Player Matchup

Athena
Athena
JHRKampery0
Athena
Level 148
God Stats
10W - 13L
1,454 SR
Queue Stats
267W - 261L
1,485 Elo+
Party 2
Ganesha
Ganesha
Palcanear
Ganesha
Level 119
God Stats
0W - 2L
1,298 SR
Queue Stats
102W - 97L
1,504 Elo+
Party 2
Ra
Ra
StarlitHen7475
Ra
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,415 Elo+
Solo
Hou Yi
Hou Yi
VioletInAction
Hou Yi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,407 Elo+
Party 2
Ishtar
Ishtar
Widely
Ishtar
Level 122
God Stats
2W - 4L
1,580 SR
Queue Stats
87W - 72L
1,560 Elo+
Party 2
Team Averages
Level 87
1,466 SR
1,474 Elo+

VS

Team Averages
Level 79
1,547 SR
1,586 Elo+
Da Ji
Da Ji
AirAbsolut
Da Ji
Level 108
God Stats
5W - 6L
1,475 SR
Queue Stats
288W - 281L
1,630 Elo+
Party 1
Achilles
Achilles
Dy_Nax
Achilles
Level 88
God Stats
24W - 29L
1,503 SR
Queue Stats
91W - 83L
1,538 Elo+
Solo
Baron Samedi
Baron Samedi
Im_Pandaz
Baron Samedi
Level 28
God Stats
6W - 0L
1,759 SR
Queue Stats
43W - 37L
1,562 Elo+
Party 1
Artio
Artio
MikelCheese
Artio
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
164W - 178L
1,599 Elo+
Party 1
Jing Wei
Jing Wei
RaspberrryDrip
Jing Wei
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 138L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
3 / 5 / 1
9,240
486
13,306
21,052
18,693
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ganesha
Palcanear
Ganesha
10
0 / 3 / 5
7,961
419
4,674
20,431
19,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

13
1 / 5 / 2
8,630
454
7,958
13,384
6,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 4 / 1
7,296
384
5,647
10,535
4,241
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ishtar
Widely
Ishtar
13
4 / 4 / 3
9,203
484
18,470
17,793
9,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
18
10 / 3 / 7
11,147
587
19,131
22,085
11,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Dy_Nax
Achilles
15
3 / 1 / 5
9,379
494
6,828
14,543
13,000
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Im_Pandaz
Baron Samedi
15
2 / 2 / 10
8,932
470
11,720
8,430
4,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 0 / 11
9,341
492
9,998
19,385
22,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
16
5 / 2 / 7
9,767
514
13,951
14,323
6,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
61
8
Kills
21
21
Deaths
8
12
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Da Ji
10
3
7
4.5
W
Achilles
Dy_Nax
Achilles
3
1
5
5.5
W
Baron Samedi
Im_Pandaz
Baron Samedi
2
2
10
3.5
L
Athena
3
5
1
0.7
W
1
0
11
6.5
L
Ganesha
Palcanear
Ganesha
0
3
5
0.83
W
Jing Wei
5
2
7
4.25
L
1
5
2
0.4
L
0
4
1
0.13
L
Ishtar
Widely
Ishtar
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,055
Damage
61,628
83,195
Taken
78,766
58,406
Mitigated
57,732
17,233
Healing
39,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
19,131
7,338
0
9,501
22,085
11,077
275
4,753
17,214
0
111,259
W
Achilles
Dy_Nax
Achilles
6,828
2,420
0
3,750
14,543
13,000
791
4,811
9,636
47
51,491
W
Baron Samedi
Im_Pandaz
Baron Samedi
11,720
1,844
3,444
2,677
8,430
4,245
142
3,644
4,545
74,259
0
L
Athena
13,306
3,996
0
3,971
21,052
18,693
0
5,516
15,536
65,961
0
W
9,998
1,754
3,571
8,702
19,385
22,943
186
8,144
11,041
33,320
0
L
Ganesha
Palcanear
Ganesha
4,674
518
0
2,459
20,431
19,742
378
8,807
11,624
14,959
0
W
Jing Wei
13,951
9,864
0
7,849
14,323
6,467
357
4,026
10,241
0
79,909
L
7,958
252
1,985
4,063
13,384
6,441
30
4,015
9,369
63,169
0
L
5,647
2,624
0
1,767
10,535
4,241
1,026
1,800
8,735
0
33,022
L
Ishtar
Widely
Ishtar
18,470
9,262
0
2,988
17,793
9,289
0
2,430
15,363
0
80,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,330
Gold Earned
48,566
382
Minions Killed
544
0
Camps Cleared
0
1,732,957
Distance Traveled
1,839,161
9
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,147
587
153
8
0
390,260
10
W
Achilles
9,379
494
106
6
0
368,968
4
W
Baron Samedi
8,932
470
127
7
0
348,159
5
L
Athena
9,240
486
112
6
0
366,166
0
W
Artio
9,341
492
35
2
0
386,005
4
L
Ganesha
7,961
419
1
0
0
360,545
4
W
Jing Wei
9,767
514
123
6
0
345,769
2
L
Ra
8,630
454
106
6
0
373,589
0
L
Hou Yi
7,296
384
53
3
0
287,369
0
L
Ishtar
9,203
484
110
6
0
345,288
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role