Earned
60,029
240
Minions Killed
250
12
Camps Cleared
6
1,051,465
Distance Traveled
1,137,126
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,754
978
47
4
0
191,757
0
L
Fenrir
10,337
940
19
2
5
226,978
0
W
Geb
10,959
996
22
2
2
230,590
0
W
Izanami
13,725
1,248
69
6
2
234,369
0
L
Izanami
11,139
1,013
64
6
4
203,426
0
L
Kumbhakarna
11,010
1,001
44
4
1
212,622
0
L
Ishtar
10,270
934
63
6
1
190,018
1
W
Nu Wa
11,923
1,084
69
6
1
226,852
0
W
Nike
12,668
1,152
43
4
1
253,558
0
L
Discordia
10,531
957
50
5
1
218,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role