Player Matchup

Xing Tian
Xing Tian
BrotherArchon
Xing Tian
Level 157
God Stats
13W - 10L
1,591 SR
Queue Stats
420W - 295L
1,668 Elo+
Party 1
Danzaburou
Danzaburou
BrotherHuckle
Danzaburou
Level 24
God Stats
22W - 12L
1,728 SR
Queue Stats
47W - 28L
1,595 Elo+
Party 1
Horus
Horus
BrotherToxicity
Horus
Level 159
God Stats
19W - 11L
1,694 SR
Queue Stats
381W - 291L
1,636 Elo+
Party 1
Da Ji
Da Ji
Razzand
Da Ji
Level 61
God Stats
1W - 0L
1,895 SR
Queue Stats
178W - 94L
1,709 Elo+
Party 1
Yu Huang
Yu Huang
smoovethelegend
Yu Huang
Level 158
God Stats
14W - 11L
1,572 SR
Queue Stats
306W - 274L
1,593 Elo+
Party 1
Team Averages
Level 112
1,696 SR
1,640 Elo+

VS

Team Averages
Level 107
1,469 SR
1,460 Elo+
Fenrir
Fenrir
 
Fenrir
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
AustinDTurtl14
Baron Samedi
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,543 Elo+
Solo
Poseidon
Poseidon
Emiliano280801
Poseidon
Level 62
God Stats
6W - 15L
1,441 SR
Queue Stats
136W - 155L
1,397 Elo+
Solo
Khepri
Khepri
HighPumbaa
Khepri
Level 117
God Stats
2W - 3L
1,592 SR
Queue Stats
65W - 75L
1,448 Elo+
Solo
Ishtar
Ishtar
I3_U_T_C_H_3_IR
Ishtar
Level 159
God Stats
25W - 28L
1,313 SR
Queue Stats
704W - 738L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BrotherArchon
Xing Tian
14
0 / 1 / 16
8,553
713
7,199
17,785
21,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
BrotherHuckle
Danzaburou
16
7 / 2 / 14
9,502
792
13,125
8,712
4,720
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
4 / 3 / 15
8,765
730
10,949
14,416
16,924
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
Razzand
Da Ji
17
8 / 2 / 13
9,670
806
14,121
15,061
7,901
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
17
9 / 0 / 15
9,889
824
11,808
5,518
2,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
0 / 7 / 1
7,543
629
4,694
14,770
7,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
AustinDTurtl14
Baron Samedi
14
2 / 6 / 3
8,256
688
7,117
12,105
5,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
15
3 / 6 / 2
8,694
725
12,376
11,835
3,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
HighPumbaa
Khepri
14
0 / 5 / 4
8,222
685
4,619
12,723
11,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
2 / 4 / 4
8,764
730
9,092
10,118
4,492
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
21
28
Kills
7
8
Deaths
28
73
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
7
1
0.07
L
Baron Samedi
AustinDTurtl14
Baron Samedi
2
6
3
0.58
W
Xing Tian
BrotherArchon
Xing Tian
0
1
16
8
W
Danzaburou
BrotherHuckle
Danzaburou
7
2
14
7
W
4
3
15
3.83
L
Poseidon
3
6
2
0.67
L
Khepri
HighPumbaa
Khepri
0
5
4
0.4
L
2
4
4
1
W
Da Ji
Razzand
Da Ji
8
2
13
7.25
W
Yu Huang
9
0
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,202
Damage
37,898
61,492
Taken
61,551
53,852
Mitigated
32,639
13,417
Healing
4,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,694
927
0
162
14,770
7,414
0
5,195
9,575
0
20,215
L
Baron Samedi
AustinDTurtl14
Baron Samedi
7,117
416
588
971
12,105
5,627
0
3,973
8,132
22,110
0
W
Xing Tian
BrotherArchon
Xing Tian
7,199
677
0
3,889
17,785
21,424
58
5,812
11,973
21,212
0
W
Danzaburou
BrotherHuckle
Danzaburou
13,125
7,870
0
2,490
8,712
4,720
1,830
5,650
3,062
0
21,572
W
10,949
3,851
1,779
4,160
14,416
16,924
414
5,512
8,904
0
21,068
L
Poseidon
12,376
622
128
309
11,835
3,774
108
3,346
8,489
29,658
0
L
Khepri
HighPumbaa
Khepri
4,619
195
0
1,246
12,723
11,332
0
3,315
9,408
9,168
0
L
9,092
3,535
0
787
10,118
4,492
812
3,178
6,940
0
37,408
W
Da Ji
Razzand
Da Ji
14,121
3,088
0
250
15,061
7,901
519
5,349
9,712
0
40,964
W
Yu Huang
11,808
1,902
0
849
5,518
2,883
914
1,789
3,729
35,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,379
Gold Earned
41,479
177
Minions Killed
195
0
Camps Cleared
0
1,206,392
Distance Traveled
1,048,908
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,543
629
25
2
0
220,072
1
L
Baron Samedi
8,256
688
45
4
0
199,641
1
W
Xing Tian
8,553
713
22
2
0
250,146
1
W
Danzaburou
9,502
792
23
2
0
240,285
0
W
Horus
8,765
730
19
2
0
233,465
1
L
Poseidon
8,694
725
54
5
0
205,380
0
L
Khepri
8,222
685
7
1
0
213,262
0
L
Ishtar
8,764
730
64
5
0
210,553
3
W
Da Ji
9,670
806
50
4
0
253,986
3
W
Yu Huang
9,889
824
63
5
0
228,510
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role